Player Matchup

Baron Samedi
Baron Samedi
DannyTBE
Baron Samedi
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 20L
1,260 Elo+
Party 1
Mercury
Mercury
DeltaRailgun
Mercury
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
FabledMCXVIII
Neith
Level 3
God Stats
1W - 3L
1,212 SR
Queue Stats
2W - 3L
1,260 Elo+
Party 1
Odin
Odin
GlyphMCXVIII
Odin
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 21L
1,260 Elo+
Party 1
Baba Yaga
Baba Yaga
iGrayV
Baba Yaga
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 18L
1,260 Elo+
Party 1
Team Averages
Level 50
1,442 SR
1,308 Elo+

VS

Team Averages
Level 41
1,512 SR
1,494 Elo+
Kukulkan
Kukulkan
GuerreroLucario
Kukulkan
Level 27
God Stats
5W - 5L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Party 2
Bacchus
Bacchus
JOEBRO4
Bacchus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 33L
1,413 Elo+
Party 3
Serqet
Serqet
cibulllet
Serqet
Level 35
God Stats
14W - 23L
1,542 SR
Queue Stats
41W - 58L
1,450 Elo+
Solo
Heimdallr
Heimdallr
kBorz
Heimdallr
Level 47
God Stats
21W - 23L
1,519 SR
Queue Stats
261W - 251L
1,588 Elo+
Party 2
Chaac
Chaac
skellyking
Chaac
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
143W - 110L
1,519 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DannyTBE
Baron Samedi
20
11 / 2 / 15
14,585
503
27,086
19,376
18,029
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mercury
DeltaRailgun
Mercury
20
8 / 7 / 10
14,868
513
19,790
24,338
10,984
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

18
5 / 6 / 13
12,875
444
11,841
17,643
6,922
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
3 / 1 / 18
13,063
450
13,797
20,221
17,124
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baba Yaga
iGrayV
Baba Yaga
20
8 / 6 / 11
14,435
498
26,212
23,772
10,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
20
3 / 9 / 2
13,765
475
13,174
19,429
9,181
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
JOEBRO4
Bacchus
16
3 / 8 / 8
11,940
412
7,661
25,794
35,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Serqet
cibulllet
Serqet
18
8 / 8 / 4
12,702
438
9,336
24,417
10,115
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heimdallr
kBorz
Heimdallr
19
4 / 9 / 4
13,277
458
16,969
27,724
15,273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
20
2 / 1 / 4
14,201
490
19,091
29,431
46,338
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
42
35
Kills
20
22
Deaths
35
67
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
DannyTBE
Baron Samedi
11
2
15
9.25
W
Mercury
DeltaRailgun
Mercury
8
7
10
1.86
W
5
6
13
1.92
W
3
1
18
12
L
Kukulkan
3
9
2
0.44
L
Bacchus
JOEBRO4
Bacchus
3
8
8
0.88
L
Serqet
cibulllet
Serqet
8
8
4
1.25
W
Baba Yaga
iGrayV
Baba Yaga
8
6
11
2.25
L
Heimdallr
kBorz
Heimdallr
4
9
4
0.67
L
Chaac
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,726
Damage
66,231
105,350
Taken
126,795
63,231
Mitigated
116,803
35,490
Healing
34,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
DannyTBE
Baron Samedi
27,086
2,366
4,240
8,588
19,376
18,029
1,732
5,166
13,352
58,999
0
W
Mercury
DeltaRailgun
Mercury
19,790
10,582
0
4,102
24,338
10,984
3,665
5,133
18,986
0
119,042
W
11,841
4,927
1,894
3,230
17,643
6,922
1,683
4,508
12,740
0
55,953
W
13,797
3,754
214
6,298
20,221
17,124
404
3,857
14,382
0
55,230
L
Kukulkan
13,174
673
0
360
19,429
9,181
582
8,560
10,243
114,579
0
L
Bacchus
JOEBRO4
Bacchus
7,661
531
0
2,700
25,794
35,896
68
13,660
10,891
27,043
0
L
Serqet
cibulllet
Serqet
9,336
1,133
0
6,430
24,417
10,115
16
8,987
14,872
0
49,232
W
Baba Yaga
iGrayV
Baba Yaga
26,212
2,727
0
6,924
23,772
10,172
2,464
7,330
15,401
94,610
0
L
Heimdallr
kBorz
Heimdallr
16,969
8,083
0
9,089
27,724
15,273
378
9,208
17,556
0
108,166
L
Chaac
19,091
1,335
0
16,124
29,431
46,338
109
9,460
18,850
0
103,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,826
Gold Earned
65,885
560
Minions Killed
616
0
Camps Cleared
0
2,979,913
Distance Traveled
2,601,487
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
14,585
503
87
3
0
632,266
4
W
Mercury
14,868
513
168
6
0
650,858
1
W
Neith
12,875
444
95
3
0
583,902
0
W
Odin
13,063
450
86
3
0
586,334
0
L
Kukulkan
13,765
475
184
6
0
443,190
0
L
Bacchus
11,940
412
39
1
0
541,640
1
L
Serqet
12,702
438
63
2
0
541,263
7
W
Baba Yaga
14,435
498
124
4
0
526,553
0
L
Heimdallr
13,277
458
139
5
0
477,350
5
L
Chaac
14,201
490
191
7
0
598,044
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role