Player Matchup

Pele
Pele
Davhuan
Pele
Level 15
God Stats
8W - 1L
1,748 SR
Queue Stats
75W - 54L
1,828 Elo+
Party 1
Vamana
Vamana
ElbaZuca
Vamana
Level 8
God Stats
3W - 4L
1,500 SR
Queue Stats
13W - 16L
1,783 Elo+
Party 1
Yemoja
Yemoja
PurleOrTroII
Yemoja
Level 15
God Stats
2W - 2L
1,716 SR
Queue Stats
19W - 15L
1,806 Elo+
Party 1
Apollo
Apollo
by_javi11
Apollo
Level 152
God Stats
3W - 2L
1,752 SR
Queue Stats
39W - 38L
1,549 Elo+
Party 1
Janus
Janus
iKaibil
Janus
Level 20
God Stats
20W - 12L
1,980 SR
Queue Stats
104W - 77L
1,964 Elo+
Party 1
Team Averages
Level 42
1,739 SR
1,786 Elo+

VS

Team Averages
Level 24
1,527 SR
1,578 Elo+
Khepri
Khepri
Bolace
Khepri
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Kahnze
Amaterasu
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,510 Elo+
Solo
Ullr
Ullr
MaMaMeLaPiNgA
Ullr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 35L
1,558 Elo+
Solo
Athena
Athena
Riachen
Athena
Level 29
God Stats
7W - 5L
1,633 SR
Queue Stats
86W - 40L
1,782 Elo+
Solo
Anubis
Anubis
malck10
Anubis
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 15L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Davhuan
Pele
13
2 / 2 / 8
8,191
546
7,339
11,583
3,632
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vamana
ElbaZuca
Vamana
13
3 / 3 / 3
8,289
553
5,258
9,292
4,900
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Yemoja
11
2 / 2 / 8
7,734
516
4,539
7,445
3,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Apollo
by_javi11
Apollo
13
3 / 3 / 5
8,083
539
9,308
12,649
4,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
iKaibil
Janus
16
14 / 1 / 5
9,891
659
18,376
8,947
3,258
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Bolace
Khepri
10
0 / 4 / 2
6,153
410
1,987
9,742
5,832
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Amaterasu
Kahnze
Amaterasu
13
5 / 5 / 1
8,022
535
9,975
13,268
8,280
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
4 / 3 / 0
8,121
541
6,745
10,496
2,947
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Athena
Riachen
Athena
10
1 / 4 / 3
6,958
464
6,543
15,070
7,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
malck10
Anubis
9
1 / 8 / 1
6,035
402
1,774
8,864
3,648
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
18
24
Kills
11
11
Deaths
24
29
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Khepri
Bolace
Khepri
0
4
2
0.25
W
Pele
Davhuan
Pele
2
2
8
3
W
Vamana
ElbaZuca
Vamana
3
3
3
1.5
L
Amaterasu
Kahnze
Amaterasu
5
5
1
1.1
L
4
3
0
1.33
W
Yemoja
2
2
8
3
L
Athena
Riachen
Athena
1
4
3
0.63
W
Apollo
by_javi11
Apollo
3
3
5
1.83
W
Janus
iKaibil
Janus
14
1
5
16.5
L
Anubis
malck10
Anubis
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,820
Damage
27,024
49,916
Taken
57,440
19,916
Mitigated
28,117
19,835
Healing
9,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
Bolace
Khepri
1,987
137
192
508
9,742
5,832
481
4,794
4,684
17,328
0
W
Pele
Davhuan
Pele
7,339
2,655
0
4,575
11,583
3,632
147
1,540
10,043
0
57,392
W
Vamana
ElbaZuca
Vamana
5,258
4,391
0
1,512
9,292
4,900
516
1,342
7,950
0
33,847
L
Amaterasu
Kahnze
Amaterasu
9,975
4,084
0
2,061
13,268
8,280
0
3,612
9,534
158
44,575
L
6,745
3,024
0
2,253
10,496
2,947
222
2,537
7,863
0
56,356
W
Yemoja
4,539
1,375
2,200
2,270
7,445
3,742
275
2,146
5,299
15,257
0
L
Athena
Riachen
Athena
6,543
2,088
0
3,810
15,070
7,410
0
6,321
8,531
18,511
0
W
Apollo
by_javi11
Apollo
9,308
5,771
0
6,007
12,649
4,384
736
2,280
10,369
0
59,115
W
Janus
iKaibil
Janus
18,376
1,620
136
3,135
8,947
3,258
938
3,140
5,807
57,037
0
L
Anubis
malck10
Anubis
1,774
265
0
1,110
8,864
3,648
317
4,715
3,913
18,496
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,188
Gold Earned
35,289
357
Minions Killed
257
0
Camps Cleared
0
1,420,826
Distance Traveled
1,311,339
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
6,153
410
20
1
0
232,155
1
W
Pele
8,191
546
92
6
0
294,358
2
W
Vamana
8,289
553
58
4
0
301,163
0
L
Amaterasu
8,022
535
74
5
0
299,134
1
L
Ullr
8,121
541
96
6
0
260,436
1
W
Yemoja
7,734
516
24
2
0
238,906
0
L
Athena
6,958
464
27
2
0
293,825
3
W
Apollo
8,083
539
97
6
0
256,375
2
W
Janus
9,891
659
86
6
0
330,024
5
L
Anubis
6,035
402
40
3
0
225,789
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role