Player Matchup

Hou Yi
Hou Yi
Silver I
KLG Magnifick v
Hou Yi
Silver I
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 7L
1,626 MMR
Party 2
Tiamat
Tiamat
Platinum V
Nauseant
Tiamat
Platinum V
Level 156
God Stats
2W - 6L
1,509 SR
Queue Stats
120W - 112L
1,777 MMR
Party 2
Nike
Nike
Platinum V
Siren Genovese
Nike
Platinum V
Level 146
God Stats
235W - 240L
1,624 SR
Queue Stats
729W - 736L
1,713 MMR
Solo
Xing Tian
Xing Tian
Gold IV
UsernameDotCom
Xing Tian
Gold IV
Level 105
God Stats
12W - 4L
1,743 SR
Queue Stats
44W - 37L
1,715 MMR
Solo
Awilix
Awilix
Silver I
willschrieber300
Awilix
Silver I
Level 42
God Stats
2W - 2L
1,500 SR
Queue Stats
67W - 53L
1,690 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 102
1,575 SR
1,704 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 95
1,655 SR
1,703 MMR
Danzaburou
Danzaburou
Platinum II
ILIUSlION
Danzaburou
Platinum II
Level 86
God Stats
25W - 9L
1,840 SR
Queue Stats
225W - 210L
1,697 MMR
Party 1
Kali
Kali
Platinum V
Rousseau-9
Kali
Platinum V
Level 117
God Stats
32W - 33L
1,460 SR
Queue Stats
620W - 603L
1,709 MMR
Solo
Nu Wa
Nu Wa
Platinum III
SkiMaskk
Nu Wa
Platinum III
Level 102
God Stats
14W - 7L
1,750 SR
Queue Stats
217W - 216L
1,732 MMR
Party 1
Sun Wukong
Sun Wukong
Platinum V
TheDirtyTrev
Sun Wukong
Platinum V
Level 80
God Stats
4W - 9L
1,381 SR
Queue Stats
197W - 194L
1,683 MMR
Solo
Ymir
Ymir
Gold II
joorch23
Ymir
Gold II
Level 88
God Stats
5W - 2L
1,844 SR
Queue Stats
51W - 48L
1,696 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 11 / 1
10,739
430
11,873
24,782
11,570
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
Nauseant
Tiamat
18
0 / 3 / 5
11,121
445
13,489
13,117
6,356
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
0 / 7 / 5
12,525
501
12,410
23,988
21,334
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Xing Tian
UsernameDotCom
Xing Tian
15
1 / 8 / 3
9,691
388
8,360
21,640
15,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

20
9 / 4 / 1
13,251
530
11,889
19,857
8,636
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
CthulhuSetGuan YuCu ChulainnApollo

VS

Bans
ScyllaAnhurChaacNemesisJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ILIUSlION
Danzaburou
20
1 / 4 / 11
15,368
615
11,762
19,252
7,697
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
13 / 3 / 11
16,522
661
20,242
23,219
11,408
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nu Wa
SkiMaskk
Nu Wa
20
9 / 3 / 10
15,534
621
27,363
12,312
5,124
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
TheDirtyTrev
Sun Wukong
20
4 / 2 / 12
14,738
590
17,763
25,975
22,394
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ymir
18
6 / 4 / 15
13,524
541
7,155
20,788
27,629
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
92
16
Kills
33
33
Deaths
16
15
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
ILIUSlION
Danzaburou
1
4
11
1.63
L
6
11
1
0.59
L
Tiamat
Nauseant
Tiamat
0
3
5
0.83
W
13
3
11
6.17
L
0
7
5
0.36
W
Nu Wa
SkiMaskk
Nu Wa
9
3
10
4.67
W
Sun Wukong
TheDirtyTrev
Sun Wukong
4
2
12
5
L
Xing Tian
UsernameDotCom
Xing Tian
1
8
3
0.31
W
Ymir
6
4
15
3.38
L
9
4
1
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,021
Damage
84,285
103,384
Taken
101,546
63,441
Mitigated
74,252
19,090
Healing
39,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
ILIUSlION
Danzaburou
11,762
6,042
0
10,633
19,252
7,697
7,014
5,541
13,602
0
139,485
L
11,873
5,760
0
5,299
24,782
11,570
0
5,611
18,981
0
68,870
L
Tiamat
Nauseant
Tiamat
13,489
544
392
3,923
13,117
6,356
283
5,992
6,757
95,514
0
W
20,242
9,679
0
11,814
23,219
11,408
2,772
3,902
19,043
0
112,065
L
12,410
1,233
0
1,866
23,988
21,334
230
5,608
18,058
15,803
83,378
W
Nu Wa
SkiMaskk
Nu Wa
27,363
7,819
795
3,227
12,312
5,124
2,627
5,810
6,181
124,477
0
W
Sun Wukong
TheDirtyTrev
Sun Wukong
17,763
4,900
0
10,813
25,975
22,394
835
6,206
19,003
0
104,788
L
Xing Tian
UsernameDotCom
Xing Tian
8,360
342
0
946
21,640
15,545
0
10,498
10,590
34,757
0
W
Ymir
7,155
1,088
0
2,469
20,788
27,629
458
5,737
14,733
37,885
0
L
11,889
4,823
0
6,664
19,857
8,636
0
5,301
14,218
0
97,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,327
Gold Earned
75,686
671
Minions Killed
747
0
Camps Cleared
0
2,284,765
Distance Traveled
2,453,486
31
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
15,368
615
206
8
0
459,600
6
L
Hou Yi
10,739
430
103
4
0
362,022
7
L
Tiamat
11,121
445
174
7
0
483,732
5
W
Kali
16,522
661
145
6
0
530,395
1
L
Nike
12,525
501
196
8
0
393,992
4
W
Nu Wa
15,534
621
194
8
0
477,777
2
W
Sun Wukong
14,738
590
173
7
0
494,324
1
L
Xing Tian
9,691
388
42
2
0
503,114
5
W
Ymir
13,524
541
29
1
0
491,390
4
L
Awilix
13,251
530
156
6
0
541,905
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role