Player Matchup

Fenrir
Fenrir
AndyofStateFarm
Fenrir
Level 108
God Stats
1W - 1L
1,204 SR
Queue Stats
12W - 14L
1,535 Elo+
Party 3
Khepri
Khepri
CupOJo
Khepri
Level 102
God Stats
5W - 5L
1,594 SR
Queue Stats
239W - 242L
1,538 Elo+
Party 2
Bellona
Bellona
Nesshii
Bellona
Level 64
God Stats
17W - 32L
1,475 SR
Queue Stats
69W - 93L
1,573 Elo+
Party 3
Neith
Neith
The_Herch
Neith
Level 104
God Stats
3W - 1L
1,500 SR
Queue Stats
68W - 64L
1,319 Elo+
Party 2
Persephone
Persephone
The_Wyked
Persephone
Level 86
God Stats
3W - 0L
1,637 SR
Queue Stats
77W - 58L
1,532 Elo+
Party 2
Team Averages
Level 93
1,482 SR
1,500 Elo+

VS

Team Averages
Level 116
1,432 SR
1,550 Elo+
Mercury
Mercury
Deimophobia
Mercury
Level 104
God Stats
1W - 4L
1,180 SR
Queue Stats
170W - 131L
1,639 Elo+
Party 1
Poseidon
Poseidon
KawaiiCracker
Poseidon
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,392 Elo+
Party 1
Cu Chulainn
Cu Chulainn
VersatileSnake
Cu Chulainn
Level 123
God Stats
5W - 7L
1,451 SR
Queue Stats
15W - 25L
1,736 Elo+
Party 1
Athena
Athena
buzzkillCSS
Athena
Level 106
God Stats
0W - 1L
1,527 SR
Queue Stats
4W - 9L
1,503 Elo+
Party 1
Neith
Neith
mysteryboy99
Neith
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 25L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 4 / 7
9,519
560
14,468
14,820
6,167
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Khepri
CupOJo
Khepri
12
3 / 1 / 7
7,970
469
4,436
10,910
8,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bellona
Nesshii
Bellona
14
3 / 2 / 5
8,624
507
5,748
8,722
6,318
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Neith
The_Herch
Neith
16
5 / 0 / 1
9,210
542
8,751
6,888
2,455
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Persephone
The_Wyked
Persephone
14
2 / 0 / 6
8,893
523
9,816
5,915
2,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Deimophobia
Mercury
14
2 / 6 / 4
8,285
487
6,375
14,187
6,313
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poseidon
KawaiiCracker
Poseidon
12
2 / 5 / 3
7,667
451
6,050
8,058
2,698
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
VersatileSnake
Cu Chulainn
13
1 / 4 / 2
7,619
448
6,366
14,731
11,894
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Athena
11
1 / 5 / 2
7,209
424
6,672
17,396
8,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
1 / 1 / 2
9,005
530
5,000
10,693
3,514
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
20
21
Kills
7
7
Deaths
21
26
Assists
13
Player
Kills
Deaths
Assists
KDA
W
8
4
7
2.88
W
Khepri
CupOJo
Khepri
3
1
7
6.5
L
Mercury
Deimophobia
Mercury
2
6
4
0.67
L
Poseidon
KawaiiCracker
Poseidon
2
5
3
0.7
W
Bellona
Nesshii
Bellona
3
2
5
2.75
W
Neith
The_Herch
Neith
5
0
1
5.5
W
Persephone
The_Wyked
Persephone
2
0
6
5
L
Cu Chulainn
VersatileSnake
Cu Chulainn
1
4
2
0.5
L
Athena
1
5
2
0.4
L
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,219
Damage
30,463
47,255
Taken
65,065
25,487
Mitigated
33,067
13,884
Healing
20,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,468
4,634
0
2,192
14,820
6,167
0
4,801
9,594
0
55,790
W
Khepri
CupOJo
Khepri
4,436
604
0
3,689
10,910
8,404
0
4,204
6,530
21,987
0
L
Mercury
Deimophobia
Mercury
6,375
3,077
0
5,070
14,187
6,313
0
1,401
12,786
0
49,850
L
Poseidon
KawaiiCracker
Poseidon
6,050
595
0
1,038
8,058
2,698
0
3,831
4,227
33,723
0
W
Bellona
Nesshii
Bellona
5,748
2,274
0
1,172
8,722
6,318
210
1,398
6,902
0
46,233
W
Neith
The_Herch
Neith
8,751
3,307
0
4,936
6,888
2,455
180
1,113
5,709
0
71,264
W
Persephone
The_Wyked
Persephone
9,816
732
0
1,895
5,915
2,143
0
1,793
3,912
58,594
0
L
Cu Chulainn
VersatileSnake
Cu Chulainn
6,366
1,118
0
4,506
14,731
11,894
508
1,846
12,885
7,829
31,508
L
Athena
6,672
2,215
0
4,668
17,396
8,648
0
6,358
11,038
25,923
0
L
5,000
2,469
0
5,437
10,693
3,514
814
816
9,877
0
66,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,216
Gold Earned
39,785
438
Minions Killed
411
0
Camps Cleared
0
1,656,517
Distance Traveled
1,543,253
20
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,519
560
78
5
0
326,362
4
W
Khepri
7,970
469
35
2
0
344,509
5
L
Mercury
8,285
487
85
5
0
326,330
4
L
Poseidon
7,667
451
76
4
0
333,136
0
W
Bellona
8,624
507
100
6
0
337,004
0
W
Neith
9,210
542
133
8
0
310,622
7
W
Persephone
8,893
523
92
5
0
338,020
4
L
Cu Chulainn
7,619
448
63
4
0
254,679
1
L
Athena
7,209
424
35
2
0
338,224
5
L
Neith
9,005
530
152
9
0
290,884
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role