Player Matchup

Fenrir
Fenrir
Diegui10dies
Fenrir
Level 100
God Stats
1W - 2L
1,407 SR
Queue Stats
52W - 62L
1,426 Elo+
Party 2
Skadi
Skadi
Gonzalosil26
Skadi
Level 28
God Stats
1W - 5L
1,719 SR
Queue Stats
65W - 73L
1,424 Elo+
Party 2
Amaterasu
Amaterasu
Nismoji
Amaterasu
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 39L
1,463 Elo+
Solo
Ra
Ra
cuby_yt
Ra
Level 26
God Stats
2W - 1L
1,789 SR
Queue Stats
39W - 42L
1,451 Elo+
Party 2
Ymir
Ymir
hulkbaster
Ymir
Level 16
God Stats
14W - 16L
1,585 SR
Queue Stats
29W - 26L
1,506 Elo+
Party 2
Team Averages
Level 38
1,600 SR
1,454 Elo+

VS

Team Averages
Level 20
1,538 SR
1,356 Elo+
Apollo
Apollo
DOlNYERMOM
Apollo
Level 3
God Stats
5W - 1L
1,500 SR
Queue Stats
16W - 7L
1,163 Elo+
Solo
Anhur
Anhur
Jollux__
Anhur
Level 28
God Stats
4W - 2L
1,479 SR
Queue Stats
82W - 75L
1,386 Elo+
Solo
Set
Set
Ken_Kasaki
Set
Level 39
God Stats
2W - 3L
1,710 SR
Queue Stats
230W - 261L
1,311 Elo+
Party 1
Kukulkan
Kukulkan
MirageTk015
Kukulkan
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Phrog_boi18
Ganesha
Level 16
God Stats
3W - 1L
1,500 SR
Queue Stats
30W - 51L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
17
6 / 4 / 4
11,234
488
8,784
21,088
14,703
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

17
4 / 7 / 1
10,796
469
10,584
14,082
4,889
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Amaterasu
Nismoji
Amaterasu
17
0 / 8 / 0
10,188
443
4,248
18,127
11,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

17
4 / 6 / 4
11,278
490
7,473
16,075
6,726
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 12 / 5
8,038
349
7,047
26,022
11,008
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
DOlNYERMOM
Apollo
20
20 / 0 / 4
18,307
796
37,480
15,452
7,233
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anhur
Jollux__
Anhur
18
12 / 6 / 9
12,888
560
15,852
15,497
5,526
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
5 / 3 / 13
12,391
539
12,699
15,777
6,996
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
MirageTk015
Kukulkan
7
0 / 1 / 0
7,340
319
498
1,438
407
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ganesha
Phrog_boi18
Ganesha
16
0 / 4 / 20
11,525
501
10,698
19,181
15,436
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
83
14
Kills
37
37
Deaths
14
14
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Apollo
DOlNYERMOM
Apollo
20
0
4
22
L
Fenrir
6
4
4
2
L
4
7
1
0.64
W
Anhur
Jollux__
Anhur
12
6
9
2.75
W
5
3
13
3.83
W
Kukulkan
MirageTk015
Kukulkan
0
1
0
0
L
Amaterasu
Nismoji
Amaterasu
0
8
0
0
W
Ganesha
Phrog_boi18
Ganesha
0
4
20
2.5
L
4
6
4
1
L
0
12
5
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,136
Damage
77,227
95,394
Taken
67,345
48,846
Mitigated
35,598
19,053
Healing
25,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
DOlNYERMOM
Apollo
37,480
27,585
0
8,004
15,452
7,233
7,584
2,335
13,059
0
181,218
L
Fenrir
8,784
826
0
4,587
21,088
14,703
0
1,213
19,875
550
71,842
L
10,584
7,329
0
1,654
14,082
4,889
704
1,689
12,393
0
61,490
W
Anhur
Jollux__
Anhur
15,852
7,856
0
4,583
15,497
5,526
789
4,112
11,251
0
67,345
W
12,699
4,776
303
5,755
15,777
6,996
1,628
2,987
12,614
0
81,861
W
Kukulkan
MirageTk015
Kukulkan
498
0
0
0
1,438
407
0
1,060
213
5,151
0
L
Amaterasu
Nismoji
Amaterasu
4,248
1,274
0
4,544
18,127
11,520
1,082
0
18,127
798
56,111
W
Ganesha
Phrog_boi18
Ganesha
10,698
1,451
1,591
5,644
19,181
15,436
322
4,799
14,354
37,721
0
L
7,473
633
1,335
4,517
16,075
6,726
937
2,549
13,526
70,217
0
L
7,047
183
0
2,416
26,022
11,008
0
5,745
20,277
27,692
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,534
Gold Earned
62,451
472
Minions Killed
538
0
Camps Cleared
0
2,038,791
Distance Traveled
1,785,898
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
18,307
796
281
12
0
444,076
0
L
Fenrir
11,234
488
112
5
0
449,036
0
L
Skadi
10,796
469
105
5
0
355,847
3
W
Anhur
12,888
560
119
5
0
378,215
2
W
Set
12,391
539
119
5
0
484,863
2
W
Kukulkan
7,340
319
10
0
0
81,307
0
L
Amaterasu
10,188
443
100
4
0
435,938
0
W
Ganesha
11,525
501
9
0
0
397,437
3
L
Ra
11,278
490
129
6
0
441,688
1
L
Ymir
8,038
349
26
1
0
356,282
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role