Player Matchup

Vamana
Vamana
BNC_SJ
Vamana
Level 61
God Stats
4W - 6L
1,304 SR
Queue Stats
383W - 339L
1,517 Elo+
Party 2
Nu Wa
Nu Wa
Bi6DixkBandit
Nu Wa
Level 42
God Stats
24W - 13L
1,657 SR
Queue Stats
317W - 277L
1,503 Elo+
Party 2
Izanami
Izanami
Deluxz1
Izanami
Level 54
God Stats
41W - 22L
1,603 SR
Queue Stats
183W - 155L
1,506 Elo+
Party 2
Ne Zha
Ne Zha
JamariGaming
Ne Zha
Level 39
God Stats
6W - 5L
1,362 SR
Queue Stats
44W - 36L
1,498 Elo+
Party 2
Cerberus
Cerberus
PlayboiUziVert
Cerberus
Level 25
God Stats
6W - 0L
1,814 SR
Queue Stats
19W - 13L
1,569 Elo+
Party 2
Team Averages
Level 44
1,548 SR
1,518 Elo+

VS

Team Averages
Level 68
1,414 SR
1,438 Elo+
Set
Set
Room_Temp_IQ
Set
Level 125
God Stats
68W - 45L
1,562 SR
Queue Stats
854W - 833L
1,495 Elo+
Party 3
Ymir
Ymir
Scalez_Jacques
Ymir
Level 16
God Stats
2W - 6L
1,364 SR
Queue Stats
4W - 8L
1,366 Elo+
Party 3
Discordia
Discordia
Snapdurgan
Discordia
Level 42
God Stats
3W - 8L
1,361 SR
Queue Stats
71W - 77L
1,411 Elo+
Party 1
Heimdallr
Heimdallr
calvinclink
Heimdallr
Level 77
God Stats
5W - 4L
1,590 SR
Queue Stats
48W - 69L
1,473 Elo+
Party 3
Ao Kuang
Ao Kuang
xXcheezboiXx
Ao Kuang
Level 78
God Stats
4W - 3L
1,195 SR
Queue Stats
422W - 398L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
BNC_SJ
Vamana
16
2 / 7 / 8
9,804
490
5,420
15,364
8,700
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
10 / 2 / 10
11,493
575
20,611
11,333
4,214
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Izanami
Deluxz1
Izanami
17
8 / 6 / 5
11,008
550
17,735
17,549
6,027
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ne Zha
18
4 / 1 / 4
10,476
524
9,410
15,853
6,520
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
16
4 / 4 / 14
11,304
565
12,452
22,325
18,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 7 / 5
10,035
502
13,086
17,858
10,536
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

11
0 / 5 / 4
6,948
347
2,327
14,120
5,189
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Discordia
Snapdurgan
Discordia
14
3 / 5 / 2
8,783
439
9,856
11,703
3,107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Heimdallr
calvinclink
Heimdallr
14
2 / 7 / 5
8,591
430
13,889
16,804
5,137
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ao Kuang
xXcheezboiXx
Ao Kuang
14
10 / 4 / 0
10,067
503
15,134
19,269
6,089
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
36
28
Kills
20
20
Deaths
28
41
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Vamana
BNC_SJ
Vamana
2
7
8
0.86
W
10
2
10
7.5
W
Izanami
Deluxz1
Izanami
8
6
5
1.75
W
Ne Zha
4
1
4
6
W
Cerberus
4
4
14
2.75
L
5
7
5
1.07
L
0
5
4
0.4
L
Discordia
Snapdurgan
Discordia
3
5
2
0.8
L
Heimdallr
calvinclink
Heimdallr
2
7
5
0.64
L
Ao Kuang
xXcheezboiXx
Ao Kuang
10
4
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,628
Damage
54,292
82,424
Taken
79,754
44,194
Mitigated
30,058
27,366
Healing
23,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
BNC_SJ
Vamana
5,420
2,373
355
3,241
15,364
8,700
1,412
3,246
11,962
0
44,869
W
20,611
8,514
801
3,211
11,333
4,214
1,339
4,995
5,976
68,865
0
W
Izanami
Deluxz1
Izanami
17,735
12,309
0
5,627
17,549
6,027
831
5,728
11,597
0
91,318
W
Ne Zha
9,410
2,762
0
5,381
15,853
6,520
1,447
3,707
11,994
0
76,917
W
Cerberus
12,452
449
940
7,810
22,325
18,733
1,551
7,942
14,183
41,189
0
L
13,086
4,651
0
5,264
17,858
10,536
80
4,250
13,258
0
55,463
L
2,327
81
0
2,551
14,120
5,189
111
7,710
6,410
11,326
0
L
Discordia
Snapdurgan
Discordia
9,856
0
661
3,230
11,703
3,107
700
6,832
4,821
60,216
0
L
Heimdallr
calvinclink
Heimdallr
13,889
6,471
0
4,624
16,804
5,137
1,129
5,166
11,638
0
66,024
L
Ao Kuang
xXcheezboiXx
Ao Kuang
15,134
4,326
0
7,545
19,269
6,089
0
9,105
10,039
42,645
5,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,085
Gold Earned
44,424
529
Minions Killed
385
0
Camps Cleared
0
2,075,438
Distance Traveled
1,798,907
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
9,804
490
80
4
0
418,605
1
W
Nu Wa
11,493
575
101
5
0
390,426
0
W
Izanami
11,008
550
146
7
0
380,131
4
W
Ne Zha
10,476
524
120
6
0
441,673
0
W
Cerberus
11,304
565
82
4
0
444,603
1
L
Set
10,035
502
95
5
0
357,307
0
L
Ymir
6,948
347
23
1
0
379,638
0
L
Discordia
8,783
439
88
4
0
357,720
1
L
Heimdallr
8,591
430
107
5
0
313,981
1
L
Ao Kuang
10,067
503
72
4
0
390,261
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role