Player Matchup

Sobek
Sobek
CANNEDPEEN
Sobek
Level 69
God Stats
36W - 41L
1,310 SR
Queue Stats
174W - 186L
1,508 Elo+
Party 1
Apollo
Apollo
Effinguseless
Apollo
Level 115
God Stats
27W - 27L
1,517 SR
Queue Stats
392W - 375L
1,553 Elo+
Party 1
Nemesis
Nemesis
Killertail
Nemesis
Level 104
God Stats
60W - 46L
1,665 SR
Queue Stats
331W - 355L
1,548 Elo+
Party 1
Discordia
Discordia
PeenAbdulJabbar
Discordia
Level 107
God Stats
6W - 2L
1,559 SR
Queue Stats
474W - 474L
1,572 Elo+
Party 1
Baron Samedi
Baron Samedi
x4TTIL4x
Baron Samedi
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 100
1,510 SR
1,536 Elo+

VS

Team Averages
Level 63
1,455 SR
1,416 Elo+
Apollo
Apollo
Buttwhole88
Apollo
Level 84
God Stats
104W - 123L
1,466 SR
Queue Stats
546W - 650L
1,422 Elo+
Solo
Merlin
Merlin
GuPpyFTW
Merlin
Level 38
God Stats
3W - 6L
1,375 SR
Queue Stats
22W - 24L
1,344 Elo+
Party 2
Osiris
Osiris
LilBurti
Osiris
Level 71
God Stats
1W - 1L
1,685 SR
Queue Stats
163W - 178L
1,468 Elo+
Solo
Thor
Thor
SirJohnJames
Thor
Level 73
God Stats
9W - 8L
1,486 SR
Queue Stats
138W - 122L
1,553 Elo+
Solo
Ymir
Ymir
dambalasik357
Ymir
Level 47
God Stats
1W - 2L
1,261 SR
Queue Stats
18W - 20L
1,292 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
8
1 / 1 / 4
4,850
539
1,142
5,794
2,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

9
2 / 0 / 5
5,206
578
4,683
1,617
424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nemesis
Killertail
Nemesis
9
5 / 0 / 1
5,423
603
4,577
4,019
1,194
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Discordia
PeenAbdulJabbar
Discordia
11
4 / 0 / 1
6,322
702
3,281
2,877
733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Baron Samedi
x4TTIL4x
Baron Samedi
9
2 / 0 / 1
5,087
565
2,933
3,398
1,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
6
0 / 3 / 1
4,028
448
2,212
4,648
1,094
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Merlin
GuPpyFTW
Merlin
8
0 / 2 / 0
4,436
493
1,148
2,805
784
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Osiris
LilBurti
Osiris
8
0 / 3 / 0
4,655
517
2,159
6,049
3,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 2 / 0
4,424
492
318
6,738
1,818
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

6
1 / 4 / 0
3,983
443
2,070
4,790
1,429
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
2
14
Kills
1
1
Deaths
14
12
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Apollo
0
3
1
0.17
W
Sobek
1
1
4
3
W
2
0
5
4.5
L
Merlin
GuPpyFTW
Merlin
0
2
0
0
W
Nemesis
Killertail
Nemesis
5
0
1
5.5
L
Osiris
LilBurti
Osiris
0
3
0
0
W
Discordia
PeenAbdulJabbar
Discordia
4
0
1
4.5
L
0
2
0
0
L
1
4
0
0.25
W
Baron Samedi
x4TTIL4x
Baron Samedi
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,616
Damage
7,907
17,705
Taken
25,030
6,543
Mitigated
8,156
7,638
Healing
5,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
2,212
1,552
0
255
4,648
1,094
243
416
4,232
0
15,607
W
Sobek
1,142
62
0
2,863
5,794
2,698
255
1,494
4,300
10,515
0
W
4,683
2,700
0
1,256
1,617
424
703
270
1,347
0
27,054
L
Merlin
GuPpyFTW
Merlin
1,148
0
0
515
2,805
784
0
1,292
1,327
18,483
0
W
Nemesis
Killertail
Nemesis
4,577
2,192
0
1,242
4,019
1,194
0
306
3,713
0
26,113
L
Osiris
LilBurti
Osiris
2,159
588
0
1,956
6,049
3,031
25
2,886
3,163
0
19,149
W
Discordia
PeenAbdulJabbar
Discordia
3,281
408
0
1,024
2,877
733
93
930
1,729
34,816
0
L
318
109
0
2,094
6,738
1,818
0
1,630
5,014
0
17,802
L
2,070
666
345
518
4,790
1,429
0
852
3,938
9,410
0
W
Baron Samedi
x4TTIL4x
Baron Samedi
2,933
265
0
1,253
3,398
1,494
600
0
3,398
18,003
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,888
Gold Earned
21,526
231
Minions Killed
175
0
Camps Cleared
0
881,453
Distance Traveled
863,019
20
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
4,028
448
33
4
0
144,424
0
W
Sobek
4,850
539
12
1
0
185,929
8
W
Apollo
5,206
578
61
7
0
165,345
1
L
Merlin
4,436
493
42
5
0
186,289
3
W
Nemesis
5,423
603
54
6
0
191,916
4
L
Osiris
4,655
517
35
4
0
182,111
2
W
Discordia
6,322
702
79
9
0
169,270
5
L
Thor
4,424
492
49
5
0
193,678
3
L
Ymir
3,983
443
16
2
0
156,517
0
W
Baron Samedi
5,087
565
25
3
0
168,993
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role