Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Kaisonne
Mercury
Level 157
God Stats
39W - 28L
1,121 SR
Queue Stats
465W - 411L
1,595 Elo+
Party 2
Skadi
Skadi
Uncommonalloy31
Skadi
Level 103
God Stats
26W - 16L
1,716 SR
Queue Stats
654W - 598L
1,624 Elo+
Party 1
Merlin
Merlin
YungArnie69
Merlin
Level 127
God Stats
23W - 25L
1,562 SR
Queue Stats
900W - 850L
1,615 Elo+
Party 1
Chaac
Chaac
iDeadShots
Chaac
Level 134
God Stats
2W - 5L
1,281 SR
Queue Stats
342W - 294L
1,595 Elo+
Party 2
Team Averages
Level 136
1,436 SR
1,586 Elo+

VS

Team Averages
Level 121
1,743 SR
1,593 Elo+
Khepri
Khepri
Alright So
Khepri
Level 155
God Stats
3W - 1L
2,011 SR
Queue Stats
22W - 20L
1,634 Elo+
Party 3
Discordia
Discordia
HavelPP
Discordia
Level 115
God Stats
11W - 6L
1,804 SR
Queue Stats
133W - 111L
1,611 Elo+
Solo
Tsukuyomi
Tsukuyomi
Taco N Syrup
Tsukuyomi
Level 116
God Stats
1W - 4L
1,863 SR
Queue Stats
42W - 45L
1,573 Elo+
Party 3
Anhur
Anhur
kidninja26
Anhur
Level 108
God Stats
12W - 15L
1,365 SR
Queue Stats
226W - 203L
1,547 Elo+
Solo
Camazotz
Camazotz
xHourGlass
Camazotz
Level 113
God Stats
4W - 4L
1,672 SR
Queue Stats
297W - 274L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
11
0 / 3 / 6
6,679
514
3,948
10,401
5,784
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mercury
Kaisonne
Mercury
13
5 / 5 / 2
7,430
572
6,049
11,449
4,048
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
8 / 1 / 1
8,264
636
11,420
9,710
3,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Merlin
12
0 / 1 / 4
6,675
513
3,859
5,785
1,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chaac
12
1 / 0 / 1
6,904
531
2,304
6,238
3,882
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Alright So
Khepri
10
1 / 1 / 4
6,450
496
3,730
7,043
4,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Discordia
HavelPP
Discordia
12
4 / 3 / 2
7,382
568
9,067
4,873
1,617
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
Taco N Syrup
Tsukuyomi
14
2 / 2 / 2
8,336
641
5,798
7,135
3,006
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Anhur
11
0 / 5 / 0
5,948
458
3,660
9,263
2,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Camazotz
xHourGlass
Camazotz
12
3 / 3 / 3
7,104
546
5,492
10,121
3,855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
21
14
Kills
10
10
Deaths
14
14
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
0
3
6
1
L
Khepri
Alright So
Khepri
1
1
4
3
L
Discordia
HavelPP
Discordia
4
3
2
1.67
W
Mercury
Kaisonne
Mercury
5
5
2
1.2
L
Tsukuyomi
Taco N Syrup
Tsukuyomi
2
2
2
1.5
W
8
1
1
8.5
W
Merlin
0
1
4
2
W
Chaac
1
0
1
1.5
L
Anhur
0
5
0
0
L
Camazotz
xHourGlass
Camazotz
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,580
Damage
27,747
43,583
Taken
38,435
18,818
Mitigated
15,018
18,716
Healing
11,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
3,948
1,199
3,426
5,010
10,401
5,784
0
3,810
6,391
19,974
0
L
Khepri
Alright So
Khepri
3,730
249
0
1,946
7,043
4,057
0
2,531
4,512
18,767
0
L
Discordia
HavelPP
Discordia
9,067
428
0
784
4,873
1,617
0
1,449
3,424
44,526
0
W
Mercury
Kaisonne
Mercury
6,049
3,112
0
1,139
11,449
4,048
0
3,970
7,203
0
46,713
L
Tsukuyomi
Taco N Syrup
Tsukuyomi
5,798
1,796
0
1,827
7,135
3,006
0
677
6,265
0
54,936
W
11,420
7,209
0
5,024
9,710
3,180
35
2,576
7,124
0
50,299
W
Merlin
3,859
142
0
744
5,785
1,924
0
1,683
3,830
42,976
0
W
Chaac
2,304
221
0
3,373
6,238
3,882
738
0
6,238
1,082
36,857
L
Anhur
3,660
1,711
0
1,332
9,263
2,483
0
1,049
8,214
0
38,198
L
Camazotz
xHourGlass
Camazotz
5,492
1,195
0
5,219
10,121
3,855
0
2,101
7,995
0
37,121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,952
Gold Earned
35,220
366
Minions Killed
387
0
Camps Cleared
0
1,185,623
Distance Traveled
1,267,291
22
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
6,679
514
21
2
0
224,940
5
L
Khepri
6,450
496
30
2
0
246,825
4
L
Discordia
7,382
568
91
7
0
232,611
4
W
Mercury
7,430
572
84
6
0
255,706
6
L
Tsukuyomi
8,336
641
121
9
0
268,169
2
W
Skadi
8,264
636
87
7
0
204,895
3
W
Merlin
6,675
513
90
7
0
244,062
3
W
Chaac
6,904
531
84
6
0
256,020
5
L
Anhur
5,948
458
71
5
0
232,116
4
L
Camazotz
7,104
546
74
6
0
287,570
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role