Player Matchup

Aphrodite
Aphrodite
Gold IV
Seoul Kyoto
Aphrodite
Gold IV
Level 127
God Stats
3W - 2L
1,553 SR
Queue Stats
51W - 48L
1,343 MMR
Solo
Cabrakan
Cabrakan
Silver III
THANOZ1998
Cabrakan
Silver III
Level 118
God Stats
5W - 4L
1,601 SR
Queue Stats
36W - 42L
1,442 MMR
Party 1
Nemesis
Nemesis
Silver I
Th3H1Guy710
Nemesis
Silver I
Level 89
God Stats
8W - 7L
1,565 SR
Queue Stats
14W - 19L
1,351 MMR
Party 2
Nu Wa
Nu Wa
Silver II
TheKa3l
Nu Wa
Silver II
Level 110
God Stats
1W - 1L
1,504 SR
Queue Stats
10W - 17L
1,310 MMR
Party 1
Rama
Rama
Silver IV
Vumbah
Rama
Silver IV
Level 99
God Stats
2W - 1L
1,570 SR
Queue Stats
67W - 71L
1,327 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 109
1,559 SR
1,355 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 109
1,546 SR
1,357 MMR
Chronos
Chronos
Bronze III
BURGETT2010
Chronos
Bronze III
Level 80
God Stats
0W - 1L
1,707 SR
Queue Stats
60W - 81L
1,352 MMR
Party 3
Fenrir
Fenrir
Bronze III
DT26 Squid
Fenrir
Bronze III
Level 69
God Stats
0W - 1L
1,531 SR
Queue Stats
6W - 13L
1,367 MMR
Party 3
Sun Wukong
Sun Wukong
Gold V
EpicTaco1994
Sun Wukong
Gold V
Level 146
God Stats
7W - 8L
1,493 SR
Queue Stats
139W - 140L
1,367 MMR
Solo
Ra
Ra
Bronze III
InSaneJumperr
Ra
Bronze III
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,367 MMR
Solo
Ravana
Ravana
Gold V
Phixin equis
Ravana
Gold V
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
169W - 193L
1,331 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Seoul Kyoto
Aphrodite
20
9 / 0 / 8
14,701
544
20,003
16,004
8,633
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cabrakan
THANOZ1998
Cabrakan
18
4 / 2 / 16
13,199
489
11,167
21,032
27,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nemesis
Th3H1Guy710
Nemesis
20
7 / 3 / 7
14,402
533
13,121
23,693
13,767
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Nu Wa
TheKa3l
Nu Wa
20
5 / 7 / 12
14,343
531
20,471
15,767
6,424
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rama
Vumbah
Rama
20
7 / 7 / 9
13,702
507
17,820
23,726
11,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
ChaacThanatosDanzaburouSkadiKumbhakarna

VS

Bans
CthulhuTiamatIzanamiRaijinYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
BURGETT2010
Chronos
19
5 / 5 / 1
12,861
476
12,704
22,543
7,288
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
DT26 Squid
Fenrir
17
4 / 8 / 4
11,796
437
9,468
21,679
19,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sun Wukong
EpicTaco1994
Sun Wukong
19
2 / 5 / 8
12,942
479
17,916
24,489
18,528
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
0 / 7 / 2
12,045
446
10,773
20,396
7,299
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
19
8 / 7 / 3
12,665
469
8,222
21,279
9,082
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
37
32
Kills
19
19
Deaths
32
52
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Chronos
BURGETT2010
Chronos
5
5
1
1.1
L
Fenrir
DT26 Squid
Fenrir
4
8
4
0.75
L
Sun Wukong
EpicTaco1994
Sun Wukong
2
5
8
1.2
L
0
7
2
0.14
L
Ravana
8
7
3
1.36
W
Aphrodite
Seoul Kyoto
Aphrodite
9
0
8
13
W
Cabrakan
THANOZ1998
Cabrakan
4
2
16
6
W
Nemesis
Th3H1Guy710
Nemesis
7
3
7
3.5
W
Nu Wa
TheKa3l
Nu Wa
5
7
12
1.57
W
Rama
Vumbah
Rama
7
7
9
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,582
Damage
59,083
100,222
Taken
110,386
68,139
Mitigated
61,438
45,829
Healing
29,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
BURGETT2010
Chronos
12,704
3,780
0
6,428
22,543
7,288
4,512
8,427
14,116
99,684
0
L
Fenrir
DT26 Squid
Fenrir
9,468
3,418
0
2,586
21,679
19,241
496
8,562
13,117
0
44,299
L
Sun Wukong
EpicTaco1994
Sun Wukong
17,916
2,863
0
6,400
24,489
18,528
80
10,495
13,994
0
96,367
L
10,773
1,404
2,279
3,838
20,396
7,299
427
12,908
7,488
88,616
0
L
Ravana
8,222
2,622
864
6,734
21,279
9,082
114
11,249
10,030
0
71,561
W
Aphrodite
Seoul Kyoto
Aphrodite
20,003
2,217
7,096
14,559
16,004
8,633
897
6,017
9,987
117,336
0
W
Cabrakan
THANOZ1998
Cabrakan
11,167
930
0
3,612
21,032
27,419
255
5,537
15,495
31,140
0
W
Nemesis
Th3H1Guy710
Nemesis
13,121
6,759
0
8,197
23,693
13,767
743
4,994
18,699
0
108,600
W
Nu Wa
TheKa3l
Nu Wa
20,471
4,448
364
3,559
15,767
6,424
765
1,017
14,750
102,810
0
W
Rama
Vumbah
Rama
17,820
14,161
0
8,442
23,726
11,896
2,267
9,321
14,405
0
110,190

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,347
Gold Earned
62,309
672
Minions Killed
671
0
Camps Cleared
0
2,486,340
Distance Traveled
2,310,986
30
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
12,861
476
157
6
0
453,259
2
L
Fenrir
11,796
437
66
2
0
502,293
2
L
Sun Wukong
12,942
479
189
7
0
465,660
5
L
Ra
12,045
446
157
6
0
437,667
3
L
Ravana
12,665
469
102
4
0
452,107
5
W
Aphrodite
14,701
544
192
7
0
506,314
9
W
Cabrakan
13,199
489
31
1
0
512,744
6
W
Nemesis
14,402
533
153
6
0
552,292
9
W
Nu Wa
14,343
531
166
6
0
472,400
2
W
Rama
13,702
507
130
5
0
442,590
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role