Player Matchup

Odin
Odin
Brian_Peach
Odin
Level 26
God Stats
194W - 128L
1,647 SR
Queue Stats
263W - 178L
1,683 Elo+
Party 1
Kukulkan
Kukulkan
JeffPeach
Kukulkan
Level 23
God Stats
209W - 118L
1,758 SR
Queue Stats
224W - 143L
1,702 Elo+
Party 1
Neith
Neith
JorgEngel
Neith
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,394 Elo+
Solo
Sol
Sol
Sk8rGirlAlex_
Sol
Level 27
God Stats
10W - 15L
1,290 SR
Queue Stats
140W - 172L
1,459 Elo+
Solo
Scylla
Scylla
mofoz2
Scylla
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,599 Elo+
Solo
Team Averages
Level 19
1,539 SR
1,567 Elo+

VS

Team Averages
Level 15
1,552 SR
1,558 Elo+
Sol
Sol
Bastionsucks666
Sol
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Joetuun
Heimdallr
Level 17
God Stats
3W - 0L
1,418 SR
Queue Stats
7W - 4L
1,504 Elo+
Solo
Izanami
Izanami
biometeen
Izanami
Level 26
God Stats
31W - 39L
1,639 SR
Queue Stats
134W - 184L
1,484 Elo+
Solo
Pele
Pele
iRealZ3R0
Pele
Level 17
God Stats
79W - 43L
1,703 SR
Queue Stats
158W - 120L
1,655 Elo+
Solo
Sobek
Sobek
xlcrazybeefxl
Sobek
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,647 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 3 / 4
11,328
1,030
13,073
21,987
24,882
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
JeffPeach
Kukulkan
17
3 / 7 / 7
11,171
1,016
18,388
16,459
6,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
JorgEngel
Neith
16
1 / 5 / 6
10,104
919
7,430
11,241
4,351
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
1 / 10 / 6
9,987
908
12,680
19,496
6,830
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Scylla
mofoz2
Scylla
16
0 / 9 / 5
10,153
923
221
11,188
3,981
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Team 1 Tickets

100

VS

Team 2 Tickets

243

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 2 / 19
12,089
1,099
20,174
12,773
4,720
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
Joetuun
Heimdallr
18
9 / 0 / 16
12,034
1,094
15,639
8,811
4,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
biometeen
Izanami
18
7 / 2 / 13
11,478
1,043
15,471
9,492
3,823
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Pele
17
10 / 5 / 12
11,822
1,075
13,960
14,208
5,734
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
4 / 2 / 19
10,902
991
8,168
13,867
16,991
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
113
11
Kills
34
34
Deaths
11
28
Assists
79
Player
Kills
Deaths
Assists
KDA
W
4
2
19
6.75
L
6
3
4
2.67
L
Kukulkan
JeffPeach
Kukulkan
3
7
7
0.93
W
Heimdallr
Joetuun
Heimdallr
9
0
16
17
L
Neith
JorgEngel
Neith
1
5
6
0.8
L
1
10
6
0.4
W
Izanami
biometeen
Izanami
7
2
13
6.75
W
Pele
10
5
12
3.2
L
Scylla
mofoz2
Scylla
0
9
5
0.28
W
4
2
19
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,792
Damage
73,412
80,371
Taken
59,151
46,792
Mitigated
35,372
4,215
Healing
14,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,174
5,630
255
6,480
12,773
4,720
0
6,808
5,790
47,544
0
L
13,073
2,536
0
350
21,987
24,882
0
7,304
14,683
729
19,678
L
Kukulkan
JeffPeach
Kukulkan
18,388
2,759
219
1,422
16,459
6,748
0
5,347
11,112
50,251
0
W
Heimdallr
Joetuun
Heimdallr
15,639
7,354
0
3,680
8,811
4,104
0
4,550
4,186
0
32,964
L
Neith
JorgEngel
Neith
7,430
3,719
0
334
11,241
4,351
0
4,393
6,848
0
32,756
L
12,680
3,441
0
1,830
19,496
6,830
0
5,366
14,130
33,910
0
W
Izanami
biometeen
Izanami
15,471
11,186
123
291
9,492
3,823
0
5,232
4,185
0
43,879
W
Pele
13,960
5,037
0
1,262
14,208
5,734
0
8,108
5,950
0
22,735
L
Scylla
mofoz2
Scylla
221
67
0
60
11,188
3,981
0
5,932
5,256
2,625
0
W
8,168
953
0
2,353
13,867
16,991
0
7,195
6,572
20,183
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,743
Gold Earned
58,325
181
Minions Killed
196
3
Camps Cleared
15
932,751
Distance Traveled
987,242
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,089
1,099
57
5
10
205,591
1
L
Odin
11,328
1,030
13
1
1
270,647
0
L
Kukulkan
11,171
1,016
60
5
0
211,458
0
W
Heimdallr
12,034
1,094
40
4
1
207,656
1
L
Neith
10,104
919
58
5
2
154,314
0
L
Sol
9,987
908
47
4
0
191,929
0
W
Izanami
11,478
1,043
65
6
0
180,215
0
W
Pele
11,822
1,075
7
1
2
186,551
0
L
Scylla
10,153
923
3
0
0
104,403
1
W
Sobek
10,902
991
27
2
2
207,229
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role