Player Matchup

Bellona
Bellona
GeKatt70
Bellona
Level 42
God Stats
8W - 15L
1,294 SR
Queue Stats
27W - 54L
1,230 Elo+
Party 2
Kuzenbo
Kuzenbo
Jesusraddl
Kuzenbo
Level 17
God Stats
5W - 5L
1,372 SR
Queue Stats
141W - 166L
1,207 Elo+
Solo
Nu Wa
Nu Wa
RarestBuckle175
Nu Wa
Level 29
God Stats
52W - 25L
1,745 SR
Queue Stats
169W - 180L
1,379 Elo+
Solo
Nemesis
Nemesis
Zombietrooper01
Nemesis
Level 9
God Stats
1W - 2L
1,500 SR
Queue Stats
22W - 42L
1,216 Elo+
Solo
Ares
Ares
pok412
Ares
Level 15
God Stats
69W - 53L
1,487 SR
Queue Stats
263W - 334L
1,378 Elo+
Party 2
Team Averages
Level 22
1,479 SR
1,282 Elo+

VS

Team Averages
Level 22
1,409 SR
1,277 Elo+
Fenrir
Fenrir
Castro916
Fenrir
Level 26
God Stats
5W - 12L
1,256 SR
Queue Stats
115W - 165L
1,308 Elo+
Solo
Danzaburou
Danzaburou
Flufffyboy420
Danzaburou
Level 17
God Stats
9W - 3L
1,692 SR
Queue Stats
34W - 55L
1,188 Elo+
Party 1
Hel
Hel
MarkedMedusa584
Hel
Level 28
God Stats
0W - 3L
1,132 SR
Queue Stats
87W - 116L
1,247 Elo+
Party 1
Medusa
Medusa
X_Its_michaela_X
Medusa
Level 29
God Stats
182W - 196L
1,465 SR
Queue Stats
420W - 447L
1,486 Elo+
Solo
Ganesha
Ganesha
XxJosuexX21EF31
Ganesha
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,158 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
GeKatt70
Bellona
20
11 / 6 / 12
15,317
1,094
26,091
25,751
21,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kuzenbo
Jesusraddl
Kuzenbo
19
1 / 3 / 9
12,422
887
1,915
11,092
7,657
20
15 / 1 / 15
16,651
1,189
34,812
9,877
4,299
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

20
1 / 8 / 16
12,949
925
15,010
21,303
10,271
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ares
pok412
Ares
20
6 / 1 / 14
14,065
1,005
11,707
12,970
15,767
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Team 1 Tickets

156

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Castro916
Fenrir
20
13 / 6 / 4
15,738
1,124
18,058
27,490
17,403
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Danzaburou
Flufffyboy420
Danzaburou
20
1 / 5 / 12
13,826
988
17,236
21,189
6,934
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
4 / 13 / 12
13,915
994
23,660
26,093
9,273
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
1 / 4 / 8
12,842
917
7,387
11,038
2,697
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
0 / 6 / 3
11,219
801
3,682
9,970
3,967

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
58
34
Kills
19
19
Deaths
34
66
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Castro916
Fenrir
13
6
4
2.5
L
Danzaburou
Flufffyboy420
Danzaburou
1
5
12
1.4
W
Bellona
GeKatt70
Bellona
11
6
12
2.83
W
Kuzenbo
Jesusraddl
Kuzenbo
1
3
9
1.83
L
4
13
12
0.77
W
15
1
15
22.5
L
1
4
8
1.25
L
0
6
3
0.25
W
1
8
16
1.13
W
Ares
pok412
Ares
6
1
14
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,535
Damage
70,023
80,993
Taken
95,780
59,462
Mitigated
40,274
9,124
Healing
13,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Castro916
Fenrir
18,058
6,011
0
750
27,490
17,403
0
8,918
18,166
0
33,265
L
Danzaburou
Flufffyboy420
Danzaburou
17,236
7,247
0
2,684
21,189
6,934
0
11,698
9,283
0
74,642
W
Bellona
GeKatt70
Bellona
26,091
10,607
319
3,738
25,751
21,468
0
7,421
17,954
0
60,853
W
Kuzenbo
Jesusraddl
Kuzenbo
1,915
888
0
0
11,092
7,657
0
1,962
9,046
7,774
0
L
23,660
3,809
3,116
6,051
26,093
9,273
0
14,703
10,998
70,167
0
W
34,812
9,729
424
3,184
9,877
4,299
0
2,746
7,029
71,243
0
L
7,387
2,816
267
487
11,038
2,697
0
6,486
4,512
0
15,434
L
3,682
352
0
0
9,970
3,967
0
5,437
4,387
12,083
0
W
15,010
6,302
0
1,459
21,303
10,271
0
9,350
11,653
0
31,814
W
Ares
pok412
Ares
11,707
945
0
0
12,970
15,767
0
4,729
7,969
19,755
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,404
Gold Earned
67,540
233
Minions Killed
270
6
Camps Cleared
9
1,270,615
Distance Traveled
880,743
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
15,738
1,124
25
2
1
262,092
0
L
Danzaburou
13,826
988
117
8
6
221,612
0
W
Bellona
15,317
1,094
82
6
0
247,709
0
W
Kuzenbo
12,422
887
7
1
4
220,339
0
L
Hel
13,915
994
117
8
2
206,426
0
W
Nu Wa
16,651
1,189
101
7
1
263,253
0
L
Medusa
12,842
917
6
0
0
91,609
0
L
Ganesha
11,219
801
5
0
0
99,004
0
W
Nemesis
12,949
925
28
2
1
264,778
0
W
Ares
14,065
1,005
15
1
0
274,536
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role