Player Matchup

Horus
Horus
DannyTBE
Horus
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 20L
1,354 Elo+
Party 1
Thanatos
Thanatos
DeltaRailgun
Thanatos
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
FabledMCXVIII
Neith
Level 3
God Stats
1W - 3L
1,293 SR
Queue Stats
2W - 3L
1,354 Elo+
Party 1
Tiamat
Tiamat
GlyphMCXVIII
Tiamat
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 21L
1,354 Elo+
Party 1
Danzaburou
Danzaburou
iGrayV
Danzaburou
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 18L
1,354 Elo+
Party 1
Team Averages
Level 50
1,459 SR
1,383 Elo+

VS

Team Averages
Level 47
1,544 SR
1,504 Elo+
Arachne
Arachne
Asianness888
Arachne
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
Beepo420
Guan Yu
Level 18
God Stats
2W - 1L
1,702 SR
Queue Stats
68W - 67L
1,520 Elo+
Party 2
Chernobog
Chernobog
Typhlosion90
Chernobog
Level 37
God Stats
1W - 2L
1,211 SR
Queue Stats
31W - 32L
1,513 Elo+
Solo
Yemoja
Yemoja
YourDud3n3ss
Yemoja
Level 34
God Stats
15W - 15L
1,739 SR
Queue Stats
292W - 304L
1,517 Elo+
Solo
Merlin
Merlin
knightxofxone
Merlin
Level 66
God Stats
25W - 24L
1,569 SR
Queue Stats
363W - 323L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
DannyTBE
Horus
11
3 / 1 / 3
7,184
378
6,447
10,943
6,741
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Thanatos
DeltaRailgun
Thanatos
13
3 / 6 / 2
8,379
441
5,087
16,343
6,347
Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

12
0 / 5 / 2
7,425
391
6,097
9,881
2,795
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Tiamat
12
1 / 6 / 2
7,685
404
7,538
11,563
5,768
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
iGrayV
Danzaburou
12
0 / 8 / 5
7,536
397
5,065
13,395
4,621
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Asianness888
Arachne
18
11 / 0 / 5
11,683
615
9,314
14,883
6,258
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Guan Yu
Beepo420
Guan Yu
15
3 / 1 / 9
9,890
521
8,588
11,400
11,055
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chernobog
Typhlosion90
Chernobog
16
1 / 2 / 4
9,568
504
2,743
10,966
4,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Yemoja
13
1 / 4 / 9
9,155
482
6,143
12,684
10,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

17
9 / 0 / 11
10,941
576
15,602
6,995
2,578
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
63
7
Kills
25
26
Deaths
7
14
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Arachne
Asianness888
Arachne
11
0
5
13.5
W
Guan Yu
Beepo420
Guan Yu
3
1
9
7.5
L
Horus
DannyTBE
Horus
3
1
3
4.5
L
Thanatos
DeltaRailgun
Thanatos
3
6
2
0.67
L
0
5
2
0.2
L
Tiamat
1
6
2
0.33
W
Chernobog
Typhlosion90
Chernobog
1
2
4
1.5
W
Yemoja
1
4
9
1.38
L
Danzaburou
iGrayV
Danzaburou
0
8
5
0.31
W
9
0
11
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,234
Damage
42,390
62,125
Taken
56,928
26,272
Mitigated
34,991
19,180
Healing
22,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Asianness888
Arachne
9,314
5,623
0
8,628
14,883
6,258
605
1,095
13,720
0
74,345
W
Guan Yu
Beepo420
Guan Yu
8,588
1,298
1,177
4,605
11,400
11,055
1,002
3,460
7,556
0
46,833
L
Horus
DannyTBE
Horus
6,447
3,024
756
1,991
10,943
6,741
320
3,784
6,875
0
22,925
L
Thanatos
DeltaRailgun
Thanatos
5,087
1,596
0
11,319
16,343
6,347
159
3,422
12,783
0
52,794
L
6,097
1,854
1,030
1,618
9,881
2,795
114
3,641
6,100
0
36,588
L
Tiamat
7,538
755
0
1,496
11,563
5,768
0
3,597
7,557
30,681
0
W
Chernobog
Typhlosion90
Chernobog
2,743
1,639
0
3,273
10,966
4,134
1,392
163
10,763
0
71,416
W
Yemoja
6,143
316
1,371
1,263
12,684
10,966
928
1,366
11,130
21,609
0
L
Danzaburou
iGrayV
Danzaburou
5,065
1,593
0
970
13,395
4,621
52
6,296
6,755
0
43,548
W
15,602
741
0
1,832
6,995
2,578
1,531
730
6,221
61,666
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,209
Gold Earned
51,237
335
Minions Killed
507
0
Camps Cleared
0
1,788,043
Distance Traveled
1,844,292
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,683
615
137
7
0
405,871
1
W
Guan Yu
9,890
521
103
5
0
376,221
4
L
Horus
7,184
378
29
2
0
434,086
4
L
Thanatos
8,379
441
98
5
0
325,867
0
L
Neith
7,425
391
74
4
0
355,229
0
L
Tiamat
7,685
404
55
3
0
322,572
2
W
Chernobog
9,568
504
119
6
0
335,851
2
W
Yemoja
9,155
482
23
1
0
345,315
4
L
Danzaburou
7,536
397
79
4
0
350,289
1
W
Merlin
10,941
576
125
7
0
381,034
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role