Player Matchup

Ymir
Ymir
 
Ymir
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
Fortressdnb
Mulan
Level 29
God Stats
17W - 17L
1,521 SR
Queue Stats
142W - 156L
1,470 Elo+
Party 1
Kukulkan
Kukulkan
JakeBBB
Kukulkan
Level 27
God Stats
6W - 6L
1,452 SR
Queue Stats
104W - 111L
1,464 Elo+
Party 1
Hou Yi
Hou Yi
OldestSoul
Hou Yi
Level 34
God Stats
14W - 20L
1,507 SR
Queue Stats
169W - 182L
1,437 Elo+
Party 1
Bakasura
Bakasura
Yoooel
Bakasura
Level 27
God Stats
18W - 17L
1,534 SR
Queue Stats
92W - 77L
1,527 Elo+
Party 1
Team Averages
Level 31
1,503 SR
1,480 Elo+

VS

Team Averages
Level 68
1,554 SR
1,470 Elo+
The Morrigan
The Morrigan
OmMoPo3oK
The Morrigan
Level 41
God Stats
7W - 10L
1,605 SR
Queue Stats
558W - 551L
1,435 Elo+
Solo
Achilles
Achilles
Tennents28
Achilles
Level 68
God Stats
13W - 12L
1,624 SR
Queue Stats
58W - 57L
1,522 Elo+
Solo
Skadi
Skadi
XxBenetoxX_43
Skadi
Level 149
God Stats
18W - 15L
1,626 SR
Queue Stats
296W - 284L
1,445 Elo+
Solo
Bakasura
Bakasura
whitedeathR21
Bakasura
Level 48
God Stats
12W - 20L
1,538 SR
Queue Stats
380W - 408L
1,462 Elo+
Solo
Freya
Freya
xXTakuKoliXx
Freya
Level 35
God Stats
19W - 14L
1,376 SR
Queue Stats
450W - 431L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
3 / 0 / 9
7,437
531
4,249
6,599
3,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

13
1 / 0 / 2
7,342
524
2,286
7,202
3,556
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Kukulkan
JakeBBB
Kukulkan
12
2 / 1 / 2
7,023
502
3,169
5,018
1,987
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
OldestSoul
Hou Yi
13
10 / 1 / 4
7,776
555
9,355
7,694
2,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bakasura
Yoooel
Bakasura
14
6 / 1 / 3
7,909
565
7,692
9,795
4,089
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
OmMoPo3oK
The Morrigan
12
1 / 1 / 0
7,580
541
3,864
3,266
1,073
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Achilles
Tennents28
Achilles
8
0 / 5 / 1
5,453
390
3,740
9,609
3,828
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
1 / 3 / 1
7,550
539
6,265
8,116
3,177
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
whitedeathR21
Bakasura
11
1 / 5 / 0
7,029
502
3,497
10,756
3,771
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 8 / 1
5,752
411
3,903
9,659
2,436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
6
22
Kills
3
3
Deaths
22
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
3
0
9
7.5
W
1
0
2
2
W
Kukulkan
JakeBBB
Kukulkan
2
1
2
3
W
Hou Yi
OldestSoul
Hou Yi
10
1
4
12
L
The Morrigan
OmMoPo3oK
The Morrigan
1
1
0
1
L
Achilles
Tennents28
Achilles
0
5
1
0.1
L
1
3
1
0.5
W
Bakasura
Yoooel
Bakasura
6
1
3
7.5
L
Bakasura
whitedeathR21
Bakasura
1
5
0
0.2
L
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,751
Damage
21,269
36,308
Taken
41,406
15,538
Mitigated
14,285
14,702
Healing
9,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
4,249
1,116
0
2,021
6,599
3,390
458
1,712
4,765
19,882
0
W
2,286
224
0
2,835
7,202
3,556
346
1,097
6,105
0
37,133
W
Kukulkan
JakeBBB
Kukulkan
3,169
143
0
689
5,018
1,987
480
949
4,069
40,232
0
W
Hou Yi
OldestSoul
Hou Yi
9,355
5,877
0
3,267
7,694
2,516
0
2,213
5,319
0
38,773
L
The Morrigan
OmMoPo3oK
The Morrigan
3,864
49
0
1,115
3,266
1,073
0
1,503
1,698
41,038
0
L
Achilles
Tennents28
Achilles
3,740
1,377
0
1,888
9,609
3,828
100
2,002
7,140
0
14,533
L
6,265
2,237
0
2,550
8,116
3,177
776
474
7,282
0
50,036
W
Bakasura
Yoooel
Bakasura
7,692
5,349
0
5,890
9,795
4,089
0
1,422
8,165
0
45,029
L
Bakasura
whitedeathR21
Bakasura
3,497
3,085
0
1,951
10,756
3,771
0
2,997
7,374
0
29,649
L
3,903
1,157
111
1,826
9,659
2,436
30
442
8,909
23,066
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,487
Gold Earned
33,364
371
Minions Killed
314
0
Camps Cleared
0
1,381,288
Distance Traveled
1,271,689
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,437
531
44
3
0
256,943
6
W
Mulan
7,342
524
82
6
0
300,958
1
W
Kukulkan
7,023
502
80
6
0
265,228
3
W
Hou Yi
7,776
555
61
4
0
247,751
7
L
The Morrigan
7,580
541
97
7
0
269,723
3
L
Achilles
5,453
390
26
2
0
276,985
0
L
Skadi
7,550
539
84
6
0
252,653
3
W
Bakasura
7,909
565
104
7
0
310,408
1
L
Bakasura
7,029
502
68
5
0
265,234
3
L
Freya
5,752
411
39
3
0
207,094
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role