Player Matchup

Yemoja
Yemoja
DivKim
Yemoja
Level 27
God Stats
6W - 6L
1,380 SR
Queue Stats
41W - 52L
1,385 Elo+
Solo
Tiamat
Tiamat
Erkkk
Tiamat
Level 21
God Stats
8W - 9L
1,672 SR
Queue Stats
38W - 29L
1,685 Elo+
Solo
Erlang Shen
Erlang Shen
ThePowaOfLaw
Erlang Shen
Level 17
God Stats
1W - 0L
1,194 SR
Queue Stats
2W - 2L
1,346 Elo+
Party 1
Tsukuyomi
Tsukuyomi
iDomitius
Tsukuyomi
Level 87
God Stats
5W - 1L
1,489 SR
Queue Stats
39W - 32L
1,376 Elo+
Party 1
Anhur
Anhur
kidreally
Anhur
Level 18
God Stats
5W - 1L
1,500 SR
Queue Stats
21W - 16L
1,398 Elo+
Party 1
Team Averages
Level 34
1,447 SR
1,438 Elo+

VS

Team Averages
Level 16
1,518 SR
1,326 Elo+
Geb
Geb
Gastera853
Geb
Level 6
God Stats
1W - 5L
1,436 SR
Queue Stats
1W - 10L
1,244 Elo+
Party 3
Skadi
Skadi
Phoenix2Flame
Skadi
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 26L
1,281 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Th3Worst1
Tsukuyomi
Level 16
God Stats
2W - 8L
1,720 SR
Queue Stats
126W - 113L
1,357 Elo+
Party 2
Kukulkan
Kukulkan
TopNotch6969
Kukulkan
Level 28
God Stats
3W - 8L
1,440 SR
Queue Stats
11W - 20L
1,362 Elo+
Party 2
Ao Kuang
Ao Kuang
bacDung123cannha
Ao Kuang
Level 13
God Stats
37W - 33L
1,493 SR
Queue Stats
57W - 56L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
DivKim
Yemoja
17
9 / 3 / 13
12,486
568
9,244
16,819
14,216
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tiamat
Erkkk
Tiamat
18
7 / 7 / 6
12,115
551
9,433
14,854
10,422
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Erlang Shen
ThePowaOfLaw
Erlang Shen
17
2 / 6 / 15
11,237
511
11,737
21,635
16,163
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tsukuyomi
iDomitius
Tsukuyomi
20
20 / 7 / 8
13,748
625
24,639
18,062
8,948
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anhur
kidreally
Anhur
18
9 / 3 / 14
11,719
533
18,103
14,840
6,037
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 11 / 5
7,606
346
2,941
20,070
10,337
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
2 / 13 / 3
8,827
401
9,625
17,243
4,949
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tsukuyomi
Th3Worst1
Tsukuyomi
19
4 / 6 / 8
11,294
513
9,538
16,622
7,518
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
TopNotch6969
Kukulkan
19
9 / 10 / 5
12,165
553
15,914
15,572
6,997
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
8 / 7 / 7
12,111
551
9,127
23,219
11,782
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
51
47
Kills
23
26
Deaths
47
56
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Yemoja
DivKim
Yemoja
9
3
13
5.17
W
Tiamat
Erkkk
Tiamat
7
7
6
1.43
L
0
11
5
0.23
L
2
13
3
0.27
L
Tsukuyomi
Th3Worst1
Tsukuyomi
4
6
8
1.33
W
Erlang Shen
ThePowaOfLaw
Erlang Shen
2
6
15
1.58
L
Kukulkan
TopNotch6969
Kukulkan
9
10
5
1.15
L
8
7
7
1.64
W
Tsukuyomi
iDomitius
Tsukuyomi
20
7
8
3.43
W
Anhur
kidreally
Anhur
9
3
14
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,156
Damage
47,145
86,210
Taken
92,726
55,786
Mitigated
41,583
25,673
Healing
15,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
DivKim
Yemoja
9,244
2,345
3,626
3,567
16,819
14,216
1,972
3,818
12,951
44,390
0
W
Tiamat
Erkkk
Tiamat
9,433
1,053
0
3,560
14,854
10,422
2,034
5,617
9,031
72,140
0
L
2,941
360
330
1,815
20,070
10,337
0
3,777
16,261
26,040
0
L
9,625
4,079
0
354
17,243
4,949
0
4,621
12,612
0
47,897
L
Tsukuyomi
Th3Worst1
Tsukuyomi
9,538
2,577
0
3,626
16,622
7,518
0
3,629
12,707
0
56,765
W
Erlang Shen
ThePowaOfLaw
Erlang Shen
11,737
6,203
423
5,682
21,635
16,163
3,170
10,208
11,228
367
45,880
L
Kukulkan
TopNotch6969
Kukulkan
15,914
2,003
0
2,409
15,572
6,997
0
2,967
12,355
67,720
0
L
9,127
3,169
0
7,243
23,219
11,782
1,426
3,466
19,351
47,031
7,289
W
Tsukuyomi
iDomitius
Tsukuyomi
24,639
7,558
801
3,738
18,062
8,948
562
4,598
13,324
0
76,673
W
Anhur
kidreally
Anhur
18,103
7,615
811
3,465
14,840
6,037
1,765
2,689
12,149
0
67,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,305
Gold Earned
52,003
460
Minions Killed
434
0
Camps Cleared
0
1,838,335
Distance Traveled
1,825,173
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
12,486
568
55
3
0
340,928
2
W
Tiamat
12,115
551
130
6
0
390,595
2
L
Geb
7,606
346
35
2
0
362,615
2
L
Skadi
8,827
401
78
4
0
315,064
0
L
Tsukuyomi
11,294
513
105
5
0
438,403
1
W
Erlang Shen
11,237
511
64
3
0
335,267
0
L
Kukulkan
12,165
553
119
5
0
335,501
3
L
Ao Kuang
12,111
551
97
4
0
373,590
1
W
Tsukuyomi
13,748
625
102
5
0
405,988
0
W
Anhur
11,719
533
109
5
0
365,557
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role