Player Matchup

Serqet
Serqet
GhettoMouse
Serqet
Level 25
God Stats
2W - 3L
1,500 SR
Queue Stats
168W - 173L
1,537 Elo+
Party 1
Ra
Ra
KnightHamilton
Ra
Level 123
God Stats
6W - 5L
1,611 SR
Queue Stats
165W - 157L
1,535 Elo+
Party 1
Horus
Horus
LuckiiLuci
Horus
Level 27
God Stats
6W - 3L
1,934 SR
Queue Stats
337W - 335L
1,554 Elo+
Party 3
Cupid
Cupid
MrChow1123
Cupid
Level 47
God Stats
1W - 2L
1,267 SR
Queue Stats
18W - 19L
1,515 Elo+
Party 3
Hercules
Hercules
jimmy1346
Hercules
Level 28
God Stats
42W - 42L
1,459 SR
Queue Stats
192W - 212L
1,555 Elo+
Party 3
Team Averages
Level 50
1,554 SR
1,539 Elo+

VS

Team Averages
Level 87
1,543 SR
1,505 Elo+
Chernobog
Chernobog
ChristianRmrz
Chernobog
Level 128
God Stats
13W - 7L
1,766 SR
Queue Stats
85W - 68L
1,578 Elo+
Party 2
Nox
Nox
MacG_69
Nox
Level 28
God Stats
3W - 1L
1,543 SR
Queue Stats
44W - 44L
1,540 Elo+
Party 2
King Arthur
King Arthur
MasterJohn10
King Arthur
Level 124
God Stats
2W - 0L
1,607 SR
Queue Stats
57W - 46L
1,563 Elo+
Party 2
Susano
Susano
Zaker001
Susano
Level 115
God Stats
5W - 3L
1,460 SR
Queue Stats
62W - 46L
1,594 Elo+
Party 2
Nu Wa
Nu Wa
julio4naye
Nu Wa
Level 39
God Stats
10W - 6L
1,338 SR
Queue Stats
14W - 17L
1,249 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
8
0 / 2 / 1
4,942
449
1,826
6,239
1,666
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 3 / 0
5,657
514
3,371
5,172
4,026
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Horus
8
2 / 2 / 2
5,335
485
3,254
5,574
1,818
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cupid
10
2 / 4 / 1
5,900
536
3,183
7,375
1,767
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hercules
jimmy1346
Hercules
9
0 / 4 / 0
5,015
456
2,843
9,082
6,616
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
ChristianRmrz
Chernobog
12
4 / 1 / 7
7,288
663
6,421
6,399
1,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nox
11
1 / 0 / 3
6,176
561
1,970
3,932
1,271
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
MasterJohn10
King Arthur
12
3 / 0 / 3
7,067
642
7,467
7,305
3,133
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Susano
Zaker001
Susano
12
7 / 0 / 2
7,030
639
5,171
8,488
2,818
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nu Wa
9
0 / 3 / 0
5,295
481
1,585
4,184
956
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
30
4
Kills
15
15
Deaths
4
4
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Chernobog
ChristianRmrz
Chernobog
4
1
7
7.5
L
Serqet
0
2
1
0.25
L
0
3
0
0
L
Horus
2
2
2
1.5
W
Nox
1
0
3
2.5
W
King Arthur
MasterJohn10
King Arthur
3
0
3
4.5
L
Cupid
2
4
1
0.63
W
Susano
Zaker001
Susano
7
0
2
8
L
Hercules
jimmy1346
Hercules
0
4
0
0
W
Nu Wa
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,477
Damage
22,614
33,442
Taken
30,308
15,893
Mitigated
9,878
9,323
Healing
9,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
ChristianRmrz
Chernobog
6,421
3,231
0
1,926
6,399
1,700
1,043
172
6,227
0
43,616
L
Serqet
1,826
65
0
2,332
6,239
1,666
0
521
5,710
0
19,448
L
3,371
299
53
637
5,172
4,026
0
1,562
3,478
38,326
0
L
Horus
3,254
1,555
632
1,880
5,574
1,818
0
553
5,003
0
9,400
W
Nox
1,970
173
0
636
3,932
1,271
424
1,810
1,954
26,142
0
W
King Arthur
MasterJohn10
King Arthur
7,467
660
0
2,436
7,305
3,133
32
0
7,010
0
37,849
L
Cupid
3,183
1,424
0
1,512
7,375
1,767
0
688
6,687
0
28,307
W
Susano
Zaker001
Susano
5,171
1,326
0
3,664
8,488
2,818
0
1,389
7,074
0
34,023
L
Hercules
jimmy1346
Hercules
2,843
691
0
2,277
9,082
6,616
0
73
9,009
0
22,388
W
Nu Wa
1,585
571
0
475
4,184
956
30
0
4,184
18,240
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,849
Gold Earned
32,856
230
Minions Killed
311
0
Camps Cleared
0
1,079,949
Distance Traveled
1,137,625
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
7,288
663
79
7
0
221,501
0
L
Serqet
4,942
449
44
4
0
256,325
0
L
Ra
5,657
514
61
6
0
200,627
5
L
Horus
5,335
485
12
1
0
253,496
4
W
Nox
6,176
561
58
5
0
212,774
0
W
King Arthur
7,067
642
66
6
0
230,288
2
L
Cupid
5,900
536
66
6
0
193,422
0
W
Susano
7,030
639
65
6
0
252,771
2
L
Hercules
5,015
456
47
4
0
176,079
1
W
Nu Wa
5,295
481
43
4
0
220,291
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role