Player Matchup

Tiamat
Tiamat
Fray3rs
Tiamat
Level 61
God Stats
19W - 1L
1,983 SR
Queue Stats
151W - 105L
1,784 Elo+
Party 1
Bacchus
Bacchus
I Mikasa x
Bacchus
Level 98
God Stats
2W - 0L
1,542 SR
Queue Stats
143W - 105L
1,632 Elo+
Party 1
Olorun
Olorun
INS Loud
Olorun
Level 21
God Stats
4W - 0L
1,666 SR
Queue Stats
44W - 20L
1,691 Elo+
Party 1
Apollo
Apollo
Jupso XV
Apollo
Level 128
God Stats
27W - 10L
1,708 SR
Queue Stats
79W - 39L
1,687 Elo+
Party 1
Mulan
Mulan
kilimsoldier972
Mulan
Level 108
God Stats
22W - 15L
1,379 SR
Queue Stats
170W - 131L
1,619 Elo+
Party 1
Team Averages
Level 83
1,656 SR
1,683 Elo+

VS

Team Averages
Level 77
1,525 SR
1,492 Elo+
Anubis
Anubis
 
Anubis
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
OG_SteezeKing
Izanami
Level 61
God Stats
9W - 16L
1,461 SR
Queue Stats
45W - 48L
1,408 Elo+
Solo
Nike
Nike
claymore_03
Nike
Level 46
God Stats
108W - 94L
1,521 SR
Queue Stats
486W - 484L
1,492 Elo+
Solo
Sylvanus
Sylvanus
milkyneedle
Sylvanus
Level 66
God Stats
10W - 5L
1,292 SR
Queue Stats
232W - 241L
1,464 Elo+
Solo
Horus
Horus
yaza2003
Horus
Level 126
God Stats
3W - 5L
1,852 SR
Queue Stats
106W - 107L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Fray3rs
Tiamat
20
6 / 3 / 22
13,260
1,020
22,696
9,402
7,453
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
I Mikasa x
Bacchus
19
3 / 1 / 23
13,573
1,044
18,098
14,326
20,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Olorun
INS Loud
Olorun
20
3 / 3 / 25
12,794
984
13,290
13,464
6,223
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
Jupso XV
Apollo
20
16 / 2 / 15
14,838
1,141
39,982
20,498
9,103
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
7 / 5 / 19
13,215
1,017
13,342
16,883
15,312
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Team 1 Tickets

162

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
19
3 / 5 / 10
12,800
985
11,211
18,475
11,008
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
18
3 / 5 / 6
12,116
932
15,419
19,973
9,479
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
4 / 6 / 5
12,342
949
15,028
17,952
8,647
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
milkyneedle
Sylvanus
19
4 / 5 / 8
12,612
970
12,251
26,179
34,021
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Horus
yaza2003
Horus
18
0 / 14 / 12
11,494
884
12,792
29,857
18,771
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
55
35
Kills
14
14
Deaths
35
104
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
3
5
10
1.6
W
Tiamat
Fray3rs
Tiamat
6
3
22
5.67
W
Bacchus
I Mikasa x
Bacchus
3
1
23
14.5
W
Olorun
INS Loud
Olorun
3
3
25
5.17
W
Apollo
Jupso XV
Apollo
16
2
15
11.75
L
Izanami
3
5
6
1.2
L
4
6
5
1.08
W
7
5
19
3.3
L
Sylvanus
milkyneedle
Sylvanus
4
5
8
1.6
L
Horus
yaza2003
Horus
0
14
12
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,408
Damage
66,701
74,573
Taken
112,436
58,792
Mitigated
81,926
21,000
Healing
18,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
11,211
548
0
2,897
18,475
11,008
0
10,173
8,000
47,992
0
W
Tiamat
Fray3rs
Tiamat
22,696
3,521
0
3,092
9,402
7,453
0
2,867
6,535
45,574
0
W
Bacchus
I Mikasa x
Bacchus
18,098
1,851
0
2,383
14,326
20,701
0
6,825
7,501
27,340
0
W
Olorun
INS Loud
Olorun
13,290
6,906
1,583
3,094
13,464
6,223
0
2,321
11,143
33,904
0
W
Apollo
Jupso XV
Apollo
39,982
33,546
0
10,580
20,498
9,103
0
4,143
16,355
0
80,020
L
Izanami
15,419
9,582
766
784
19,973
9,479
0
10,999
8,828
0
41,546
L
15,028
3,132
0
0
17,952
8,647
0
8,968
8,791
0
33,618
W
13,342
2,062
0
268
16,883
15,312
0
7,306
8,010
459
16,945
L
Sylvanus
milkyneedle
Sylvanus
12,251
2,970
4,637
5,018
26,179
34,021
0
11,918
13,955
25,542
0
L
Horus
yaza2003
Horus
12,792
7,182
1,786
2,878
29,857
18,771
0
11,253
18,322
0
22,324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,680
Gold Earned
61,364
273
Minions Killed
257
5
Camps Cleared
8
1,149,891
Distance Traveled
1,043,232
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
12,800
985
88
7
3
218,711
0
W
Tiamat
13,260
1,020
67
5
1
226,472
0
W
Bacchus
13,573
1,044
12
1
0
232,131
0
W
Olorun
12,794
984
68
5
2
240,023
0
W
Apollo
14,838
1,141
118
9
2
231,224
0
L
Izanami
12,116
932
75
6
0
209,586
0
L
Nike
12,342
949
37
3
2
216,201
2
W
Mulan
13,215
1,017
8
1
0
220,041
0
L
Sylvanus
12,612
970
34
3
1
179,955
0
L
Horus
11,494
884
23
2
2
218,779
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role