Player Matchup

Yemoja
Yemoja
AnxSaeri
Yemoja
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 15L
1,636 Elo+
Party 1
Amaterasu
Amaterasu
Atraks-I
Amaterasu
Level 129
God Stats
2W - 2L
1,825 SR
Queue Stats
46W - 41L
1,580 Elo+
Party 1
Eset
Eset
Christophergod
Eset
Level 104
God Stats
5W - 4L
1,323 SR
Queue Stats
183W - 193L
1,506 Elo+
Party 1
Ganesha
Ganesha
DannyChan1
Ganesha
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
JahzzIndo
Cerberus
Level 156
God Stats
1W - 2L
1,500 SR
Queue Stats
1,053W - 1,051L
1,401 Elo+
Solo
Team Averages
Level 135
1,530 SR
1,525 Elo+

VS

Team Averages
Level 101
1,535 SR
1,509 Elo+
Neith
Neith
GrehBoga
Neith
Level 61
God Stats
1W - 0L
1,289 SR
Queue Stats
8W - 8L
1,551 Elo+
Solo
Thoth
Thoth
JPK12
Thoth
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
dope219
Ra
Level 141
God Stats
3W - 3L
1,661 SR
Queue Stats
300W - 332L
1,539 Elo+
Solo
Ganesha
Ganesha
jefe_rojo2
Ganesha
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 25L
1,438 Elo+
Solo
Odin
Odin
ob188
Odin
Level 129
God Stats
5W - 1L
1,725 SR
Queue Stats
105W - 107L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
AnxSaeri
Yemoja
17
4 / 4 / 13
10,408
743
12,371
19,925
17,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

Amaterasu
Atraks-I
Amaterasu
16
6 / 6 / 8
9,314
665
11,582
22,331
20,507
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
9 / 4 / 10
10,839
774
17,256
13,215
5,879
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ganesha
DannyChan1
Ganesha
17
0 / 5 / 17
10,054
718
14,430
19,032
16,771
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
JahzzIndo
Cerberus
16
1 / 5 / 13
8,690
621
9,057
21,746
23,215
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
GrehBoga
Neith
17
3 / 5 / 16
10,599
757
21,506
17,352
7,542
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thoth
JPK12
Thoth
20
8 / 4 / 12
11,541
824
15,600
12,123
4,747
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
9 / 2 / 12
11,981
856
12,081
12,747
8,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
jefe_rojo2
Ganesha
16
0 / 5 / 16
9,420
673
10,142
17,437
20,066
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Odin
ob188
Odin
18
4 / 4 / 18
10,686
763
13,206
19,893
22,707
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
98
20
Kills
24
24
Deaths
20
61
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Yemoja
AnxSaeri
Yemoja
4
4
13
2.63
L
Amaterasu
Atraks-I
Amaterasu
6
6
8
1.67
L
9
4
10
3.5
L
Ganesha
DannyChan1
Ganesha
0
5
17
1.7
W
Neith
GrehBoga
Neith
3
5
16
2.2
W
Thoth
JPK12
Thoth
8
4
12
3.5
L
Cerberus
JahzzIndo
Cerberus
1
5
13
1.5
W
9
2
12
7.5
W
Ganesha
jefe_rojo2
Ganesha
0
5
16
1.6
W
Odin
ob188
Odin
4
4
18
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,696
Damage
72,535
96,249
Taken
79,552
83,481
Mitigated
63,707
33,169
Healing
39,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
AnxSaeri
Yemoja
12,371
1,965
5,714
4,998
19,925
17,109
581
7,256
12,669
26,363
0
L
Amaterasu
Atraks-I
Amaterasu
11,582
5,206
2,916
5,060
22,331
20,507
277
9,380
12,951
0
14,939
L
17,256
751
3,149
2,186
13,215
5,879
114
5,910
7,305
32,431
0
L
Ganesha
DannyChan1
Ganesha
14,430
236
615
2,535
19,032
16,771
144
7,549
11,483
21,317
0
W
Neith
GrehBoga
Neith
21,506
9,915
1,944
6,331
17,352
7,542
1,680
13,191
4,061
0
32,340
W
Thoth
JPK12
Thoth
15,600
512
0
1,110
12,123
4,747
1,238
9,031
2,992
41,947
0
L
Cerberus
JahzzIndo
Cerberus
9,057
289
1,398
4,598
21,746
23,215
88
7,728
14,018
27,758
0
W
12,081
924
13,013
6,811
12,747
8,645
1,212
9,476
3,146
30,497
0
W
Ganesha
jefe_rojo2
Ganesha
10,142
906
1,702
1,318
17,437
20,066
186
10,977
6,309
17,377
0
W
Odin
ob188
Odin
13,206
2,545
3,071
4,014
19,893
22,707
48
9,704
9,930
0
17,941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,305
Gold Earned
54,227
132
Minions Killed
136
0
Camps Cleared
0
1,211,558
Distance Traveled
1,163,930
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
10,408
743
26
2
0
227,501
0
L
Amaterasu
9,314
665
6
0
0
249,369
0
L
Eset
10,839
774
41
3
0
253,132
0
L
Ganesha
10,054
718
5
0
0
231,818
0
W
Neith
10,599
757
27
2
0
196,088
0
W
Thoth
11,541
824
51
4
0
222,966
0
L
Cerberus
8,690
621
54
4
0
249,738
0
W
Ra
11,981
856
50
4
0
267,307
0
W
Ganesha
9,420
673
0
0
0
231,505
0
W
Odin
10,686
763
8
1
0
246,064
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role