Player Matchup

Fenrir
Fenrir
IndraKomTrikru
Fenrir
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
MADCOUNTY
Danzaburou
Level 64
God Stats
3W - 4L
1,539 SR
Queue Stats
19W - 36L
1,505 Elo+
Party 1
Nu Wa
Nu Wa
Saga Kitty
Nu Wa
Level 64
God Stats
3W - 2L
1,433 SR
Queue Stats
16W - 30L
1,484 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Silver Sheep348
Ah Muzen Cab
Level 144
God Stats
0W - 1L
1,835 SR
Queue Stats
10W - 14L
1,507 Elo+
Party 1
Freya
Freya
omniz58
Freya
Level 124
God Stats
1W - 1L
1,505 SR
Queue Stats
6W - 22L
1,628 Elo+
Party 1
Team Averages
Level 108
1,562 SR
1,525 Elo+

VS

Team Averages
Level 80
1,679 SR
1,638 Elo+
Baron Samedi
Baron Samedi
Fangviper
Baron Samedi
Level 121
God Stats
6W - 1L
1,775 SR
Queue Stats
129W - 83L
1,694 Elo+
Party 2
Chaac
Chaac
LazyAf
Chaac
Level 109
God Stats
11W - 6L
1,629 SR
Queue Stats
119W - 73L
1,711 Elo+
Party 2
Cerberus
Cerberus
SharkoUltrex
Cerberus
Level 25
God Stats
3W - 1L
1,587 SR
Queue Stats
18W - 9L
1,728 Elo+
Party 2
Vulcan
Vulcan
ZeFlame
Vulcan
Level 125
God Stats
6W - 0L
1,902 SR
Queue Stats
120W - 71L
1,694 Elo+
Party 2
Danzaburou
Danzaburou
Τιμή
Danzaburou
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 2
9,036
695
5,085
15,819
5,036
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Danzaburou
MADCOUNTY
Danzaburou
13
0 / 6 / 1
7,474
575
3,833
12,120
3,423
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Nu Wa
15
2 / 8 / 0
9,050
696
9,713
14,782
4,797
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
Silver Sheep348
Ah Muzen Cab
16
0 / 5 / 2
8,286
637
7,180
14,428
4,957
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Freya
omniz58
Freya
12
0 / 7 / 1
7,148
550
4,354
12,232
3,646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Fangviper
Baron Samedi
20
9 / 0 / 9
12,156
935
14,314
10,007
6,048
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
LazyAf
Chaac
17
2 / 1 / 19
10,077
775
12,348
19,452
21,183
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cerberus
SharkoUltrex
Cerberus
16
8 / 1 / 16
12,066
928
11,406
10,315
10,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Vulcan
ZeFlame
Vulcan
18
7 / 0 / 15
11,457
881
18,904
8,780
3,980
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
Τιμή
Danzaburou
17
6 / 1 / 9
11,090
853
6,261
5,706
2,569
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
100
3
Kills
32
32
Deaths
3
6
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Fangviper
Baron Samedi
9
0
9
13.5
L
1
6
2
0.33
W
Chaac
LazyAf
Chaac
2
1
19
11.5
L
Danzaburou
MADCOUNTY
Danzaburou
0
6
1
0.08
L
Nu Wa
2
8
0
0.25
W
Cerberus
SharkoUltrex
Cerberus
8
1
16
16
L
Ah Muzen Cab
Silver Sheep348
Ah Muzen Cab
0
5
2
0.2
W
Vulcan
ZeFlame
Vulcan
7
0
15
14.5
L
Freya
omniz58
Freya
0
7
1
0.07
W
Danzaburou
Τιμή
Danzaburou
6
1
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,165
Damage
63,233
69,381
Taken
54,260
21,859
Mitigated
44,495
9,825
Healing
22,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Fangviper
Baron Samedi
14,314
898
2,130
6,217
10,007
6,048
624
2,968
7,039
67,198
0
L
5,085
2,232
0
3,827
15,819
5,036
603
11,298
4,254
0
23,451
W
Chaac
LazyAf
Chaac
12,348
1,907
0
8,099
19,452
21,183
844
5,298
14,154
609
35,086
L
Danzaburou
MADCOUNTY
Danzaburou
3,833
1,120
50
1,337
12,120
3,423
0
8,266
3,609
0
19,776
L
Nu Wa
9,713
1,892
0
915
14,782
4,797
0
8,655
5,823
31,977
0
W
Cerberus
SharkoUltrex
Cerberus
11,406
162
0
2,345
10,315
10,715
0
2,773
7,542
18,276
0
L
Ah Muzen Cab
Silver Sheep348
Ah Muzen Cab
7,180
1,048
0
2,429
14,428
4,957
334
8,804
5,377
0
35,535
W
Vulcan
ZeFlame
Vulcan
18,904
3,541
0
1,437
8,780
3,980
1,493
1,575
7,205
49,643
0
L
Freya
omniz58
Freya
4,354
1,869
0
1,267
12,232
3,646
0
7,778
4,196
14,211
0
W
Danzaburou
Τιμή
Danzaburou
6,261
3,167
0
2,506
5,706
2,569
1,944
2,343
3,363
0
35,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,994
Gold Earned
56,846
271
Minions Killed
388
5
Camps Cleared
11
1,069,832
Distance Traveled
1,316,023
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,156
935
113
9
5
260,372
3
L
Fenrir
9,036
695
62
5
2
214,522
0
W
Chaac
10,077
775
66
5
1
270,994
0
L
Danzaburou
7,474
575
49
4
1
214,145
0
L
Nu Wa
9,050
696
48
4
1
191,469
2
W
Cerberus
12,066
928
43
3
0
260,934
4
L
Ah Muzen Cab
8,286
637
97
7
0
254,325
3
W
Vulcan
11,457
881
89
7
4
275,882
3
L
Freya
7,148
550
15
1
1
195,371
2
W
Danzaburou
11,090
853
77
6
1
247,841
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role