Player Matchup

Cabrakan
Cabrakan
Chrollo Xay
Cabrakan
Level 102
God Stats
34W - 23L
1,715 SR
Queue Stats
185W - 152L
1,568 Elo+
Party 1
Thanatos
Thanatos
Ecypt
Thanatos
Level 29
God Stats
7W - 5L
1,500 SR
Queue Stats
69W - 49L
1,533 Elo+
Party 1
Kukulkan
Kukulkan
Go Sauceii
Kukulkan
Level 28
God Stats
21W - 10L
1,808 SR
Queue Stats
72W - 47L
1,552 Elo+
Party 1
Zhong Kui
Zhong Kui
KIT4973
Zhong Kui
Level 80
God Stats
40W - 28L
1,648 SR
Queue Stats
307W - 297L
1,527 Elo+
Party 1
Tiamat
Tiamat
X25thGemini
Tiamat
Level 68
God Stats
67W - 60L
1,457 SR
Queue Stats
478W - 491L
1,533 Elo+
Party 1
Team Averages
Level 61
1,626 SR
1,542 Elo+

VS

Team Averages
Level 43
1,512 SR
1,519 Elo+
Chang'e
Chang'e
 
Chang'e
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Artio
Artio
FaithfulKhan
Artio
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,791 Elo+
Party 3
Heimdallr
Heimdallr
J5P47
Heimdallr
Level 25
God Stats
13W - 12L
1,402 SR
Queue Stats
168W - 190L
1,396 Elo+
Party 2
Bellona
Bellona
Kaise410
Bellona
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
Twinkmin
Kukulkan
Level 46
God Stats
11W - 5L
1,657 SR
Queue Stats
132W - 140L
1,410 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Chrollo Xay
Cabrakan
17
3 / 0 / 14
10,463
1,046
11,858
12,877
9,466
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
Ecypt
Thanatos
17
8 / 0 / 7
11,073
1,107
9,496
7,298
2,702
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
Go Sauceii
Kukulkan
16
2 / 0 / 12
9,818
982
13,229
3,331
1,121
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
KIT4973
Zhong Kui
17
3 / 0 / 14
10,568
1,057
16,557
10,914
9,752
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
17
4 / 0 / 14
10,452
1,045
12,752
3,700
4,270
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

268

VS

Team 2 Tickets

179

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
15
0 / 3 / 0
9,037
904
7,434
10,993
7,240
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

14
0 / 4 / 0
8,769
877
4,096
17,814
20,515
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Heimdallr
J5P47
Heimdallr
15
0 / 8 / 0
8,904
890
2,786
17,122
10,629
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bellona
Kaise410
Bellona
14
0 / 3 / 0
8,666
867
4,181
16,936
17,042
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Kukulkan
Twinkmin
Kukulkan
15
0 / 2 / 0
9,070
907
14,952
6,058
2,673
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
0
20
Kills
0
0
Deaths
20
61
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
3
0
0
W
Cabrakan
Chrollo Xay
Cabrakan
3
0
14
10
W
Thanatos
Ecypt
Thanatos
8
0
7
11.5
L
0
4
0
0
W
Kukulkan
Go Sauceii
Kukulkan
2
0
12
8
L
Heimdallr
J5P47
Heimdallr
0
8
0
0
W
Zhong Kui
KIT4973
Zhong Kui
3
0
14
10
L
Bellona
Kaise410
Bellona
0
3
0
0
L
Kukulkan
Twinkmin
Kukulkan
0
2
0
0
W
Tiamat
4
0
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,892
Damage
33,449
38,120
Taken
68,923
27,311
Mitigated
58,099
10,862
Healing
10,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
7,434
359
3,789
3,045
10,993
7,240
0
8,200
2,643
35,704
0
W
Cabrakan
Chrollo Xay
Cabrakan
11,858
998
0
132
12,877
9,466
0
8,008
4,869
29,721
0
W
Thanatos
Ecypt
Thanatos
9,496
3,533
1,166
5,230
7,298
2,702
0
5,624
1,674
0
25,275
L
4,096
197
954
1,708
17,814
20,515
0
12,001
5,613
10,920
0
W
Kukulkan
Go Sauceii
Kukulkan
13,229
569
223
489
3,331
1,121
0
2,446
885
32,337
0
L
Heimdallr
J5P47
Heimdallr
2,786
843
0
609
17,122
10,629
0
15,071
1,951
0
19,005
W
Zhong Kui
KIT4973
Zhong Kui
16,557
525
0
1,691
10,914
9,752
0
7,850
3,064
32,071
0
L
Bellona
Kaise410
Bellona
4,181
1,064
0
804
16,936
17,042
0
13,504
3,307
0
15,773
L
Kukulkan
Twinkmin
Kukulkan
14,952
1,178
0
0
6,058
2,673
0
5,045
1,013
44,501
0
W
Tiamat
12,752
459
102
1,829
3,700
4,270
0
2,554
1,146
32,846
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,374
Gold Earned
44,446
202
Minions Killed
210
10
Camps Cleared
7
1,125,013
Distance Traveled
927,754
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,037
904
76
8
1
206,862
0
W
Cabrakan
10,463
1,046
31
3
0
247,100
0
W
Thanatos
11,073
1,107
38
4
3
221,307
1
L
Artio
8,769
877
23
2
4
202,215
0
W
Kukulkan
9,818
982
53
5
1
190,287
0
L
Heimdallr
8,904
890
34
3
0
155,943
1
W
Zhong Kui
10,568
1,057
33
3
2
238,748
1
L
Bellona
8,666
867
25
3
0
178,906
0
L
Kukulkan
9,070
907
52
5
2
183,828
0
W
Tiamat
10,452
1,045
47
5
4
227,571
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role