Player Matchup

Bacchus
Bacchus
ABORAWATOBONAST
Bacchus
Level 22
God Stats
6W - 12L
1,481 SR
Queue Stats
71W - 71L
1,254 Elo+
Party 1
Hades
Hades
AlBopGaming101
Hades
Level 6
God Stats
1W - 0L
1,415 SR
Queue Stats
10W - 12L
1,500 Elo+
Party 1
Neith
Neith
AssMcClappy
Neith
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 8L
1,232 Elo+
Solo
Kali
Kali
Win_123p
Kali
Level 28
God Stats
8W - 4L
1,698 SR
Queue Stats
174W - 194L
1,407 Elo+
Party 3
King Arthur
King Arthur
animogok2
King Arthur
Level 29
God Stats
4W - 3L
1,458 SR
Queue Stats
204W - 230L
1,372 Elo+
Party 3
Team Averages
Level 22
1,510 SR
1,353 Elo+

VS

Team Averages
Level 21
1,487 SR
1,282 Elo+
Sol
Sol
Dabi 7
Sol
Level 19
God Stats
24W - 28L
1,821 SR
Queue Stats
234W - 345L
1,416 Elo+
Party 2
Ne Zha
Ne Zha
Double0Slump
Ne Zha
Level 17
God Stats
15W - 15L
1,676 SR
Queue Stats
320W - 423L
1,430 Elo+
Party 2
Ymir
Ymir
Juicepouwch
Ymir
Level 6
God Stats
15W - 23L
1,004 SR
Queue Stats
152W - 205L
967 Elo+
Party 4
Danzaburou
Danzaburou
MTNdew ghost
Danzaburou
Level 58
God Stats
8W - 3L
1,804 SR
Queue Stats
369W - 482L
1,430 Elo+
Party 2
Kukulkan
Kukulkan
Mrmutantpotato12
Kukulkan
Level 5
God Stats
0W - 6L
1,130 SR
Queue Stats
13W - 20L
1,169 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 1 / 18
12,404
517
16,009
21,243
28,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
7 / 3 / 12
11,101
463
11,214
13,836
10,570
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

17
5 / 7 / 7
12,407
517
10,944
14,859
6,314
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Kali
19
23 / 2 / 11
14,507
604
24,297
18,080
12,388
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
animogok2
King Arthur
17
8 / 3 / 8
12,232
510
10,969
19,832
20,654
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Dabi 7
Sol
15
3 / 8 / 4
10,505
438
11,960
19,521
6,433
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ne Zha
15
5 / 9 / 3
10,784
449
12,851
21,129
8,340
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
0 / 14 / 2
7,491
312
6,004
22,117
17,617
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
MTNdew ghost
Danzaburou
16
6 / 10 / 3
11,038
460
20,699
25,017
9,918
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
1 / 12 / 2
8,128
339
1,745
14,556
11,374
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
29
50
Kills
15
16
Deaths
53
56
Assists
14
Player
Kills
Deaths
Assists
KDA
W
7
1
18
16
W
7
3
12
4.33
W
5
7
7
1.21
L
Sol
Dabi 7
Sol
3
8
4
0.63
L
Ne Zha
5
9
3
0.72
L
0
14
2
0.07
L
Danzaburou
MTNdew ghost
Danzaburou
6
10
3
0.75
L
1
12
2
0.17
W
Kali
23
2
11
14.25
W
King Arthur
animogok2
King Arthur
8
3
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,433
Damage
53,259
87,850
Taken
102,340
78,621
Mitigated
53,682
24,774
Healing
20,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,009
1,237
608
6,885
21,243
28,695
457
6,226
15,017
37,240
0
W
11,214
1,381
308
3,395
13,836
10,570
1,656
3,332
10,504
33,953
0
W
10,944
6,268
0
3,235
14,859
6,314
7,290
2,403
12,456
0
85,937
L
Sol
Dabi 7
Sol
11,960
4,270
0
7,387
19,521
6,433
739
7,338
12,183
55,306
0
L
Ne Zha
12,851
5,345
633
3,837
21,129
8,340
0
4,873
16,256
0
54,299
L
6,004
1,936
0
24
22,117
17,617
127
4,096
17,811
19,543
0
L
Danzaburou
MTNdew ghost
Danzaburou
20,699
14,000
0
7,273
25,017
9,918
461
10,768
14,249
0
63,665
L
1,745
1,055
0
1,279
14,556
11,374
179
148
14,408
19,557
0
W
Kali
24,297
15,326
606
9,145
18,080
12,388
260
4,237
13,843
0
93,969
W
King Arthur
animogok2
King Arthur
10,969
1,291
0
592
19,832
20,654
98
3,511
16,321
0
69,814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,651
Gold Earned
47,946
437
Minions Killed
278
0
Camps Cleared
0
2,186,422
Distance Traveled
1,737,641
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
12,404
517
31
1
0
478,396
0
W
Hades
11,101
463
52
2
0
406,372
3
W
Neith
12,407
517
132
6
0
349,551
0
L
Sol
10,505
438
92
4
0
403,419
0
L
Ne Zha
10,784
449
74
3
0
374,776
0
L
Ymir
7,491
312
19
1
0
352,179
0
L
Danzaburou
11,038
460
74
3
0
365,329
2
L
Kukulkan
8,128
339
19
1
0
241,938
0
W
Kali
14,507
604
111
5
0
487,278
0
W
King Arthur
12,232
510
111
5
0
464,825
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role