Player Matchup

Chronos
Chronos
 
Chronos
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
IAmBossMoves
Bacchus
Level 107
God Stats
5W - 6L
1,621 SR
Queue Stats
63W - 77L
1,376 Elo+
Party 2
Fenrir
Fenrir
ill GR4DY
Fenrir
Level 35
God Stats
2W - 6L
1,094 SR
Queue Stats
103W - 115L
1,422 Elo+
Party 2
Chaac
Chaac
jokersmurf71
Chaac
Level 47
God Stats
8W - 6L
1,574 SR
Queue Stats
54W - 60L
1,449 Elo+
Solo
Neith
Neith
sunrisers21
Neith
Level 47
God Stats
23W - 32L
1,418 SR
Queue Stats
460W - 519L
1,374 Elo+
Solo
Team Averages
Level 75
1,441 SR
1,424 Elo+

VS

Team Averages
Level 48
1,547 SR
1,415 Elo+
Loki
Loki
JetTheCat
Loki
Level 49
God Stats
24W - 26L
1,427 SR
Queue Stats
558W - 524L
1,417 Elo+
Solo
Cupid
Cupid
QCIANKILLER
Cupid
Level 29
God Stats
19W - 31L
1,454 SR
Queue Stats
35W - 53L
1,390 Elo+
Party 1
Achilles
Achilles
QC_Chung
Achilles
Level 83
God Stats
0W - 2L
1,278 SR
Queue Stats
17W - 20L
1,459 Elo+
Party 1
Ra
Ra
Qc_Nonamekiller
Ra
Level 29
God Stats
6W - 6L
1,741 SR
Queue Stats
72W - 82L
1,397 Elo+
Party 1
Cernunnos
Cernunnos
lesmat2002
Cernunnos
Level 51
God Stats
7W - 2L
1,835 SR
Queue Stats
54W - 80L
1,412 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
18
9 / 0 / 3
10,713
595
15,075
10,814
5,126
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
IAmBossMoves
Bacchus
13
4 / 0 / 5
9,021
501
5,296
10,637
9,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
ill GR4DY
Fenrir
15
4 / 1 / 2
9,497
528
3,715
12,530
5,518
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

15
0 / 1 / 2
9,127
507
5,202
10,037
11,958
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

15
5 / 1 / 4
9,274
515
5,397
10,246
8,891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
14
1 / 4 / 1
8,604
478
5,334
12,813
5,825
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 4 / 0
7,179
399
3,874
9,225
3,117
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Achilles
QC_Chung
Achilles
12
1 / 3 / 0
7,744
430
6,314
10,996
8,562
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

14
0 / 6 / 0
8,253
459
2,435
8,429
3,406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
lesmat2002
Cernunnos
14
1 / 5 / 0
8,419
468
10,399
13,273
4,772
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
4
22
Kills
3
3
Deaths
22
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
9
0
3
10.5
W
Bacchus
IAmBossMoves
Bacchus
4
0
5
6.5
L
Loki
1
4
1
0.38
L
0
4
0
0
L
Achilles
QC_Chung
Achilles
1
3
0
0.33
L
0
6
0
0
W
Fenrir
ill GR4DY
Fenrir
4
1
2
5
W
0
1
2
1
L
Cernunnos
lesmat2002
Cernunnos
1
5
0
0.2
W
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,685
Damage
28,356
54,264
Taken
54,736
41,175
Mitigated
25,682
24,471
Healing
9,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
15,075
5,886
0
7,165
10,814
5,126
528
1,085
9,589
93,248
7,564
W
Bacchus
IAmBossMoves
Bacchus
5,296
385
0
2,369
10,637
9,682
226
1,106
9,427
26,725
0
L
Loki
5,334
1,367
0
3,328
12,813
5,825
0
2,371
10,370
0
61,323
L
3,874
2,013
780
894
9,225
3,117
80
4,182
5,043
0
30,723
L
Achilles
QC_Chung
Achilles
6,314
2,035
0
1,042
10,996
8,562
944
1,962
8,484
0
32,091
L
2,435
78
0
550
8,429
3,406
120
6,728
1,701
45,188
0
W
Fenrir
ill GR4DY
Fenrir
3,715
1,206
0
6,697
12,530
5,518
0
0
12,530
0
53,465
W
5,202
498
0
4,306
10,037
11,958
454
0
10,037
0
45,635
L
Cernunnos
lesmat2002
Cernunnos
10,399
5,214
550
2,780
13,273
4,772
24
4,662
8,611
0
66,145
W
5,397
2,828
0
3,934
10,246
8,891
1,080
0
10,246
0
43,859

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,632
Gold Earned
40,199
477
Minions Killed
418
0
Camps Cleared
0
1,579,199
Distance Traveled
1,596,535
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
10,713
595
147
8
0
324,039
3
W
Bacchus
9,021
501
36
2
0
361,172
0
L
Loki
8,604
478
109
6
0
359,294
1
L
Cupid
7,179
399
55
3
0
310,119
0
L
Achilles
7,744
430
68
4
0
294,953
0
L
Ra
8,253
459
83
5
0
312,999
1
W
Fenrir
9,497
528
116
6
0
349,209
2
W
Chaac
9,127
507
85
5
0
295,882
0
L
Cernunnos
8,419
468
103
6
0
319,170
2
W
Neith
9,274
515
93
5
0
248,897
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role