Player Matchup

Pele
Pele
ItsDaWafflez
Pele
Level 28
God Stats
10W - 4L
1,719 SR
Queue Stats
125W - 123L
1,469 Elo+
Party 1
Anubis
Anubis
LoganakaR3D
Anubis
Level 40
God Stats
7W - 3L
1,762 SR
Queue Stats
207W - 222L
1,472 Elo+
Party 1
Zhong Kui
Zhong Kui
NoobicusMaximos
Zhong Kui
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,426 Elo+
Party 1
Izanami
Izanami
TPM ROCK9
Izanami
Level 63
God Stats
11W - 11L
1,586 SR
Queue Stats
239W - 217L
1,559 Elo+
Party 1
Hades
Hades
xXxZOMBIExXx269
Hades
Level 82
God Stats
3W - 0L
1,818 SR
Queue Stats
261W - 256L
1,478 Elo+
Party 1
Team Averages
Level 74
1,677 SR
1,481 Elo+

VS

Team Averages
Level 65
1,612 SR
1,540 Elo+
Neith
Neith
Bwayy
Neith
Level 15
God Stats
9W - 4L
1,807 SR
Queue Stats
12W - 17L
1,638 Elo+
Party 2
Bellona
Bellona
Haggiie_
Bellona
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
78W - 77L
1,510 Elo+
Party 2
Thoth
Thoth
IFC_Leon
Thoth
Level 118
God Stats
6W - 10L
1,554 SR
Queue Stats
277W - 260L
1,558 Elo+
Party 2
Ares
Ares
SniperScopePR
Ares
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
215W - 227L
1,467 Elo+
Party 3
Tsukuyomi
Tsukuyomi
iAmPoyee-
Tsukuyomi
Level 58
God Stats
32W - 14L
1,700 SR
Queue Stats
127W - 93L
1,527 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 3
7,098
507
3,200
7,538
2,270
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anubis
14
9 / 2 / 5
8,984
642
10,405
10,295
4,940
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Zhong Kui
NoobicusMaximos
Zhong Kui
15
5 / 0 / 2
8,843
632
4,818
4,367
3,243
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
TPM ROCK9
Izanami
14
3 / 3 / 1
8,405
600
1,819
7,252
2,645
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
5 / 5 / 7
7,928
566
6,265
11,387
5,434
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Bwayy
Neith
9
3 / 7 / 2
6,343
453
4,607
10,510
2,667
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
Haggiie_
Bellona
13
4 / 3 / 1
7,601
543
6,677
7,267
6,166
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thoth
IFC_Leon
Thoth
11
4 / 3 / 0
6,988
499
5,070
5,730
1,601
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 5 / 3
5,867
419
2,721
10,565
6,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tsukuyomi
iAmPoyee-
Tsukuyomi
11
0 / 5 / 5
6,644
475
3,623
8,613
3,039
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
23
23
Kills
12
12
Deaths
23
18
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Neith
Bwayy
Neith
3
7
2
0.57
L
Bellona
Haggiie_
Bellona
4
3
1
1.5
L
Thoth
IFC_Leon
Thoth
4
3
0
1.33
W
1
2
3
1.25
W
Anubis
9
2
5
5.75
W
Zhong Kui
NoobicusMaximos
Zhong Kui
5
0
2
6
L
1
5
3
0.5
W
Izanami
TPM ROCK9
Izanami
3
3
1
1.17
L
Tsukuyomi
iAmPoyee-
Tsukuyomi
0
5
5
0.5
W
5
5
7
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,507
Damage
22,698
40,839
Taken
42,685
18,532
Mitigated
20,080
16,453
Healing
9,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Bwayy
Neith
4,607
2,767
0
2,402
10,510
2,667
0
6,883
3,627
0
24,205
L
Bellona
Haggiie_
Bellona
6,677
2,577
0
1,562
7,267
6,166
55
578
6,689
0
37,551
L
Thoth
IFC_Leon
Thoth
5,070
32
0
1,038
5,730
1,601
0
3,464
2,266
33,852
0
W
3,200
775
0
2,446
7,538
2,270
0
1,274
6,172
0
37,828
W
Anubis
10,405
1,618
0
6,793
10,295
4,940
334
2,555
7,686
47,617
0
W
Zhong Kui
NoobicusMaximos
Zhong Kui
4,818
581
0
2,930
4,367
3,243
1,202
1,056
3,215
52,229
0
L
2,721
249
0
2,171
10,565
6,607
0
7,174
3,391
14,392
0
W
Izanami
TPM ROCK9
Izanami
1,819
841
0
777
7,252
2,645
495
0
7,252
0
43,165
L
Tsukuyomi
iAmPoyee-
Tsukuyomi
3,623
1,032
0
2,583
8,613
3,039
0
3,389
5,224
0
36,292
W
6,265
902
21
3,486
11,387
5,434
0
2,549
8,723
36,667
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,258
Gold Earned
33,443
385
Minions Killed
300
0
Camps Cleared
0
1,297,170
Distance Traveled
1,224,292
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,343
453
39
3
0
206,476
0
L
Bellona
7,601
543
81
6
0
273,764
2
L
Thoth
6,988
499
75
5
0
235,580
6
W
Pele
7,098
507
65
5
0
302,365
3
W
Anubis
8,984
642
76
5
0
239,312
1
W
Zhong Kui
8,843
632
97
7
0
254,531
1
L
Ares
5,867
419
27
2
0
249,534
2
W
Izanami
8,405
600
89
6
0
256,913
1
L
Tsukuyomi
6,644
475
78
6
0
258,938
0
W
Hades
7,928
566
58
4
0
244,049
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role