Player Matchup

Athena
Athena
AKRAPOVIC 10
Athena
Level 132
God Stats
3W - 3L
1,536 SR
Queue Stats
40W - 36L
1,587 Elo+
Party 3
Geb
Geb
Battlecruiser X
Geb
Level 119
God Stats
12W - 8L
1,717 SR
Queue Stats
21W - 26L
1,578 Elo+
Party 3
Hercules
Hercules
DEbred12385
Hercules
Level 119
God Stats
4W - 2L
1,535 SR
Queue Stats
46W - 42L
1,543 Elo+
Party 3
Apollo
Apollo
XxSkullDeathxX7
Apollo
Level 84
God Stats
12W - 4L
1,619 SR
Queue Stats
213W - 173L
1,515 Elo+
Party 1
Discordia
Discordia
cristian45443
Discordia
Level 107
God Stats
5W - 1L
1,597 SR
Queue Stats
284W - 261L
1,496 Elo+
Party 1
Team Averages
Level 112
1,601 SR
1,544 Elo+

VS

Team Averages
Level 102
1,677 SR
1,469 Elo+
Mercury
Mercury
AD Chocotl
Mercury
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
215W - 252L
1,518 Elo+
Party 2
Artemis
Artemis
AimbotGabo
Artemis
Level 125
God Stats
3W - 5L
1,880 SR
Queue Stats
219W - 251L
1,503 Elo+
Party 2
Raijin
Raijin
EmojiSint
Raijin
Level 122
God Stats
9W - 7L
1,657 SR
Queue Stats
251W - 293L
1,446 Elo+
Party 2
Guan Yu
Guan Yu
I-Fitz-l
Guan Yu
Level 88
God Stats
22W - 15L
1,761 SR
Queue Stats
238W - 229L
1,527 Elo+
Solo
Terra
Terra
Pan BG
Terra
Level 62
God Stats
12W - 12L
1,589 SR
Queue Stats
377W - 432L
1,353 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
11
0 / 0 / 7
6,167
474
4,611
8,630
3,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 0 / 6
6,179
475
2,278
5,457
3,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Hercules
DEbred12385
Hercules
13
1 / 0 / 0
6,697
515
6,160
8,005
5,947
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
4 / 0 / 2
7,034
541
4,441
4,613
1,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
cristian45443
Discordia
14
5 / 2 / 0
7,654
589
6,947
5,943
1,970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AD Chocotl
Mercury
10
0 / 1 / 2
5,930
456
3,482
7,304
2,916
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artemis
AimbotGabo
Artemis
11
1 / 2 / 0
6,343
488
3,554
6,120
1,695
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Raijin
EmojiSint
Raijin
11
1 / 4 / 1
6,327
487
5,230
7,894
2,625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Guan Yu
I-Fitz-l
Guan Yu
14
0 / 0 / 0
7,393
569
2,450
9,611
6,509
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Terra
Pan BG
Terra
8
0 / 3 / 1
5,319
409
1,314
8,743
3,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
10
Kills
2
2
Deaths
10
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Mercury
AD Chocotl
Mercury
0
1
2
1
W
Athena
0
0
7
3.5
L
Artemis
AimbotGabo
Artemis
1
2
0
0.5
W
0
0
6
3
W
Hercules
DEbred12385
Hercules
1
0
0
1
L
Raijin
EmojiSint
Raijin
1
4
1
0.38
L
Guan Yu
I-Fitz-l
Guan Yu
0
0
0
0
L
Terra
Pan BG
Terra
0
3
1
0.17
W
4
0
2
5
W
Discordia
cristian45443
Discordia
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,437
Damage
16,030
32,648
Taken
39,672
16,075
Mitigated
17,369
12,741
Healing
15,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
AD Chocotl
Mercury
3,482
883
0
3,208
7,304
2,916
0
2,366
4,878
0
32,342
W
Athena
4,611
1,016
0
4,161
8,630
3,497
0
1,555
6,967
33,412
0
L
Artemis
AimbotGabo
Artemis
3,554
1,885
0
2,726
6,120
1,695
0
1,233
4,887
0
39,197
W
2,278
138
0
2,235
5,457
3,213
123
1,209
4,162
16,631
0
W
Hercules
DEbred12385
Hercules
6,160
2,404
0
2,762
8,005
5,947
86
241
7,464
0
42,992
L
Raijin
EmojiSint
Raijin
5,230
359
43
2,141
7,894
2,625
0
5,440
2,088
33,721
0
L
Guan Yu
I-Fitz-l
Guan Yu
2,450
574
0
4,402
9,611
6,509
0
461
8,750
0
50,497
L
Terra
Pan BG
Terra
1,314
264
685
2,794
8,743
3,624
0
3,856
4,808
8,340
0
W
4,441
2,910
0
2,155
4,613
1,448
1,159
294
4,299
0
43,639
W
Discordia
cristian45443
Discordia
6,947
682
0
1,428
5,943
1,970
0
2,725
2,886
48,634
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,731
Gold Earned
31,312
384
Minions Killed
356
0
Camps Cleared
0
1,205,667
Distance Traveled
1,213,902
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,930
456
65
5
0
257,700
4
W
Athena
6,167
474
64
5
0
265,523
3
L
Artemis
6,343
488
72
6
0
225,894
2
W
Geb
6,179
475
35
3
0
269,263
3
W
Hercules
6,697
515
95
7
0
185,479
0
L
Raijin
6,327
487
80
6
0
214,990
1
L
Guan Yu
7,393
569
119
9
0
249,285
3
L
Terra
5,319
409
20
2
0
266,033
8
W
Apollo
7,034
541
95
7
0
249,063
1
W
Discordia
7,654
589
95
7
0
236,339
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role