Player Matchup

Ravana
Ravana
Coqy
Ravana
Level 39
God Stats
3W - 2L
1,720 SR
Queue Stats
43W - 43L
1,498 Elo+
Party 4
Cupid
Cupid
Feelmymeat
Cupid
Level 23
God Stats
1W - 1L
1,745 SR
Queue Stats
27W - 26L
1,522 Elo+
Party 4
Ymir
Ymir
PowerfulNoobie
Ymir
Level 48
God Stats
9W - 6L
1,942 SR
Queue Stats
68W - 83L
1,510 Elo+
Party 4
Tiamat
Tiamat
TheRealKingBBB
Tiamat
Level 28
God Stats
3W - 1L
1,877 SR
Queue Stats
137W - 146L
1,505 Elo+
Party 1
Cu Chulainn
Cu Chulainn
x6xAstroZombieX
Cu Chulainn
Level 37
God Stats
15W - 16L
1,505 SR
Queue Stats
456W - 493L
1,510 Elo+
Party 1
Team Averages
Level 35
1,758 SR
1,509 Elo+

VS

Team Averages
Level 55
1,685 SR
1,538 Elo+
Sylvanus
Sylvanus
RangoFrmTheMovie
Sylvanus
Level 28
God Stats
33W - 21L
1,649 SR
Queue Stats
353W - 314L
1,573 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Souei16
Tsukuyomi
Level 20
God Stats
5W - 5L
1,734 SR
Queue Stats
311W - 284L
1,602 Elo+
Party 2
Skadi
Skadi
Thunderdog115
Skadi
Level 98
God Stats
16W - 6L
1,693 SR
Queue Stats
1,111W - 1,123L
1,488 Elo+
Party 2
Tiamat
Tiamat
ddragonlee
Tiamat
Level 101
God Stats
9W - 12L
1,769 SR
Queue Stats
624W - 595L
1,520 Elo+
Party 3
Anhur
Anhur
johncool123
Anhur
Level 29
God Stats
18W - 15L
1,578 SR
Queue Stats
153W - 163L
1,508 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Coqy
Ravana
17
5 / 4 / 2
10,377
546
7,749
12,388
5,726
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cupid
15
2 / 3 / 5
9,205
484
6,251
13,684
4,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
1 / 3 / 5
7,983
420
4,524
14,886
8,506
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
3 / 7 / 2
10,017
527
14,879
16,674
10,667
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cu Chulainn
x6xAstroZombieX
Cu Chulainn
16
2 / 4 / 1
10,121
533
5,057
14,497
13,819
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 16
9,973
525
7,367
14,398
14,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tsukuyomi
Souei16
Tsukuyomi
19
7 / 2 / 9
11,226
591
12,366
13,984
5,706
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
8 / 2 / 6
11,347
597
12,784
11,686
9,190
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tiamat
ddragonlee
Tiamat
16
1 / 4 / 11
10,092
531
9,133
9,621
7,088
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
3 / 3 / 2
9,982
525
10,567
10,486
3,401
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
65
13
Kills
21
21
Deaths
13
15
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Ravana
Coqy
Ravana
5
4
2
1.5
L
Cupid
2
3
5
1.5
L
1
3
5
1.17
W
2
2
16
5
W
Tsukuyomi
Souei16
Tsukuyomi
7
2
9
5.75
L
3
7
2
0.57
W
8
2
6
5.5
W
Tiamat
ddragonlee
Tiamat
1
4
11
1.63
W
3
3
2
1.33
L
Cu Chulainn
x6xAstroZombieX
Cu Chulainn
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,460
Damage
52,217
72,129
Taken
60,175
43,272
Mitigated
39,704
21,353
Healing
20,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
Coqy
Ravana
7,749
2,056
0
3,208
12,388
5,726
0
1,924
10,418
0
79,586
L
Cupid
6,251
4,083
329
5,880
13,684
4,554
589
3,012
10,598
0
60,723
L
4,524
252
525
2,264
14,886
8,506
181
3,502
11,278
26,626
0
W
7,367
2,874
2,210
5,484
14,398
14,319
255
4,202
10,171
27,936
0
W
Tsukuyomi
Souei16
Tsukuyomi
12,366
4,488
0
5,871
13,984
5,706
75
5,032
8,902
0
89,880
L
14,879
2,173
0
5,586
16,674
10,667
600
6,460
9,889
69,278
0
W
12,784
6,657
0
161
11,686
9,190
950
2,540
8,800
0
74,314
W
Tiamat
ddragonlee
Tiamat
9,133
1,664
0
2,045
9,621
7,088
708
5,061
4,560
58,524
0
W
10,567
5,387
0
4,848
10,486
3,401
760
2,645
7,841
0
64,642
L
Cu Chulainn
x6xAstroZombieX
Cu Chulainn
5,057
496
0
3,561
14,497
13,819
478
1,035
13,446
77
50,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,703
Gold Earned
52,620
543
Minions Killed
594
0
Camps Cleared
0
1,786,918
Distance Traveled
1,873,229
21
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
10,377
546
135
7
0
407,588
5
L
Cupid
9,205
484
113
6
0
334,178
2
L
Ymir
7,983
420
45
2
0
378,877
7
W
Sylvanus
9,973
525
49
3
0
343,638
9
W
Tsukuyomi
11,226
591
145
8
0
451,702
6
L
Tiamat
10,017
527
150
8
0
293,659
3
W
Skadi
11,347
597
135
7
0
373,588
2
W
Tiamat
10,092
531
155
8
0
365,819
3
W
Anhur
9,982
525
110
6
0
338,482
4
L
Cu Chulainn
10,121
533
100
5
0
372,616
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role