Player Matchup

Medusa
Medusa
BiGBoYTiM
Medusa
Level 27
God Stats
11W - 14L
1,606 SR
Queue Stats
49W - 69L
1,450 Elo+
Party 1
Eset
Eset
SeraphimSolstice
Eset
Level 47
God Stats
10W - 5L
1,545 SR
Queue Stats
68W - 70L
1,443 Elo+
Party 1
Kumbhakarna
Kumbhakarna
inevitablebear
Kumbhakarna
Level 34
God Stats
3W - 2L
1,483 SR
Queue Stats
97W - 112L
1,462 Elo+
Party 1
Team Averages
Level 36
1,544 SR
1,452 Elo+

VS

Team Averages
Level 5
1,388 SR
1,500 Elo+
Neith
Neith
RexDuoDecium
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
YummyLeaf
Kukulkan
Level 3
God Stats
1W - 5L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 2
Ymir
Ymir
codgamer5913
Ymir
Level 4
God Stats
0W - 1L
1,165 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BiGBoYTiM
Medusa
12
5 / 3 / 13
8,870
806
8,404
10,273
3,891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
11 / 1 / 9
9,891
899
13,746
6,927
2,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kumbhakarna
inevitablebear
Kumbhakarna
12
5 / 2 / 14
9,353
850
3,784
9,827
6,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 4 / 3
6,859
624
3,238
5,746
1,759
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kukulkan
YummyLeaf
Kukulkan
10
1 / 7 / 3
7,324
666
4,982
9,752
4,296
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
3 / 10 / 2
7,833
712
1,942
15,585
7,292
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
13
21
Kills
5
6
Deaths
21
36
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Medusa
BiGBoYTiM
Medusa
5
3
13
3.83
L
1
4
3
0.63
W
11
1
9
15.5
L
Kukulkan
YummyLeaf
Kukulkan
1
7
3
0.36
L
3
10
2
0.4
W
Kumbhakarna
inevitablebear
Kumbhakarna
5
2
14
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,934
Damage
10,162
27,027
Taken
31,083
12,718
Mitigated
13,347
8,882
Healing
2,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
BiGBoYTiM
Medusa
8,404
2,373
489
2,784
10,273
3,891
1,326
1,871
8,402
0
37,510
L
3,238
515
0
502
5,746
1,759
123
3,499
2,247
0
9,383
W
13,746
406
2,010
1,893
6,927
2,439
568
2,213
4,714
47,570
0
L
Kukulkan
YummyLeaf
Kukulkan
4,982
559
540
812
9,752
4,296
237
6,528
3,224
15,101
0
L
1,942
408
246
568
15,585
7,292
350
7,535
8,050
8,145
0
W
Kumbhakarna
inevitablebear
Kumbhakarna
3,784
320
0
1,706
9,827
6,388
63
2,860
6,967
13,673
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,114
Gold Earned
22,016
140
Minions Killed
40
0
Camps Cleared
0
598,005
Distance Traveled
445,621
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,870
806
58
5
0
201,546
1
L
Neith
6,859
624
7
1
0
127,154
1
W
Eset
9,891
899
59
5
0
202,953
2
L
Kukulkan
7,324
666
19
2
0
169,025
0
L
Ymir
7,833
712
14
1
0
149,442
4
W
Kumbhakarna
9,353
850
23
2
0
193,506
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role