Player Matchup

Rama
Rama
LumenoX16
Rama
Level 127
God Stats
8W - 3L
1,810 SR
Queue Stats
342W - 323L
1,485 Elo+
Solo
Skadi
Skadi
OutofNoobyNames
Skadi
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
166W - 164L
1,537 Elo+
Solo
Guan Yu
Guan Yu
daniboy1
Guan Yu
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 20L
1,546 Elo+
Party 1
Chaac
Chaac
danielaalc
Chaac
Level 137
God Stats
2W - 1L
1,687 SR
Queue Stats
33W - 35L
1,539 Elo+
Party 1
Osiris
Osiris
herling_jav
Osiris
Level 156
God Stats
1W - 0L
1,582 SR
Queue Stats
26W - 30L
1,523 Elo+
Party 1
Team Averages
Level 129
1,616 SR
1,526 Elo+

VS

Team Averages
Level 120
1,460 SR
1,518 Elo+
Bakasura
Bakasura
The Dayman 3
Bakasura
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,449 Elo+
Party 2
Janus
Janus
The Nightman X
Janus
Level 128
God Stats
1W - 4L
1,345 SR
Queue Stats
31W - 38L
1,497 Elo+
Party 2
Achilles
Achilles
Ukita09
Achilles
Level 129
God Stats
14W - 18L
1,457 SR
Queue Stats
1,211W - 1,212L
1,593 Elo+
Solo
Hades
Hades
ruben028
Hades
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
v The Tolltroll
Hel
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 22L
1,549 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
19
7 / 6 / 15
12,313
770
13,756
14,641
5,955
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

20
7 / 5 / 16
12,955
810
23,019
16,573
6,832
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
daniboy1
Guan Yu
20
6 / 9 / 19
12,413
776
13,764
25,955
35,514
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chaac
20
8 / 4 / 19
13,504
844
29,918
44,690
31,622
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

Osiris
19
5 / 7 / 16
12,651
791
12,884
24,378
36,124
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
The Dayman 3
Bakasura
17
3 / 11 / 13
11,370
711
8,078
19,349
8,805
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

20
5 / 7 / 10
13,008
813
28,172
16,113
7,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
Ukita09
Achilles
20
9 / 4 / 16
12,495
781
27,946
30,278
48,100
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hades
ruben028
Hades
20
9 / 4 / 16
12,960
810
19,972
22,546
32,302
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
5 / 7 / 17
11,535
721
20,693
20,351
11,090
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
103
33
Kills
31
31
Deaths
33
85
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Rama
7
6
15
2.42
W
7
5
16
3
L
Bakasura
The Dayman 3
Bakasura
3
11
13
0.86
L
5
7
10
1.43
L
Achilles
Ukita09
Achilles
9
4
16
4.25
W
Guan Yu
daniboy1
Guan Yu
6
9
19
1.72
W
Chaac
8
4
19
4.38
W
Osiris
5
7
16
1.86
L
Hades
ruben028
Hades
9
4
16
4.25
L
5
7
17
1.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,341
Damage
104,861
126,237
Taken
108,637
116,047
Mitigated
107,577
55,265
Healing
39,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
13,756
11,741
2,567
1,715
14,641
5,955
2,477
8,535
6,081
0
29,229
W
23,019
11,996
1,687
3,482
16,573
6,832
2,590
11,486
5,087
0
43,302
L
Bakasura
The Dayman 3
Bakasura
8,078
5,087
796
1,750
19,349
8,805
379
91
19,258
0
8,165
L
28,172
726
1,793
1,882
16,113
7,280
1,583
0
16,113
56,314
0
L
Achilles
Ukita09
Achilles
27,946
7,700
618
4,817
30,278
48,100
442
578
29,700
0
44,640
W
Guan Yu
daniboy1
Guan Yu
13,764
1,595
8,340
5,252
25,955
35,514
0
12,463
13,168
2,729
18,978
W
Chaac
29,918
5,283
2,944
23,308
44,690
31,622
831
22,744
21,329
0
67,618
W
Osiris
12,884
3,108
3,268
2,702
24,378
36,124
84
13,609
10,689
0
23,465
L
Hades
ruben028
Hades
19,972
1,674
2,971
5,441
22,546
32,302
1,091
343
22,203
36,242
0
L
20,693
445
12,326
7,323
20,351
11,090
0
256
20,095
26,045
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,836
Gold Earned
61,368
160
Minions Killed
154
0
Camps Cleared
0
1,369,295
Distance Traveled
1,403,005
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
12,313
770
34
2
0
223,725
0
W
Skadi
12,955
810
41
3
0
266,623
0
L
Bakasura
11,370
711
10
1
0
295,618
3
L
Janus
13,008
813
65
4
0
272,758
0
L
Achilles
12,495
781
26
2
0
287,681
0
W
Guan Yu
12,413
776
21
1
0
287,415
2
W
Chaac
13,504
844
51
3
0
329,770
5
W
Osiris
12,651
791
13
1
0
261,762
0
L
Hades
12,960
810
45
3
0
265,912
6
L
Hel
11,535
721
8
1
0
281,036
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role