Player Matchup

Sobek
Sobek
ErensHand
Sobek
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
145W - 113L
1,509 Elo+
Party 2
Thor
Thor
HaloG101
Thor
Level 24
God Stats
3W - 2L
1,866 SR
Queue Stats
217W - 178L
1,599 Elo+
Party 2
Osiris
Osiris
Poogway
Osiris
Level 45
God Stats
1W - 4L
1,500 SR
Queue Stats
415W - 373L
1,459 Elo+
Party 3
Rama
Rama
Tennebris
Rama
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Agni
Agni
exxrahh
Agni
Level 122
God Stats
2W - 1L
1,451 SR
Queue Stats
112W - 82L
1,538 Elo+
Party 2
Team Averages
Level 63
1,564 SR
1,521 Elo+

VS

Team Averages
Level 54
1,617 SR
1,569 Elo+
King Arthur
King Arthur
Cubote
King Arthur
Level 11
God Stats
7W - 3L
1,827 SR
Queue Stats
103W - 35L
1,769 Elo+
Party 1
The Morrigan
The Morrigan
IGNEME92
The Morrigan
Level 36
God Stats
2W - 1L
1,792 SR
Queue Stats
32W - 33L
1,624 Elo+
Solo
Agni
Agni
Pashory
Agni
Level 42
God Stats
35W - 44L
1,498 SR
Queue Stats
175W - 171L
1,525 Elo+
Solo
Neith
Neith
Sanch201970
Neith
Level 64
God Stats
4W - 6L
1,466 SR
Queue Stats
445W - 393L
1,426 Elo+
Party 1
Ares
Ares
Slagaderr
Ares
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
ErensHand
Sobek
10
5 / 6 / 3
7,230
452
7,516
15,708
10,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thor
12
3 / 6 / 4
7,670
479
6,352
12,859
4,043
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Osiris
Poogway
Osiris
13
1 / 6 / 1
7,273
455
6,327
14,037
9,670
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Rama
13
3 / 2 / 2
8,088
506
7,275
10,666
4,859
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Agni
exxrahh
Agni
11
3 / 7 / 2
7,556
472
5,220
8,988
2,849
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Cubote
King Arthur
17
9 / 1 / 3
10,474
655
14,451
16,086
13,689
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

The Morrigan
IGNEME92
The Morrigan
13
3 / 4 / 6
8,269
517
3,008
7,297
3,076
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Agni
Pashory
Agni
15
9 / 2 / 5
9,483
593
10,915
8,226
2,803
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 4 / 7
8,816
551
8,668
10,075
3,323
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ares
13
5 / 4 / 8
8,422
526
8,384
12,403
9,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
56
15
Kills
27
27
Deaths
15
12
Assists
29
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Cubote
King Arthur
9
1
3
10.5
L
Sobek
ErensHand
Sobek
5
6
3
1.08
L
Thor
3
6
4
0.83
W
The Morrigan
IGNEME92
The Morrigan
3
4
6
1.5
W
Agni
Pashory
Agni
9
2
5
5.75
L
Osiris
Poogway
Osiris
1
6
1
0.25
W
1
4
7
1.13
W
Ares
5
4
8
2.25
L
Rama
3
2
2
2
L
Agni
exxrahh
Agni
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,690
Damage
45,426
62,258
Taken
54,087
32,230
Mitigated
32,709
12,656
Healing
13,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Cubote
King Arthur
14,451
785
274
3,986
16,086
13,689
220
2,208
13,878
0
72,815
L
Sobek
ErensHand
Sobek
7,516
1,591
0
4,190
15,708
10,809
0
7,117
8,359
19,201
0
L
Thor
6,352
925
0
3,366
12,859
4,043
0
5,345
7,324
0
35,658
W
The Morrigan
IGNEME92
The Morrigan
3,008
515
0
465
7,297
3,076
147
1,520
5,777
36,507
4,903
W
Agni
Pashory
Agni
10,915
707
0
3,651
8,226
2,803
425
1,916
6,310
61,718
0
L
Osiris
Poogway
Osiris
6,327
1,977
0
3,081
14,037
9,670
0
2,451
11,358
0
45,172
W
8,668
4,825
0
2,330
10,075
3,323
2,261
2,543
7,532
0
55,742
W
Ares
8,384
225
0
3,103
12,403
9,818
0
4,549
7,854
18,035
0
L
Rama
7,275
6,436
0
1,448
10,666
4,859
0
1,188
9,470
0
51,098
L
Agni
exxrahh
Agni
5,220
742
0
571
8,988
2,849
0
4,667
4,125
35,816
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,817
Gold Earned
45,464
336
Minions Killed
440
0
Camps Cleared
0
1,380,745
Distance Traveled
1,505,451
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,474
655
143
9
0
343,816
4
L
Sobek
7,230
452
21
1
0
275,313
0
L
Thor
7,670
479
55
3
0
272,989
3
W
The Morrigan
8,269
517
76
5
0
270,199
1
W
Agni
9,483
593
101
6
0
302,251
7
L
Osiris
7,273
455
89
6
0
277,030
3
W
Neith
8,816
551
101
6
0
270,203
3
W
Ares
8,422
526
19
1
0
318,982
2
L
Rama
8,088
506
97
6
0
274,010
1
L
Agni
7,556
472
74
5
0
281,403
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role