Player Matchup

Ares
Ares
 
Ares
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
Eclipse AAC
Chernobog
Level 88
God Stats
2W - 3L
1,500 SR
Queue Stats
369W - 390L
1,443 Elo+
Party 3
Tiamat
Tiamat
Priest_prey
Tiamat
Level 70
God Stats
18W - 22L
1,405 SR
Queue Stats
366W - 348L
1,451 Elo+
Party 1
Neith
Neith
Wally AAC
Neith
Level 48
God Stats
52W - 43L
1,529 SR
Queue Stats
464W - 468L
1,437 Elo+
Party 3
Thanatos
Thanatos
Yilsif
Thanatos
Level 81
God Stats
6W - 5L
1,646 SR
Queue Stats
28W - 33L
1,397 Elo+
Party 1
Team Averages
Level 75
1,516 SR
1,446 Elo+

VS

Team Averages
Level 91
1,561 SR
1,387 Elo+
Guan Yu
Guan Yu
CaptainLexifer
Guan Yu
Level 125
God Stats
10W - 5L
1,615 SR
Queue Stats
155W - 154L
1,460 Elo+
Solo
Neith
Neith
Elber27
Neith
Level 66
God Stats
4W - 7L
1,313 SR
Queue Stats
18W - 15L
1,469 Elo+
Party 2
Zhong Kui
Zhong Kui
Fairatharn
Zhong Kui
Level 61
God Stats
10W - 10L
1,866 SR
Queue Stats
69W - 72L
1,278 Elo+
Party 2
Ymir
Ymir
TheChurrazo
Ymir
Level 116
God Stats
60W - 42L
1,390 SR
Queue Stats
157W - 180L
1,274 Elo+
Party 2
Tsukuyomi
Tsukuyomi
champisa
Tsukuyomi
Level 85
God Stats
25W - 18L
1,621 SR
Queue Stats
187W - 189L
1,453 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
12
2 / 6 / 4
7,719
429
4,972
16,729
13,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chernobog
Eclipse AAC
Chernobog
15
1 / 5 / 4
8,514
473
6,456
13,751
4,950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
16
5 / 5 / 5
10,297
572
11,418
11,946
8,015
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Wally AAC
Neith
15
1 / 8 / 6
8,968
498
9,875
12,839
4,050
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
Yilsif
Thanatos
15
7 / 5 / 7
9,517
529
8,498
15,165
5,558
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 7
10,318
573
6,540
15,394
14,103
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Neith
Elber27
Neith
14
3 / 2 / 8
8,316
462
13,276
8,621
3,496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Zhong Kui
Fairatharn
Zhong Kui
15
0 / 3 / 4
9,099
506
6,006
11,792
7,057
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

14
3 / 3 / 10
8,148
453
6,710
11,538
9,712
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tsukuyomi
champisa
Tsukuyomi
19
19 / 4 / 3
11,677
649
20,281
15,170
6,133
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
61
16
Kills
29
29
Deaths
16
26
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
2
6
4
0.67
W
4
4
7
1.88
L
Chernobog
Eclipse AAC
Chernobog
1
5
4
0.6
W
Neith
Elber27
Neith
3
2
8
3.5
W
Zhong Kui
Fairatharn
Zhong Kui
0
3
4
0.67
L
Tiamat
5
5
5
1.5
W
3
3
10
2.67
L
Neith
Wally AAC
Neith
1
8
6
0.5
L
Thanatos
Yilsif
Thanatos
7
5
7
2.1
W
Tsukuyomi
champisa
Tsukuyomi
19
4
3
5.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,219
Damage
52,813
70,430
Taken
62,515
36,281
Mitigated
40,501
17,600
Healing
21,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
4,972
435
0
1,610
16,729
13,708
0
4,791
11,938
23,389
0
W
6,540
1,174
222
4,428
15,394
14,103
1,550
1,951
13,326
0
55,574
L
Chernobog
Eclipse AAC
Chernobog
6,456
3,590
0
4,562
13,751
4,950
0
2,431
11,320
0
52,677
W
Neith
Elber27
Neith
13,276
7,818
0
4,924
8,621
3,496
1,191
2,417
6,204
0
57,187
W
Zhong Kui
Fairatharn
Zhong Kui
6,006
742
0
6,087
11,792
7,057
719
5,247
6,096
62,150
0
L
Tiamat
11,418
1,867
0
2,828
11,946
8,015
262
2,251
9,695
54,309
0
W
6,710
731
0
418
11,538
9,712
185
2,507
9,021
31,569
0
L
Neith
Wally AAC
Neith
9,875
5,259
0
1,390
12,839
4,050
0
929
11,910
0
54,208
L
Thanatos
Yilsif
Thanatos
8,498
1,937
0
7,210
15,165
5,558
0
2,314
12,851
0
48,321
W
Tsukuyomi
champisa
Tsukuyomi
20,281
4,971
0
5,384
15,170
6,133
250
3,431
11,478
0
70,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,015
Gold Earned
47,558
398
Minions Killed
520
0
Camps Cleared
0
1,567,685
Distance Traveled
1,586,808
8
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,719
429
22
1
0
296,053
0
W
Guan Yu
10,318
573
143
8
0
288,758
6
L
Chernobog
8,514
473
116
6
0
326,731
0
W
Neith
8,316
462
68
4
0
272,591
0
W
Zhong Kui
9,099
506
148
8
0
336,072
5
L
Tiamat
10,297
572
94
5
0
313,995
3
W
Ymir
8,148
453
63
4
0
314,003
7
L
Neith
8,968
498
92
5
0
262,244
5
L
Thanatos
9,517
529
74
4
0
368,662
0
W
Tsukuyomi
11,677
649
98
5
0
375,384
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role