Player Matchup

Nemesis
Nemesis
ArwenBaduk
Nemesis
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
DeeeJayyy
Guan Yu
Level 2
God Stats
0W - 2L
1,254 SR
Queue Stats
0W - 2L
1,223 Elo+
Party 3
Apollo
Apollo
FutureSage
Apollo
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 18L
1,223 Elo+
Party 3
Yemoja
Yemoja
catloverforever
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
shippaiii
Sun Wukong
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 37
1,451 SR
1,389 Elo+

VS

Team Averages
Level 64
1,524 SR
1,434 Elo+
Athena
Athena
Gladiatora
Athena
Level 160
God Stats
2W - 5L
1,584 SR
Queue Stats
434W - 456L
1,476 Elo+
Party 2
Mulan
Mulan
MobilizeEngage
Mulan
Level 7
God Stats
4W - 5L
1,408 SR
Queue Stats
5W - 6L
1,376 Elo+
Party 2
Kukulkan
Kukulkan
YourMumSezHey
Kukulkan
Level 5
God Stats
5W - 2L
1,638 SR
Queue Stats
38W - 40L
1,481 Elo+
Party 1
Bastet
Bastet
kaywall
Bastet
Level 120
God Stats
3W - 2L
1,529 SR
Queue Stats
125W - 139L
1,473 Elo+
Party 1
Anhur
Anhur
ludafish502
Anhur
Level 29
God Stats
11W - 12L
1,462 SR
Queue Stats
134W - 179L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ArwenBaduk
Nemesis
11
2 / 4 / 2
7,133
446
4,336
12,517
4,212
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
DeeeJayyy
Guan Yu
8
1 / 6 / 3
5,995
375
3,532
9,998
7,096
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Apollo
FutureSage
Apollo
15
7 / 3 / 1
9,180
574
10,632
12,169
4,464
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

10
2 / 4 / 1
6,665
417
3,128
9,577
4,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
shippaiii
Sun Wukong
1
0 / 0 / 0
2,943
184
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Gladiatora
Athena
13
3 / 2 / 5
8,805
550
5,199
10,000
6,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
6 / 1 / 1
9,053
566
7,837
10,682
7,054
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kukulkan
YourMumSezHey
Kukulkan
16
4 / 0 / 4
9,572
598
8,343
7,038
3,080
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
kaywall
Bastet
12
2 / 3 / 2
7,585
474
3,027
11,801
3,724
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
2 / 6 / 2
8,411
526
4,580
11,415
3,798
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
31
12
Kills
17
17
Deaths
12
7
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Nemesis
ArwenBaduk
Nemesis
2
4
2
0.75
L
Guan Yu
DeeeJayyy
Guan Yu
1
6
3
0.42
L
Apollo
FutureSage
Apollo
7
3
1
2.5
W
Athena
Gladiatora
Athena
3
2
5
2.75
W
6
1
1
6.5
W
Kukulkan
YourMumSezHey
Kukulkan
4
0
4
6
L
2
4
1
0.63
W
Bastet
kaywall
Bastet
2
3
2
1
W
2
6
2
0.5
L
Sun Wukong
shippaiii
Sun Wukong
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,628
Damage
28,986
44,261
Taken
50,936
20,618
Mitigated
23,772
7,297
Healing
18,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
ArwenBaduk
Nemesis
4,336
2,015
0
2,020
12,517
4,212
0
1,459
10,875
0
39,060
L
Guan Yu
DeeeJayyy
Guan Yu
3,532
681
0
838
9,998
7,096
0
3,374
6,451
0
15,928
L
Apollo
FutureSage
Apollo
10,632
5,733
0
3,580
12,169
4,464
1,064
2,980
9,008
0
69,138
W
Athena
Gladiatora
Athena
5,199
1,859
0
2,211
10,000
6,116
435
276
9,649
27,390
0
W
7,837
1,292
0
6,778
10,682
7,054
2,778
68
10,564
0
50,932
W
Kukulkan
YourMumSezHey
Kukulkan
8,343
744
0
985
7,038
3,080
0
1,260
5,753
62,003
0
L
3,128
694
453
406
9,577
4,846
0
5,337
4,045
17,508
0
W
Bastet
kaywall
Bastet
3,027
1,175
0
5,140
11,801
3,724
556
184
11,592
0
35,986
W
4,580
2,128
0
3,822
11,415
3,798
486
1,340
10,000
0
43,260
L
Sun Wukong
shippaiii
Sun Wukong
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,916
Gold Earned
43,426
259
Minions Killed
405
0
Camps Cleared
0
1,132,406
Distance Traveled
1,491,138
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,133
446
71
4
0
342,242
3
L
Guan Yu
5,995
375
29
2
0
282,429
0
L
Apollo
9,180
574
127
8
0
293,057
1
W
Athena
8,805
550
39
2
0
364,860
6
W
Mulan
9,053
566
109
7
0
265,800
1
W
Kukulkan
9,572
598
117
7
0
333,288
0
L
Yemoja
6,665
417
32
2
0
214,678
1
W
Bastet
7,585
474
62
4
0
298,094
1
W
Anhur
8,411
526
78
5
0
229,096
0
L
Sun Wukong
2,943
184
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role