Player Matchup

Aphrodite
Aphrodite
ADepressiva
Aphrodite
Level 21
God Stats
8W - 12L
1,411 SR
Queue Stats
41W - 47L
1,430 Elo+
Party 2
Mulan
Mulan
Koulle
Mulan
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
Maxim0ff
Skadi
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 23L
1,294 Elo+
Party 2
Hel
Hel
Sinnoria
Hel
Level 15
God Stats
3W - 1L
1,798 SR
Queue Stats
9W - 15L
1,387 Elo+
Party 2
Ratatoskr
Ratatoskr
Yulissah
Ratatoskr
Level 26
God Stats
1W - 2L
1,516 SR
Queue Stats
51W - 52L
1,446 Elo+
Party 2
Team Averages
Level 18
1,545 SR
1,412 Elo+

VS

Team Averages
Level 13
1,458 SR
1,309 Elo+
Olorun
Olorun
AHAHAHA1
Olorun
Level 14
God Stats
4W - 9L
1,283 SR
Queue Stats
16W - 20L
1,354 Elo+
Party 1
Bacchus
Bacchus
Bjrandozn
Bacchus
Level 18
God Stats
10W - 9L
1,533 SR
Queue Stats
97W - 87L
1,236 Elo+
Party 3
Fenrir
Fenrir
CGKaweeed
Fenrir
Level 11
God Stats
7W - 7L
1,463 SR
Queue Stats
7W - 10L
1,345 Elo+
Party 1
Bakasura
Bakasura
DarnedSpadeOg
Bakasura
Level 6
God Stats
2W - 3L
1,503 SR
Queue Stats
13W - 11L
1,374 Elo+
Party 1
Anhur
Anhur
WildBill96
Anhur
Level 17
God Stats
6W - 6L
1,507 SR
Queue Stats
58W - 61L
1,236 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
ADepressiva
Aphrodite
16
4 / 12 / 6
12,343
475
13,446
35,825
17,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Mulan
Koulle
Mulan
18
9 / 9 / 3
12,677
488
24,900
31,746
33,126
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Skadi
Maxim0ff
Skadi
15
1 / 14 / 4
9,941
382
8,559
24,077
8,403
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
4 / 10 / 6
12,769
491
11,071
23,294
13,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ratatoskr
Yulissah
Ratatoskr
18
6 / 9 / 7
12,852
494
15,434
25,374
14,294
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
AHAHAHA1
Olorun
20
19 / 5 / 18
16,420
632
48,342
41,695
20,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bacchus
Bjrandozn
Bacchus
19
4 / 0 / 20
14,093
542
10,376
14,893
19,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
CGKaweeed
Fenrir
20
14 / 5 / 14
15,071
580
23,321
24,689
20,026
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
DarnedSpadeOg
Bakasura
17
3 / 10 / 9
12,447
479
9,196
18,788
7,490
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anhur
19
14 / 4 / 15
13,972
537
21,207
15,978
6,013
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
130
24
Kills
54
54
Deaths
24
26
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
ADepressiva
Aphrodite
4
12
6
0.58
W
Olorun
AHAHAHA1
Olorun
19
5
18
5.6
W
Bacchus
Bjrandozn
Bacchus
4
0
20
14
W
Fenrir
CGKaweeed
Fenrir
14
5
14
4.2
W
Bakasura
DarnedSpadeOg
Bakasura
3
10
9
0.75
L
Mulan
Koulle
Mulan
9
9
3
1.17
L
Skadi
Maxim0ff
Skadi
1
14
4
0.21
L
4
10
6
0.7
W
Anhur
14
4
15
5.38
L
Ratatoskr
Yulissah
Ratatoskr
6
9
7
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,410
Damage
112,442
140,316
Taken
116,043
86,404
Mitigated
72,956
34,586
Healing
50,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
ADepressiva
Aphrodite
13,446
1,330
5,124
10,090
35,825
17,531
244
16,460
19,225
40,723
0
W
Olorun
AHAHAHA1
Olorun
48,342
29,793
2,159
29,434
41,695
20,009
5,930
10,986
29,889
131,511
0
W
Bacchus
Bjrandozn
Bacchus
10,376
1,520
0
1,118
14,893
19,418
1,259
3,420
11,188
51,487
0
W
Fenrir
CGKaweeed
Fenrir
23,321
10,595
0
10,953
24,689
20,026
1,297
6,389
17,804
0
88,425
W
Bakasura
DarnedSpadeOg
Bakasura
9,196
5,141
0
3,347
18,788
7,490
3,428
2,245
16,232
0
46,919
L
Mulan
Koulle
Mulan
24,900
4,993
0
4,006
31,746
33,126
1,092
15,977
15,021
1,401
75,214
L
Skadi
Maxim0ff
Skadi
8,559
3,898
0
676
24,077
8,403
307
9,888
13,909
0
40,914
L
11,071
195
4,101
6,474
23,294
13,050
0
11,802
10,862
51,736
0
W
Anhur
21,207
13,593
0
3,003
15,978
6,013
6,497
2,054
13,820
0
75,025
L
Ratatoskr
Yulissah
Ratatoskr
15,434
3,397
0
4,115
25,374
14,294
0
10,262
14,892
0
71,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,582
Gold Earned
72,003
428
Minions Killed
536
0
Camps Cleared
0
2,141,357
Distance Traveled
2,344,477
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
12,343
475
50
2
0
408,170
0
W
Olorun
16,420
632
162
6
0
438,393
0
W
Bacchus
14,093
542
64
2
0
540,072
3
W
Fenrir
15,071
580
113
4
0
473,269
0
W
Bakasura
12,447
479
107
4
0
452,624
5
L
Mulan
12,677
488
132
5
0
409,659
2
L
Skadi
9,941
382
49
2
0
398,931
3
L
Hel
12,769
491
102
4
0
492,819
0
W
Anhur
13,972
537
90
3
0
440,119
0
L
Ratatoskr
12,852
494
95
4
0
431,778
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role