Player Matchup

Olorun
Olorun
Abanon
Olorun
Level 123
God Stats
19W - 11L
1,701 SR
Queue Stats
29W - 19L
1,644 Elo+
Party 1
Amaterasu
Amaterasu
Flupp
Amaterasu
Level 107
God Stats
0W - 1L
1,443 SR
Queue Stats
19W - 16L
1,630 Elo+
Party 1
Cupid
Cupid
SadisticDoc
Cupid
Level 88
God Stats
3W - 2L
1,462 SR
Queue Stats
50W - 44L
1,544 Elo+
Solo
Team Averages
Level 106
1,535 SR
1,606 Elo+

VS

Team Averages
Level 111
1,677 SR
1,557 Elo+
Chaac
Chaac
Corruptsz
Chaac
Level 109
God Stats
7W - 6L
1,604 SR
Queue Stats
46W - 50L
1,550 Elo+
Party 2
Fenrir
Fenrir
Dreamsz
Fenrir
Level 67
God Stats
3W - 5L
1,479 SR
Queue Stats
38W - 31L
1,493 Elo+
Party 2
Zeus
Zeus
MommyKerro
Zeus
Level 156
God Stats
30W - 16L
1,948 SR
Queue Stats
98W - 110L
1,629 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Abanon
Olorun
13
3 / 9 / 3
10,560
621
11,395
13,731
5,061
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Amaterasu
Flupp
Amaterasu
13
1 / 5 / 5
9,809
577
4,601
19,361
9,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

13
2 / 10 / 2
10,051
591
8,898
18,677
6,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Corruptsz
Chaac
16
10 / 0 / 13
13,094
770
15,136
16,563
16,577
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
Dreamsz
Fenrir
15
10 / 4 / 10
12,670
745
13,962
12,181
5,454
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
4 / 3 / 13
12,024
707
16,221
7,672
2,815
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
60
6
Kills
24
24
Deaths
7
10
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Olorun
Abanon
Olorun
3
9
3
0.5
W
Chaac
Corruptsz
Chaac
10
0
13
16.5
W
Fenrir
Dreamsz
Fenrir
10
4
10
3.75
L
Amaterasu
Flupp
Amaterasu
1
5
5
0.7
W
4
3
13
3.5
L
2
10
2
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,894
Damage
45,319
51,769
Taken
36,416
20,340
Mitigated
24,846
9,134
Healing
13,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Abanon
Olorun
11,395
5,323
519
1,955
13,731
5,061
0
4,468
9,128
41,879
3,406
W
Chaac
Corruptsz
Chaac
15,136
3,452
224
8,659
16,563
16,577
587
4,208
12,355
0
45,490
W
Fenrir
Dreamsz
Fenrir
13,962
5,489
0
3,928
12,181
5,454
945
3,229
8,952
0
48,213
L
Amaterasu
Flupp
Amaterasu
4,601
2,647
0
2,858
19,361
9,047
0
7,329
11,833
0
12,110
W
16,221
1,154
0
1,145
7,672
2,815
1,818
3,915
3,757
67,640
0
L
8,898
5,629
55
3,747
18,677
6,232
0
5,112
13,265
0
44,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,420
Gold Earned
37,788
135
Minions Killed
178
0
Camps Cleared
0
873,412
Distance Traveled
904,804
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
10,560
621
47
3
0
269,361
8
W
Chaac
13,094
770
45
3
0
318,498
3
W
Fenrir
12,670
745
48
3
0
320,494
1
L
Amaterasu
9,809
577
13
1
0
340,726
1
W
Zeus
12,024
707
85
5
0
265,812
4
L
Cupid
10,051
591
75
4
0
263,325
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role