Player Matchup

Anhur
Anhur
Masterjosmich
Anhur
Level 147
God Stats
2W - 1L
1,302 SR
Queue Stats
123W - 92L
1,602 Elo+
Party 3
Ganesha
Ganesha
MusicInclined
Ganesha
Level 69
God Stats
6W - 2L
1,543 SR
Queue Stats
55W - 35L
1,573 Elo+
Party 3
Amaterasu
Amaterasu
Ninjagrunt
Amaterasu
Level 96
God Stats
4W - 1L
1,656 SR
Queue Stats
185W - 181L
1,549 Elo+
Party 1
Anubis
Anubis
Oafy
Anubis
Level 129
God Stats
3W - 1L
1,665 SR
Queue Stats
25W - 18L
1,613 Elo+
Party 3
Tiamat
Tiamat
TripleCharged
Tiamat
Level 154
God Stats
7W - 8L
1,411 SR
Queue Stats
31W - 27L
1,549 Elo+
Party 1
Team Averages
Level 119
1,515 SR
1,577 Elo+

VS

Team Averages
Level 110
1,670 SR
1,669 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Brandon_poke
Bacchus
Level 122
God Stats
1W - 1L
1,816 SR
Queue Stats
65W - 37L
1,747 Elo+
Party 2
Medusa
Medusa
KingOsweF
Medusa
Level 54
God Stats
5W - 6L
1,654 SR
Queue Stats
63W - 41L
1,708 Elo+
Party 2
Athena
Athena
MrGelani
Athena
Level 106
God Stats
25W - 13L
1,743 SR
Queue Stats
66W - 43L
1,712 Elo+
Party 2
Nox
Nox
liogio
Nox
Level 123
God Stats
9W - 6L
1,636 SR
Queue Stats
86W - 50L
1,676 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 3 / 3
11,878
990
14,613
7,060
2,999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ganesha
15
0 / 2 / 13
8,506
709
3,372
9,028
8,202
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amaterasu
Ninjagrunt
Amaterasu
14
0 / 3 / 13
8,359
697
4,981
9,980
6,278
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Anubis
Oafy
Anubis
17
3 / 1 / 11
9,826
819
11,206
5,470
2,920
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
1 / 0 / 6
9,882
824
8,186
4,323
4,410
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
14
1 / 2 / 4
7,818
652
5,897
6,123
2,925
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bacchus
Brandon_poke
Bacchus
14
1 / 4 / 3
7,527
627
2,588
13,230
10,348
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Medusa
KingOsweF
Medusa
15
2 / 3 / 2
8,433
703
4,174
8,222
3,147
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Athena
MrGelani
Athena
14
1 / 4 / 6
9,148
762
3,551
14,124
8,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nox
liogio
Nox
16
4 / 2 / 3
9,381
782
4,893
7,901
2,915
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
27
15
Kills
9
9
Deaths
15
46
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
1
2
4
1.5
L
Bacchus
Brandon_poke
Bacchus
1
4
3
0.63
L
Medusa
KingOsweF
Medusa
2
3
2
1
W
11
3
3
4.17
L
Athena
MrGelani
Athena
1
4
6
1
W
Ganesha
0
2
13
3.25
W
Amaterasu
Ninjagrunt
Amaterasu
0
3
13
2.17
W
Anubis
Oafy
Anubis
3
1
11
8.5
W
1
0
6
4
L
Nox
liogio
Nox
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,358
Damage
21,103
35,861
Taken
49,600
24,809
Mitigated
27,502
7,407
Healing
7,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
5,897
586
0
1,751
6,123
2,925
0
2,967
3,106
0
24,208
L
Bacchus
Brandon_poke
Bacchus
2,588
59
572
2,257
13,230
10,348
0
4,852
8,298
12,373
0
L
Medusa
KingOsweF
Medusa
4,174
1,668
0
822
8,222
3,147
0
3,617
4,422
0
40,136
W
14,613
7,514
0
1,207
7,060
2,999
1,249
3,285
3,755
0
33,341
L
Athena
MrGelani
Athena
3,551
734
0
2,038
14,124
8,167
0
6,951
7,063
9,958
0
W
Ganesha
3,372
253
243
243
9,028
8,202
425
2,070
6,823
14,852
0
W
Amaterasu
Ninjagrunt
Amaterasu
4,981
1,768
0
1,716
9,980
6,278
2,408
3,280
6,616
0
14,211
W
Anubis
Oafy
Anubis
11,206
826
0
2,427
5,470
2,920
1,337
1,730
3,716
39,833
0
W
8,186
650
78
1,493
4,323
4,410
2,594
816
3,507
54,307
0
L
Nox
liogio
Nox
4,893
116
0
547
7,901
2,915
0
4,347
3,366
30,657
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,451
Gold Earned
42,307
311
Minions Killed
271
11
Camps Cleared
6
1,156,872
Distance Traveled
1,089,601
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
7,818
652
29
2
3
186,619
3
L
Bacchus
7,527
627
18
2
1
224,653
2
L
Medusa
8,433
703
115
10
0
229,046
0
W
Anhur
11,878
990
57
5
3
235,219
2
L
Athena
9,148
762
22
2
0
222,238
6
W
Ganesha
8,506
709
6
1
0
218,672
2
W
Amaterasu
8,359
697
32
3
0
227,894
5
W
Anubis
9,826
819
80
7
1
220,872
2
W
Tiamat
9,882
824
136
11
7
254,215
1
L
Nox
9,381
782
87
7
2
227,045
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role