Player Matchup

Jing Wei
Jing Wei
Baljeet666
Jing Wei
Level 26
God Stats
2W - 3L
1,500 SR
Queue Stats
262W - 240L
1,498 Elo+
Party 3
Ra
Ra
SapoMendezGt
Ra
Level 17
God Stats
1W - 3L
1,465 SR
Queue Stats
13W - 14L
1,498 Elo+
Solo
Sylvanus
Sylvanus
bobjones666
Sylvanus
Level 26
God Stats
3W - 5L
1,500 SR
Queue Stats
189W - 144L
1,507 Elo+
Party 3
Hades
Hades
literaltraaash
Hades
Level 33
God Stats
46W - 33L
1,657 SR
Queue Stats
503W - 507L
1,494 Elo+
Party 1
Susano
Susano
theblack234
Susano
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 25
1,524 SR
1,500 Elo+

VS

Team Averages
Level 19
1,550 SR
1,574 Elo+
Cthulhu
Cthulhu
BIGBUKKILLA
Cthulhu
Level 22
God Stats
9W - 3L
1,642 SR
Queue Stats
9W - 4L
1,612 Elo+
Party 2
Danzaburou
Danzaburou
Badagada123
Danzaburou
Level 14
God Stats
19W - 18L
1,643 SR
Queue Stats
166W - 155L
1,509 Elo+
Solo
Mercury
Mercury
Defdajonivuh
Mercury
Level 29
God Stats
3W - 2L
1,515 SR
Queue Stats
12W - 8L
1,524 Elo+
Party 2
Tyr
Tyr
Staabzzz
Tyr
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,640 Elo+
Solo
Ra
Ra
widdly2diddly
Ra
Level 27
God Stats
5W - 2L
1,449 SR
Queue Stats
116W - 99L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Baljeet666
Jing Wei
15
3 / 2 / 1
8,931
525
7,310
8,348
2,488
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 8 / 0
8,230
484
1,954
9,627
4,142
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sylvanus
bobjones666
Sylvanus
12
1 / 2 / 2
7,619
448
4,317
10,558
7,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
6 / 2 / 4
9,780
575
9,612
11,624
7,296
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Susano
13
2 / 4 / 7
8,528
502
8,925
14,189
6,834
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BIGBUKKILLA
Cthulhu
13
3 / 1 / 2
8,055
474
7,231
8,679
5,764
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
Badagada123
Danzaburou
14
2 / 1 / 3
8,785
517
5,179
9,643
3,651
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
Defdajonivuh
Mercury
17
4 / 4 / 6
9,776
575
11,007
13,613
5,117
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
0 / 6 / 2
7,812
460
3,645
13,768
9,060
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
9 / 1 / 3
10,841
638
12,931
10,199
4,211
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
34
13
Kills
18
18
Deaths
13
14
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BIGBUKKILLA
Cthulhu
3
1
2
4
W
Danzaburou
Badagada123
Danzaburou
2
1
3
3.5
L
Jing Wei
Baljeet666
Jing Wei
3
2
1
1.75
W
Mercury
Defdajonivuh
Mercury
4
4
6
1.75
L
1
8
0
0.13
W
0
6
2
0.17
L
Sylvanus
bobjones666
Sylvanus
1
2
2
1
L
6
2
4
4
L
Susano
2
4
7
1.38
W
9
1
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,118
Damage
39,993
54,346
Taken
55,902
28,293
Mitigated
27,803
18,488
Healing
14,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BIGBUKKILLA
Cthulhu
7,231
592
949
3,425
8,679
5,764
135
2,239
6,432
36,281
0
W
Danzaburou
Badagada123
Danzaburou
5,179
2,116
0
3,528
9,643
3,651
215
2,260
7,367
0
57,545
L
Jing Wei
Baljeet666
Jing Wei
7,310
5,226
0
3,933
8,348
2,488
0
2,580
5,553
0
60,267
W
Mercury
Defdajonivuh
Mercury
11,007
6,407
0
220
13,613
5,117
0
3,559
10,040
0
79,879
L
1,954
175
252
1,232
9,627
4,142
322
5,040
4,306
39,045
0
W
3,645
477
0
1,967
13,768
9,060
138
3,649
10,119
0
44,153
L
Sylvanus
bobjones666
Sylvanus
4,317
1,611
296
2,917
10,558
7,533
39
4,712
5,581
22,158
0
L
9,612
2,155
341
6,543
11,624
7,296
732
2,737
8,614
53,265
0
L
Susano
8,925
2,628
0
2,974
14,189
6,834
0
4,033
9,888
0
40,826
W
12,931
1,043
409
4,448
10,199
4,211
2,543
4,054
6,061
72,393
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,088
Gold Earned
45,269
430
Minions Killed
510
0
Camps Cleared
0
1,551,984
Distance Traveled
1,782,167
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,055
474
71
4
0
387,727
1
W
Danzaburou
8,785
517
91
5
0
273,423
3
L
Jing Wei
8,931
525
117
7
0
289,347
0
W
Mercury
9,776
575
132
8
0
413,426
2
L
Ra
8,230
484
83
5
0
268,376
0
W
Tyr
7,812
460
76
4
0
325,724
0
L
Sylvanus
7,619
448
35
2
0
312,613
6
L
Hades
9,780
575
115
7
0
310,612
2
L
Susano
8,528
502
80
5
0
371,036
1
W
Ra
10,841
638
140
8
0
381,867
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role