Player Matchup

Sylvanus
Sylvanus
HypnosTheDreamer
Sylvanus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,053 Elo+
Party 1
Medusa
Medusa
Keyzz by Zey479
Medusa
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,577 Elo+
Solo
Thor
Thor
badawasa
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Chernobog
Chernobog
pdrsj1234
Chernobog
Level 27
God Stats
3W - 6L
1,368 SR
Queue Stats
95W - 116L
1,334 Elo+
Solo
Nemesis
Nemesis
thisbigdyl
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 10
1,474 SR
1,393 Elo+

VS

Team Averages
Level 15
1,330 SR
1,262 Elo+
Thanatos
Thanatos
ProtótipoDeGamer
Thanatos
Level 3
God Stats
2W - 2L
1,166 SR
Queue Stats
3W - 2L
996 Elo+
Party 2
Hel
Hel
biel32980
Hel
Level 15
God Stats
9W - 6L
1,500 SR
Queue Stats
21W - 21L
1,512 Elo+
Solo
Medusa
Medusa
gigiodarksiders
Medusa
Level 28
God Stats
6W - 5L
1,377 SR
Queue Stats
67W - 71L
1,366 Elo+
Party 2
Hades
Hades
smitelucas1604
Hades
Level 24
God Stats
9W - 10L
1,439 SR
Queue Stats
330W - 404L
1,237 Elo+
Solo
Chaac
Chaac
zoncape
Chaac
Level 7
God Stats
3W - 2L
1,166 SR
Queue Stats
4W - 5L
1,200 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 4
6,043
432
3,794
6,093
4,461
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
0 / 7 / 1
5,929
424
2,032
7,837
2,612
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
10
2 / 4 / 2
6,657
476
3,807
9,275
2,919
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chernobog
pdrsj1234
Chernobog
10
2 / 6 / 3
6,834
488
5,106
10,893
3,410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
thisbigdyl
Nemesis
10
2 / 5 / 0
6,326
452
3,126
8,838
2,720
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 5
6,493
464
1,929
9,535
3,116
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
3 / 1 / 4
6,554
468
3,154
4,625
2,123
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
12 / 0 / 3
8,653
618
9,788
4,708
1,736
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 4 / 2
7,398
528
3,906
8,416
2,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes

Shoes

+6%
Movement Speed

Chaac
zoncape
Chaac
14
7 / 1 / 8
8,287
592
9,737
8,870
7,013
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
47
7
Kills
25
26
Deaths
8
10
Assists
22
Player
Kills
Deaths
Assists
KDA
L
1
4
4
0.75
L
0
7
1
0.07
W
0
2
5
1.25
L
Thor
2
4
2
0.75
W
3
1
4
5
W
12
0
3
13.5
L
Chernobog
pdrsj1234
Chernobog
2
6
3
0.58
W
3
4
2
1
L
Nemesis
thisbigdyl
Nemesis
2
5
0
0.4
W
Chaac
zoncape
Chaac
7
1
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,865
Damage
28,514
42,936
Taken
36,154
16,122
Mitigated
16,836
5,808
Healing
15,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,794
643
255
609
6,093
4,461
440
1,006
5,037
14,791
1,869
L
2,032
1,204
0
0
7,837
2,612
912
646
6,991
0
20,505
W
1,929
464
0
5,911
9,535
3,116
1,888
358
9,177
0
33,223
L
Thor
3,807
952
0
1,787
9,275
2,919
0
2,333
6,892
0
34,638
W
3,154
142
1,676
1,381
4,625
2,123
993
426
4,199
18,848
0
W
9,788
4,085
0
1,362
4,708
1,736
1,862
587
4,121
0
43,558
L
Chernobog
pdrsj1234
Chernobog
5,106
2,808
0
2,342
10,893
3,410
1,096
1,699
9,044
0
33,688
W
3,906
214
230
2,657
8,416
2,848
1,527
991
7,425
31,564
0
L
Nemesis
thisbigdyl
Nemesis
3,126
1,370
0
815
8,838
2,720
1,051
1,376
7,462
0
20,777
W
Chaac
zoncape
Chaac
9,737
2,333
0
2,668
8,870
7,013
767
1,309
7,561
0
40,512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,789
Gold Earned
37,385
241
Minions Killed
293
0
Camps Cleared
0
1,203,013
Distance Traveled
1,259,654
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,043
432
30
2
0
241,963
0
L
Medusa
5,929
424
35
3
0
230,089
1
W
Thanatos
6,493
464
64
5
0
252,488
3
L
Thor
6,657
476
74
5
0
264,745
1
W
Hel
6,554
468
28
2
0
238,406
6
W
Medusa
8,653
618
69
5
0
249,195
2
L
Chernobog
6,834
488
65
5
0
199,234
0
W
Hades
7,398
528
61
4
0
219,401
0
L
Nemesis
6,326
452
37
3
0
266,982
1
W
Chaac
8,287
592
71
5
0
300,164
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role