Player Matchup

Achilles
Achilles
C0LONEL BANG
Achilles
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
76W - 71L
1,597 Elo+
Party 1
Jormungandr
Jormungandr
DarkAngelIR
Jormungandr
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
174W - 244L
1,459 Elo+
Party 1
Skadi
Skadi
WitchWaddles
Skadi
Level 91
God Stats
9W - 12L
1,615 SR
Queue Stats
167W - 236L
1,443 Elo+
Party 1
Team Averages
Level 72
1,538 SR
1,500 Elo+

VS

Team Averages
Level 53
1,494 SR
1,490 Elo+
Tiamat
Tiamat
ArathFoster
Tiamat
Level 122
God Stats
10W - 20L
1,475 SR
Queue Stats
130W - 169L
1,517 Elo+
Party 2
Janus
Janus
GajeeI
Janus
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 10L
1,438 Elo+
Solo
Thor
Thor
artyom12
Thor
Level 8
God Stats
9W - 7L
1,507 SR
Queue Stats
132W - 127L
1,517 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
C0LONEL BANG
Achilles
17
10 / 5 / 4
14,600
664
22,354
28,836
18,744
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jormungandr
DarkAngelIR
Jormungandr
16
0 / 6 / 11
12,585
572
7,913
17,444
11,928
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
5 / 8 / 5
14,058
639
12,853
16,766
6,326
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
18
6 / 5 / 10
14,865
676
17,238
18,043
11,979
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Janus
GajeeI
Janus
18
3 / 6 / 12
14,155
643
14,871
17,214
5,855
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
19
10 / 5 / 5
15,631
711
13,874
17,186
13,906
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
46
15
Kills
19
19
Deaths
16
20
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Tiamat
6
5
10
2.2
L
Achilles
C0LONEL BANG
Achilles
10
5
4
2.4
L
Jormungandr
DarkAngelIR
Jormungandr
0
6
11
0.92
W
Janus
GajeeI
Janus
3
6
12
1.5
L
5
8
5
0.94
W
Thor
10
5
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,120
Damage
45,983
63,046
Taken
52,443
36,998
Mitigated
31,740
9,974
Healing
9,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
17,238
1,327
745
5,012
18,043
11,979
486
1,977
16,066
74,033
0
L
Achilles
C0LONEL BANG
Achilles
22,354
7,432
0
4,553
28,836
18,744
494
13,343
14,766
0
62,453
L
Jormungandr
DarkAngelIR
Jormungandr
7,913
1,328
915
1,885
17,444
11,928
0
10,308
6,790
41,190
0
W
Janus
GajeeI
Janus
14,871
939
0
3,085
17,214
5,855
963
3,435
13,779
68,777
0
L
12,853
5,303
403
2,218
16,766
6,326
2,450
8,200
8,153
0
86,784
W
Thor
13,874
3,099
0
476
17,186
13,906
1,322
2,614
14,572
0
60,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,243
Gold Earned
44,651
235
Minions Killed
254
0
Camps Cleared
0
1,054,326
Distance Traveled
1,043,186
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
14,865
676
77
4
0
318,276
1
L
Achilles
14,600
664
77
4
0
396,510
0
L
Jormungandr
12,585
572
46
2
0
327,768
0
W
Janus
14,155
643
119
5
0
360,039
3
L
Skadi
14,058
639
112
5
0
330,048
4
W
Thor
15,631
711
58
3
0
364,871
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role