Player Matchup

Mulan
Mulan
Usuario7197
Mulan
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
ZeroNoShogun
Kuzenbo
Level 26
God Stats
2W - 0L
1,593 SR
Queue Stats
20W - 20L
1,490 Elo+
Party 1
Ra
Ra
urgirleatsmypoo
Ra
Level 16
God Stats
7W - 3L
1,699 SR
Queue Stats
19W - 28L
1,454 Elo+
Solo
Team Averages
Level 59
1,597 SR
1,481 Elo+

VS

Team Averages
Level 24
1,532 SR
1,444 Elo+
Thoth
Thoth
Icon0clastic
Thoth
Level 27
God Stats
4W - 2L
1,607 SR
Queue Stats
75W - 94L
1,401 Elo+
Solo
Neith
Neith
WackyTobbaki
Neith
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 15L
1,510 Elo+
Solo
Mercury
Mercury
newbzealand
Mercury
Level 28
God Stats
0W - 2L
1,489 SR
Queue Stats
22W - 42L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
11 / 3 / 9
11,168
859
13,282
10,984
7,556
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Kuzenbo
ZeroNoShogun
Kuzenbo
12
7 / 3 / 10
9,977
767
5,108
12,703
14,296
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

14
3 / 4 / 15
9,680
745
8,944
11,270
3,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 7 / 5
8,666
667
10,768
11,265
5,982
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
6 / 6 / 3
9,212
709
8,639
10,587
4,208
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
newbzealand
Mercury
10
1 / 8 / 6
8,307
639
5,893
10,220
3,688
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
24
21
Kills
10
10
Deaths
21
34
Assists
14
Player
Kills
Deaths
Assists
KDA
L
3
7
5
0.79
W
11
3
9
5.17
L
6
6
3
1.25
W
Kuzenbo
ZeroNoShogun
Kuzenbo
7
3
10
4
L
Mercury
newbzealand
Mercury
1
8
6
0.5
W
3
4
15
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,334
Damage
25,300
34,957
Taken
32,072
25,522
Mitigated
13,878
11,324
Healing
4,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,768
1,114
0
2,282
11,265
5,982
210
4,341
6,924
34,824
0
W
13,282
3,344
0
2,453
10,984
7,556
859
2,669
8,315
0
40,596
L
8,639
4,496
0
902
10,587
4,208
720
5,559
5,028
0
25,998
W
Kuzenbo
ZeroNoShogun
Kuzenbo
5,108
1,753
182
1,305
12,703
14,296
0
2,539
10,164
12,853
0
L
Mercury
newbzealand
Mercury
5,893
2,250
0
885
10,220
3,688
439
4,204
6,016
0
28,923
W
8,944
1,279
2,330
5,054
11,270
3,670
1,261
5,681
5,589
46,964
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,825
Gold Earned
26,185
142
Minions Killed
144
0
Camps Cleared
0
687,042
Distance Traveled
594,117
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
8,666
667
58
4
0
184,905
1
W
Mulan
11,168
859
46
4
0
229,221
3
L
Neith
9,212
709
43
3
0
191,718
1
W
Kuzenbo
9,977
767
19
1
0
246,992
1
L
Mercury
8,307
639
43
3
0
217,494
3
W
Ra
9,680
745
77
6
0
210,829
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role