Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
BunnyChamberX2
Jormungandr
Level 29
God Stats
5W - 0L
1,985 SR
Queue Stats
78W - 58L
1,667 Elo+
Solo
Athena
Athena
TilValhallaa
Athena
Level 8
God Stats
1W - 2L
1,365 SR
Queue Stats
8W - 11L
1,558 Elo+
Solo
Chang'e
Chang'e
UGotMollyWhapped
Chang'e
Level 14
God Stats
2W - 3L
1,243 SR
Queue Stats
31W - 41L
1,473 Elo+
Solo
Erlang Shen
Erlang Shen
wtjmocha
Erlang Shen
Level 8
God Stats
17W - 5L
1,832 SR
Queue Stats
17W - 8L
1,633 Elo+
Party 1
Team Averages
Level 43
1,585 SR
1,566 Elo+

VS

Team Averages
Level 16
1,511 SR
1,650 Elo+
Nemesis
Nemesis
Cre8tion
Nemesis
Level 29
God Stats
5W - 9L
1,755 SR
Queue Stats
582W - 508L
1,671 Elo+
Solo
Medusa
Medusa
Tinki doo
Medusa
Level 9
God Stats
3W - 4L
1,467 SR
Queue Stats
3W - 4L
1,621 Elo+
Solo
Zhong Kui
Zhong Kui
UnquieterPenny1
Zhong Kui
Level 27
God Stats
0W - 1L
1,331 SR
Queue Stats
7W - 3L
1,904 Elo+
Solo
Danzaburou
Danzaburou
XxJosuexX21EF31
Danzaburou
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,458 Elo+
Solo
Skadi
Skadi
cam82089
Skadi
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
14
9 / 1 / 3
8,228
748
11,179
10,003
3,833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jormungandr
BunnyChamberX2
Jormungandr
10
3 / 1 / 4
5,969
543
4,522
7,026
6,029
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Athena
10
4 / 1 / 7
6,587
599
2,671
6,895
3,110
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
2 / 3 / 5
6,614
601
3,209
7,077
1,739
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Erlang Shen
wtjmocha
Erlang Shen
11
8 / 2 / 6
7,526
684
6,881
8,737
4,356
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Cre8tion
Nemesis
12
5 / 2 / 0
7,163
651
6,593
8,802
3,632
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
Tinki doo
Medusa
8
0 / 7 / 1
4,749
432
2,839
7,962
2,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
UnquieterPenny1
Zhong Kui
10
1 / 2 / 0
6,543
595
4,218
6,940
4,980
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
XxJosuexX21EF31
Danzaburou
5
0 / 9 / 1
4,456
405
1,703
7,477
2,119
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Skadi
cam82089
Skadi
6
1 / 7 / 1
4,570
415
1,595
7,791
3,697
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
10
26
Kills
7
8
Deaths
27
25
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
9
1
3
10.5
W
Jormungandr
BunnyChamberX2
Jormungandr
3
1
4
5
L
Nemesis
Cre8tion
Nemesis
5
2
0
2.5
W
Athena
4
1
7
7.5
L
Medusa
Tinki doo
Medusa
0
7
1
0.07
W
2
3
5
1.5
L
Zhong Kui
UnquieterPenny1
Zhong Kui
1
2
0
0.5
L
Danzaburou
XxJosuexX21EF31
Danzaburou
0
9
1
0.06
L
Skadi
cam82089
Skadi
1
7
1
0.21
W
Erlang Shen
wtjmocha
Erlang Shen
8
2
6
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,462
Damage
16,948
39,738
Taken
38,972
19,067
Mitigated
16,531
14,860
Healing
3,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
11,179
6,300
0
6,617
10,003
3,833
1,454
174
9,829
0
60,467
W
Jormungandr
BunnyChamberX2
Jormungandr
4,522
1,168
0
337
7,026
6,029
280
2,689
4,337
21,639
0
L
Nemesis
Cre8tion
Nemesis
6,593
3,881
0
1,188
8,802
3,632
0
1,718
7,084
0
38,804
W
Athena
2,671
1,136
971
728
6,895
3,110
916
889
6,006
14,182
0
L
Medusa
Tinki doo
Medusa
2,839
1,297
0
538
7,962
2,103
0
401
7,561
0
16,468
W
3,209
830
1,316
1,664
7,077
1,739
1,068
0
7,077
19,932
0
L
Zhong Kui
UnquieterPenny1
Zhong Kui
4,218
799
0
1,901
6,940
4,980
0
3,338
3,602
32,478
0
L
Danzaburou
XxJosuexX21EF31
Danzaburou
1,703
664
0
80
7,477
2,119
79
2,590
4,887
0
7,649
L
Skadi
cam82089
Skadi
1,595
497
0
0
7,791
3,697
0
2,355
5,436
0
9,974
W
Erlang Shen
wtjmocha
Erlang Shen
6,881
4,395
174
3,053
8,737
4,356
1,703
466
8,271
0
31,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,924
Gold Earned
27,481
243
Minions Killed
203
0
Camps Cleared
0
1,035,872
Distance Traveled
946,351
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
8,228
748
97
9
0
175,918
3
W
Jormungandr
5,969
543
32
3
0
207,765
1
L
Nemesis
7,163
651
84
8
0
234,973
1
W
Athena
6,587
599
28
3
0
235,990
2
L
Medusa
4,749
432
34
3
0
206,134
0
W
Chang'e
6,614
601
32
3
0
188,988
1
L
Zhong Kui
6,543
595
63
6
0
178,216
1
L
Danzaburou
4,456
405
3
0
0
176,362
0
L
Skadi
4,570
415
19
2
0
150,666
0
W
Erlang Shen
7,526
684
54
5
0
227,211
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role