Player Matchup

Baron Samedi
Baron Samedi
Ch33s3G0D412
Baron Samedi
Level 25
God Stats
3W - 3L
1,550 SR
Queue Stats
3W - 5L
1,459 Elo+
Party 1
Sun Wukong
Sun Wukong
code 10 killer
Sun Wukong
Level 84
God Stats
2W - 3L
1,371 SR
Queue Stats
112W - 105L
1,498 Elo+
Party 1
Scylla
Scylla
daxon574
Scylla
Level 110
God Stats
0W - 1L
1,674 SR
Queue Stats
3W - 4L
1,264 Elo+
Party 1
Team Averages
Level 73
1,532 SR
1,407 Elo+

VS

Team Averages
Level 103
1,587 SR
1,451 Elo+
Tiamat
Tiamat
 
Tiamat
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Allderte
Baron Samedi
Level 24
God Stats
21W - 12L
1,603 SR
Queue Stats
221W - 223L
1,505 Elo+
Solo
Fenrir
Fenrir
kakinailon
Fenrir
Level 156
God Stats
15W - 15L
1,658 SR
Queue Stats
474W - 637L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Ch33s3G0D412
Baron Samedi
11
1 / 9 / 2
8,879
555
5,387
13,766
5,409
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sun Wukong
code 10 killer
Sun Wukong
12
0 / 4 / 3
8,713
545
6,609
18,842
12,928
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Scylla
daxon574
Scylla
12
2 / 9 / 1
9,601
600
8,426
13,420
4,245
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
16
14 / 2 / 6
12,162
760
19,875
10,413
8,559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baron Samedi
Allderte
Baron Samedi
14
3 / 1 / 14
10,581
661
10,959
10,500
4,651
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
kakinailon
Fenrir
14
5 / 1 / 13
10,950
684
6,719
11,170
6,240
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
55
3
Kills
22
22
Deaths
4
6
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
14
2
6
8.5
W
Baron Samedi
Allderte
Baron Samedi
3
1
14
10
L
Baron Samedi
Ch33s3G0D412
Baron Samedi
1
9
2
0.22
L
Sun Wukong
code 10 killer
Sun Wukong
0
4
3
0.38
L
Scylla
daxon574
Scylla
2
9
1
0.28
W
Fenrir
kakinailon
Fenrir
5
1
13
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,422
Damage
37,553
46,028
Taken
32,083
22,582
Mitigated
19,450
7,925
Healing
14,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
19,875
2,244
116
3,744
10,413
8,559
963
4,431
5,676
57,300
0
W
Baron Samedi
Allderte
Baron Samedi
10,959
378
2,731
4,851
10,500
4,651
474
5,388
4,822
46,932
0
L
Baron Samedi
Ch33s3G0D412
Baron Samedi
5,387
100
416
1,260
13,766
5,409
76
9,357
4,041
11,492
0
L
Sun Wukong
code 10 killer
Sun Wukong
6,609
1,724
0
4,228
18,842
12,928
0
11,639
6,695
0
28,596
L
Scylla
daxon574
Scylla
8,426
507
0
2,021
13,420
4,245
49
8,504
4,446
40,076
0
W
Fenrir
kakinailon
Fenrir
6,719
1,345
791
2,689
11,170
6,240
780
3,541
7,225
0
22,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,193
Gold Earned
33,693
111
Minions Killed
166
0
Camps Cleared
0
713,000
Distance Traveled
907,954
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
12,162
760
69
4
0
273,702
4
W
Baron Samedi
10,581
661
63
4
0
300,298
1
L
Baron Samedi
8,879
555
14
1
0
189,020
0
L
Sun Wukong
8,713
545
40
3
0
284,785
1
L
Scylla
9,601
600
57
4
0
239,195
3
W
Fenrir
10,950
684
34
2
0
333,954
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role