Player Matchup

Chaac
Chaac
GreatBeardoZeus
Chaac
Level 73
God Stats
3W - 5L
1,401 SR
Queue Stats
189W - 204L
1,402 Elo+
Party 2
Ganesha
Ganesha
HappyKillMore90
Ganesha
Level 127
God Stats
0W - 1L
1,735 SR
Queue Stats
5W - 16L
1,239 Elo+
Solo
Hercules
Hercules
PeppaKekka
Hercules
Level 18
God Stats
16W - 15L
1,500 SR
Queue Stats
81W - 87L
1,389 Elo+
Solo
Ao Kuang
Ao Kuang
TurboSquanch
Ao Kuang
Level 103
God Stats
0W - 3L
1,462 SR
Queue Stats
102W - 115L
1,307 Elo+
Solo
Rama
Rama
XxWildXFirexX
Rama
Level 117
God Stats
8W - 17L
1,347 SR
Queue Stats
191W - 209L
1,424 Elo+
Party 2
Team Averages
Level 88
1,489 SR
1,352 Elo+

VS

Team Averages
Level 75
1,559 SR
1,398 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
Phineghan
Nike
Level 145
God Stats
1W - 0L
1,572 SR
Queue Stats
28W - 35L
1,159 Elo+
Solo
Vulcan
Vulcan
Puddingpie2756
Vulcan
Level 49
God Stats
36W - 51L
1,405 SR
Queue Stats
206W - 260L
1,331 Elo+
Solo
Sol
Sol
Smalllchild44
Sol
Level 27
God Stats
1W - 0L
1,817 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Arachne
Arachne
slyscorpion
Arachne
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 3
6,802
567
5,872
11,196
5,133
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
0 / 5 / 10
8,962
747
6,760
14,080
9,979
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
PeppaKekka
Hercules
15
6 / 3 / 4
9,460
788
4,963
14,177
8,393
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ao Kuang
TurboSquanch
Ao Kuang
14
3 / 6 / 3
8,441
703
4,185
13,970
5,488
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
3 / 5 / 3
8,411
701
5,575
12,720
4,545
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
18
3 / 0 / 4
9,740
812
6,592
1,782
787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nike
16
6 / 3 / 15
10,673
889
8,297
11,295
8,847
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
4 / 1 / 10
9,486
791
10,299
4,259
1,583
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

17
6 / 4 / 12
10,764
897
23,126
10,833
3,731
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
slyscorpion
Arachne
14
4 / 4 / 9
9,421
785
7,376
9,301
2,797
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
73
12
Kills
23
23
Deaths
12
23
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
3
0
4
5
L
0
4
3
0.38
L
0
5
10
1
L
Hercules
PeppaKekka
Hercules
6
3
4
2.67
W
Nike
6
3
15
4.5
W
4
1
10
9
W
6
4
12
3
L
Ao Kuang
TurboSquanch
Ao Kuang
3
6
3
0.75
L
3
5
3
0.9
W
Arachne
slyscorpion
Arachne
4
4
9
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,355
Damage
55,690
66,143
Taken
37,470
33,538
Mitigated
17,745
10,652
Healing
10,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
6,592
412
0
0
1,782
787
531
28
1,754
55,202
0
L
5,872
1,287
0
2,235
11,196
5,133
0
5,242
5,879
0
17,464
L
6,760
404
0
218
14,080
9,979
1
8,401
5,579
25,619
0
L
Hercules
PeppaKekka
Hercules
4,963
1,634
0
3,184
14,177
8,393
0
9,751
4,251
0
18,928
W
Nike
8,297
1,008
0
2,185
11,295
8,847
451
3,704
7,394
0
21,856
W
10,299
7,266
1,469
950
4,259
1,583
381
1,471
2,763
27,834
0
W
23,126
9,460
0
5,033
10,833
3,731
1,333
3,230
7,553
46,076
0
L
Ao Kuang
TurboSquanch
Ao Kuang
4,185
971
0
2,300
13,970
5,488
0
8,768
5,102
21,532
0
L
5,575
4,654
0
2,715
12,720
4,545
0
8,632
4,013
0
30,718
W
Arachne
slyscorpion
Arachne
7,376
5,830
0
1,361
9,301
2,797
1,300
3,049
6,227
0
11,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,076
Gold Earned
50,084
216
Minions Killed
272
9
Camps Cleared
10
920,845
Distance Traveled
1,106,117
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,740
812
119
10
3
210,550
3
L
Chaac
6,802
567
31
3
0
182,816
0
L
Ganesha
8,962
747
12
1
1
176,776
0
L
Hercules
9,460
788
52
4
1
214,987
1
W
Nike
10,673
889
33
3
2
223,297
1
W
Vulcan
9,486
791
47
4
2
237,920
1
W
Sol
10,764
897
65
5
0
208,061
1
L
Ao Kuang
8,441
703
54
5
4
162,849
0
L
Rama
8,411
701
67
6
3
183,417
0
W
Arachne
9,421
785
8
1
3
226,289
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role