Player Matchup

Discordia
Discordia
EduardoLivegg
Discordia
Level 46
God Stats
16W - 21L
1,388 SR
Queue Stats
69W - 133L
1,338 Elo+
Party 2
Khepri
Khepri
VeganaMatadora
Khepri
Level 68
God Stats
11W - 12L
1,536 SR
Queue Stats
550W - 647L
1,449 Elo+
Party 2
Anhur
Anhur
WoolHouse17
Anhur
Level 48
God Stats
9W - 11L
1,361 SR
Queue Stats
129W - 213L
1,306 Elo+
Party 3
Sun Wukong
Sun Wukong
pablo1703
Sun Wukong
Level 44
God Stats
0W - 2L
1,500 SR
Queue Stats
102W - 185L
1,324 Elo+
Party 3
Bakasura
Bakasura
th0maz06
Bakasura
Level 33
God Stats
4W - 30L
1,054 SR
Queue Stats
47W - 120L
1,252 Elo+
Party 3
Team Averages
Level 48
1,368 SR
1,334 Elo+

VS

Team Averages
Level 91
1,329 SR
1,389 Elo+
Thanatos
Thanatos
Feks96_BR
Thanatos
Level 122
God Stats
1W - 9L
1,140 SR
Queue Stats
302W - 335L
1,381 Elo+
Party 1
Neith
Neith
LadyStarkdust
Neith
Level 108
God Stats
7W - 7L
1,610 SR
Queue Stats
48W - 52L
1,462 Elo+
Solo
Guan Yu
Guan Yu
cassio96s
Guan Yu
Level 67
God Stats
22W - 33L
1,368 SR
Queue Stats
73W - 103L
1,376 Elo+
Party 1
Ymir
Ymir
jmgg1107
Ymir
Level 88
God Stats
4W - 7L
1,240 SR
Queue Stats
67W - 106L
1,352 Elo+
Party 1
Anubis
Anubis
rucha_doR
Anubis
Level 70
God Stats
19W - 28L
1,286 SR
Queue Stats
409W - 494L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
EduardoLivegg
Discordia
19
4 / 5 / 4
12,824
427
14,732
19,236
6,199
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

19
2 / 7 / 10
13,186
440
13,335
30,890
37,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
8 / 8 / 5
14,219
474
21,352
21,922
5,979
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Sun Wukong
pablo1703
Sun Wukong
20
2 / 5 / 1
13,513
450
11,027
23,970
21,229
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
th0maz06
Bakasura
20
4 / 7 / 9
13,773
459
13,917
29,104
10,362
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Feks96_BR
Thanatos
20
13 / 4 / 5
15,254
508
22,104
22,889
11,108
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
4 / 0 / 12
16,144
538
14,130
10,867
4,751
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Guan Yu
cassio96s
Guan Yu
18
3 / 6 / 13
13,333
444
10,641
20,335
21,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ymir
20
3 / 6 / 9
15,790
526
17,166
24,476
21,108
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Anubis
rucha_doR
Anubis
20
9 / 5 / 12
16,038
535
36,526
32,150
18,122
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
83
20
Kills
32
32
Deaths
21
29
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Discordia
EduardoLivegg
Discordia
4
5
4
1.2
W
Thanatos
Feks96_BR
Thanatos
13
4
5
3.88
W
4
0
12
10
L
2
7
10
1
L
8
8
5
1.31
W
Guan Yu
cassio96s
Guan Yu
3
6
13
1.58
W
Ymir
3
6
9
1.25
L
Sun Wukong
pablo1703
Sun Wukong
2
5
1
0.5
W
Anubis
rucha_doR
Anubis
9
5
12
3
L
Bakasura
th0maz06
Bakasura
4
7
9
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,363
Damage
100,567
125,122
Taken
110,717
80,837
Mitigated
76,298
26,067
Healing
58,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
EduardoLivegg
Discordia
14,732
1,832
167
4,783
19,236
6,199
252
13,312
5,924
63,832
0
W
Thanatos
Feks96_BR
Thanatos
22,104
6,650
0
18,305
22,889
11,108
3,081
2,495
20,114
0
100,027
W
14,130
5,164
0
4,702
10,867
4,751
5,255
652
10,215
0
105,085
L
13,335
2,138
0
6,887
30,890
37,068
33
15,983
14,907
58,701
0
L
21,352
10,636
525
4,395
21,922
5,979
2,700
3,303
18,619
0
93,757
W
Guan Yu
cassio96s
Guan Yu
10,641
857
2,914
4,238
20,335
21,209
748
4,422
15,493
0
45,780
W
Ymir
17,166
1,800
0
5,349
24,476
21,108
2,286
5,324
18,652
67,359
0
L
Sun Wukong
pablo1703
Sun Wukong
11,027
1,706
0
1,246
23,970
21,229
0
9,980
13,990
0
80,299
W
Anubis
rucha_doR
Anubis
36,526
3,723
606
22,372
32,150
18,122
3,474
15,174
16,729
141,904
0
L
Bakasura
th0maz06
Bakasura
13,917
10,237
0
8,064
29,104
10,362
0
11,114
17,990
0
85,383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,515
Gold Earned
76,559
574
Minions Killed
650
0
Camps Cleared
0
2,562,399
Distance Traveled
2,767,862
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
12,824
427
89
3
0
474,742
4
W
Thanatos
15,254
508
120
4
0
641,956
8
W
Neith
16,144
538
179
6
0
582,082
1
L
Khepri
13,186
440
74
2
0
566,692
1
L
Anhur
14,219
474
132
4
0
480,518
3
W
Guan Yu
13,333
444
43
1
0
619,033
2
W
Ymir
15,790
526
111
4
0
455,431
4
L
Sun Wukong
13,513
450
152
5
0
500,865
2
W
Anubis
16,038
535
197
7
0
469,360
2
L
Bakasura
13,773
459
127
4
0
539,582
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role