Player Matchup

Mulan
Mulan
GrimlockFBC
Mulan
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 14L
1,373 Elo+
Party 2
Xing Tian
Xing Tian
Littlevictah
Xing Tian
Level 22
God Stats
5W - 7L
1,388 SR
Queue Stats
28W - 38L
1,391 Elo+
Party 2
Anubis
Anubis
SaintMolli222
Anubis
Level 28
God Stats
20W - 16L
1,857 SR
Queue Stats
159W - 201L
1,432 Elo+
Solo
Pele
Pele
ToeKneee
Pele
Level 26
God Stats
6W - 8L
1,551 SR
Queue Stats
35W - 50L
1,380 Elo+
Party 2
Medusa
Medusa
salmanoth
Medusa
Level 102
God Stats
6W - 9L
1,442 SR
Queue Stats
34W - 40L
1,378 Elo+
Party 2
Team Averages
Level 39
1,548 SR
1,391 Elo+

VS

Team Averages
Level 32
1,392 SR
1,302 Elo+
Merlin
Merlin
GentexG
Merlin
Level 65
God Stats
2W - 4L
1,550 SR
Queue Stats
134W - 193L
1,338 Elo+
Party 1
Sobek
Sobek
Jismall
Sobek
Level 16
God Stats
0W - 1L
1,313 SR
Queue Stats
35W - 42L
1,447 Elo+
Party 1
Amaterasu
Amaterasu
JohnWako
Amaterasu
Level 18
God Stats
2W - 4L
1,580 SR
Queue Stats
4W - 13L
1,273 Elo+
Party 1
Set
Set
PikaVape
Set
Level 34
God Stats
1W - 3L
1,246 SR
Queue Stats
7W - 18L
1,274 Elo+
Party 1
Rama
Rama
macropol97
Rama
Level 28
God Stats
0W - 1L
1,271 SR
Queue Stats
2W - 18L
1,178 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 6
6,243
568
3,273
4,836
3,042
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xing Tian
Littlevictah
Xing Tian
9
1 / 0 / 5
5,620
511
2,415
5,477
2,280
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
4 / 1 / 2
7,537
685
4,864
5,427
2,125
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Pele
12
8 / 1 / 2
7,196
654
7,652
6,549
2,076
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Medusa
salmanoth
Medusa
12
9 / 3 / 1
7,395
672
8,774
6,430
1,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
GentexG
Merlin
10
1 / 5 / 0
5,848
532
1,565
6,097
1,397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sobek
Jismall
Sobek
8
2 / 4 / 1
5,263
478
2,688
10,991
7,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Amaterasu
JohnWako
Amaterasu
9
1 / 6 / 1
5,762
524
3,325
8,750
3,488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

10
1 / 5 / 1
5,826
530
3,514
8,824
3,064
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

8
1 / 6 / 0
5,060
460
2,613
6,670
1,660
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
9
24
Kills
6
6
Deaths
26
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Merlin
GentexG
Merlin
1
5
0
0.2
W
2
1
6
5
L
Sobek
Jismall
Sobek
2
4
1
0.63
L
Amaterasu
JohnWako
Amaterasu
1
6
1
0.25
W
Xing Tian
Littlevictah
Xing Tian
1
0
5
3.5
L
1
5
1
0.3
W
4
1
2
5
W
Pele
8
1
2
9
L
1
6
0
0.17
W
Medusa
salmanoth
Medusa
9
3
1
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,978
Damage
13,705
28,719
Taken
41,332
11,112
Mitigated
17,497
10,632
Healing
7,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
GentexG
Merlin
1,565
142
0
750
6,097
1,397
0
3,914
1,921
30,605
0
W
3,273
776
0
1,520
4,836
3,042
630
0
4,836
0
13,827
L
Sobek
Jismall
Sobek
2,688
262
0
1,919
10,991
7,888
0
2,993
7,956
10,748
0
L
Amaterasu
JohnWako
Amaterasu
3,325
1,141
0
886
8,750
3,488
0
0
8,600
0
18,911
W
Xing Tian
Littlevictah
Xing Tian
2,415
329
368
466
5,477
2,280
414
1,213
4,262
9,740
0
L
3,514
1,661
0
2,663
8,824
3,064
0
0
8,724
0
28,997
W
4,864
123
0
3,466
5,427
2,125
1,317
1,072
4,093
43,516
0
W
Pele
7,652
2,069
0
1,739
6,549
2,076
860
0
6,549
0
32,741
L
2,613
2,413
0
832
6,670
1,660
966
68
6,602
0
16,685
W
Medusa
salmanoth
Medusa
8,774
4,159
374
2,699
6,430
1,589
2,595
1,704
4,726
0
32,366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,991
Gold Earned
27,759
274
Minions Killed
220
0
Camps Cleared
0
934,513
Distance Traveled
883,456
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,848
532
70
6
0
164,817
1
W
Mulan
6,243
568
39
4
0
141,102
0
L
Sobek
5,263
478
11
1
0
193,508
0
L
Amaterasu
5,762
524
40
4
0
190,839
0
W
Xing Tian
5,620
511
17
2
0
207,191
3
L
Set
5,826
530
65
6
0
183,073
0
W
Anubis
7,537
685
100
9
0
175,818
4
W
Pele
7,196
654
65
6
0
228,367
0
L
Rama
5,060
460
34
3
0
151,219
0
W
Medusa
7,395
672
53
5
0
182,035
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role