Player Matchup

Merlin
Merlin
FluffyKitten2600
Merlin
Level 14
God Stats
1W - 1L
1,178 SR
Queue Stats
13W - 9L
1,179 Elo+
Party 1
Athena
Athena
III CaiN IIl
Athena
Level 145
God Stats
19W - 12L
1,484 SR
Queue Stats
34W - 28L
1,615 Elo+
Party 1
Danzaburou
Danzaburou
lll AbeL lll
Danzaburou
Level 118
God Stats
5W - 2L
1,599 SR
Queue Stats
13W - 3L
1,736 Elo+
Party 1
Team Averages
Level 92
1,420 SR
1,510 Elo+

VS

Team Averages
Level 27
1,570 SR
1,453 Elo+
Tiamat
Tiamat
Fitzangel1
Tiamat
Level 13
God Stats
1W - 2L
1,506 SR
Queue Stats
12W - 22L
1,411 Elo+
Solo
Jormungandr
Jormungandr
GEEZUSE
Jormungandr
Level 49
God Stats
16W - 16L
1,582 SR
Queue Stats
184W - 183L
1,458 Elo+
Party 2
Neith
Neith
MMSparks
Neith
Level 18
God Stats
13W - 8L
1,623 SR
Queue Stats
28W - 32L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 2 / 12
7,179
718
3,158
4,804
2,708
Breastplate

Breastplate

+20
Physical Protection

Shoes

Shoes

+6%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Athena
11
2 / 0 / 14
7,987
799
6,449
10,145
7,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
lll AbeL lll
Danzaburou
12
11 / 0 / 4
8,938
894
10,599
6,898
2,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Fitzangel1
Tiamat
8
1 / 7 / 0
5,882
588
1,704
8,894
3,991
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jormungandr
GEEZUSE
Jormungandr
8
0 / 4 / 1
6,304
630
5,937
11,150
6,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Neith
MMSparks
Neith
9
1 / 5 / 1
6,451
645
4,808
6,376
2,298
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
4
16
Kills
2
2
Deaths
16
30
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Fitzangel1
Tiamat
1
7
0
0.14
W
3
2
12
4.5
L
Jormungandr
GEEZUSE
Jormungandr
0
4
1
0.13
W
Athena
2
0
14
9
L
Neith
MMSparks
Neith
1
5
1
0.3
W
Danzaburou
lll AbeL lll
Danzaburou
11
0
4
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,206
Damage
12,449
21,847
Taken
26,420
12,559
Mitigated
12,962
4,960
Healing
3,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Fitzangel1
Tiamat
1,704
163
111
501
8,894
3,991
0
3,557
5,337
7,662
0
W
3,158
423
381
270
4,804
2,708
358
2,300
2,504
12,420
0
L
Jormungandr
GEEZUSE
Jormungandr
5,937
1,431
185
1,056
11,150
6,673
0
3,041
8,109
24,831
0
W
Athena
6,449
1,662
0
1,920
10,145
7,311
53
2,382
7,763
21,329
0
L
Neith
MMSparks
Neith
4,808
1,819
600
580
6,376
2,298
708
3,025
3,351
0
20,466
W
Danzaburou
lll AbeL lll
Danzaburou
10,599
4,701
0
2,389
6,898
2,540
973
2,975
3,923
0
32,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,104
Gold Earned
18,637
105
Minions Killed
83
0
Camps Cleared
0
548,721
Distance Traveled
470,244
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,882
588
8
1
0
158,371
0
W
Merlin
7,179
718
10
1
0
149,022
0
L
Jormungandr
6,304
630
37
4
0
164,885
0
W
Athena
7,987
799
33
3
0
212,954
1
L
Neith
6,451
645
38
4
0
146,988
0
W
Danzaburou
8,938
894
62
6
0
186,745
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role