Player Matchup

Cupid
Cupid
Isinwen
Cupid
Level 45
God Stats
7W - 0L
1,964 SR
Queue Stats
51W - 27L
1,636 Elo+
Party 2
Khepri
Khepri
Spikeddamage
Khepri
Level 27
God Stats
12W - 5L
1,948 SR
Queue Stats
150W - 117L
1,678 Elo+
Party 2
Baron Samedi
Baron Samedi
xXToxicSOAP69Xx
Baron Samedi
Level 160
God Stats
19W - 10L
1,667 SR
Queue Stats
513W - 513L
1,579 Elo+
Party 2
Team Averages
Level 77
1,860 SR
1,631 Elo+

VS

Team Averages
Level 30
1,507 SR
1,357 Elo+
Thoth
Thoth
Juanesneik
Thoth
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,083 Elo+
Solo
King Arthur
King Arthur
Liasfur
King Arthur
Level 62
God Stats
12W - 11L
1,522 SR
Queue Stats
31W - 23L
1,624 Elo+
Party 1
Jing Wei
Jing Wei
killerjeeeeeef
Jing Wei
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 52L
1,364 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Isinwen
Cupid
12
7 / 0 / 3
8,228
823
7,666
6,739
2,814
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Khepri
10
0 / 0 / 11
7,742
774
3,351
5,523
4,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
xXToxicSOAP69Xx
Baron Samedi
10
4 / 0 / 5
7,369
737
5,833
5,597
2,855
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
8
0 / 7 / 0
5,890
589
4,296
7,521
2,285
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
Liasfur
King Arthur
9
0 / 2 / 0
6,094
609
2,942
6,363
3,525
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Jing Wei
9
0 / 2 / 0
5,955
596
3,497
6,623
1,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
0
11
Kills
0
0
Deaths
11
19
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cupid
Isinwen
Cupid
7
0
3
8.5
L
Thoth
0
7
0
0
L
King Arthur
Liasfur
King Arthur
0
2
0
0
W
Khepri
0
0
11
5.5
L
Jing Wei
0
2
0
0
W
Baron Samedi
xXToxicSOAP69Xx
Baron Samedi
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,850
Damage
10,735
17,859
Taken
20,507
10,248
Mitigated
7,792
9,652
Healing
4,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
Isinwen
Cupid
7,666
4,312
1,471
4,342
6,739
2,814
821
1,512
5,127
0
33,624
L
Thoth
4,296
289
0
589
7,521
2,285
0
3,294
3,928
14,998
0
L
King Arthur
Liasfur
King Arthur
2,942
572
0
1,209
6,363
3,525
0
2,533
3,534
0
25,296
W
Khepri
3,351
129
0
884
5,523
4,579
209
1,256
4,166
9,745
0
L
Jing Wei
3,497
1,445
0
2,219
6,623
1,982
0
2,568
3,801
0
17,600
W
Baron Samedi
xXToxicSOAP69Xx
Baron Samedi
5,833
252
675
2,280
5,597
2,855
188
1,544
3,978
21,618
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,339
Gold Earned
17,939
121
Minions Killed
89
0
Camps Cleared
0
545,267
Distance Traveled
512,691
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
8,228
823
80
8
0
160,106
3
L
Thoth
5,890
589
21
2
0
149,569
0
L
King Arthur
6,094
609
35
4
0
195,501
2
W
Khepri
7,742
774
10
1
0
201,794
0
L
Jing Wei
5,955
596
33
3
0
167,621
1
W
Baron Samedi
7,369
737
31
3
0
183,367
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role