Player Matchup

Raijin
Raijin
BalmierTea35
Raijin
Level 27
God Stats
15W - 6L
1,767 SR
Queue Stats
125W - 116L
1,494 Elo+
Solo
King Arthur
King Arthur
KidRoyalty843
King Arthur
Level 19
God Stats
3W - 4L
1,403 SR
Queue Stats
58W - 58L
1,404 Elo+
Party 2
Apollo
Apollo
Loudeny
Apollo
Level 27
God Stats
9W - 3L
1,854 SR
Queue Stats
62W - 50L
1,482 Elo+
Solo
Bellona
Bellona
PantherNinja76
Bellona
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Nox
Nox
RedHunter173
Nox
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 52L
1,405 Elo+
Party 2
Team Averages
Level 19
1,605 SR
1,457 Elo+

VS

Team Averages
Level 25
1,551 SR
1,441 Elo+
Chang'e
Chang'e
Ammutseba_fhtagn
Chang'e
Level 27
God Stats
18W - 29L
1,558 SR
Queue Stats
150W - 165L
1,427 Elo+
Solo
Bacchus
Bacchus
BMythic x
Bacchus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 101L
1,502 Elo+
Party 1
Ratatoskr
Ratatoskr
Bimby719
Ratatoskr
Level 22
God Stats
1W - 3L
1,237 SR
Queue Stats
38W - 35L
1,470 Elo+
Solo
Skadi
Skadi
MutantTugboat17
Skadi
Level 22
God Stats
1W - 2L
1,748 SR
Queue Stats
34W - 43L
1,379 Elo+
Party 1
Bellona
Bellona
Two Paper Bags
Bellona
Level 26
God Stats
3W - 2L
1,715 SR
Queue Stats
71W - 62L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
12
1 / 0 / 2
7,169
652
1,809
1,348
384
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

King Arthur
KidRoyalty843
King Arthur
10
3 / 1 / 5
6,291
572
4,307
6,677
2,792
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Apollo
Loudeny
Apollo
12
3 / 0 / 2
6,924
629
3,415
7,806
2,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

13
3 / 1 / 1
7,991
726
4,134
7,568
5,106
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
4 / 1 / 5
6,631
603
4,766
3,610
1,543
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
2,121
193
0
0
0
Bacchus
BMythic x
Bacchus
7
0 / 4 / 2
5,247
477
2,725
8,340
4,566
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ratatoskr
Bimby719
Ratatoskr
6
0 / 3 / 1
4,598
418
386
5,452
1,596
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

8
2 / 4 / 0
5,581
507
3,668
5,206
1,603
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

7
1 / 4 / 0
4,864
442
3,964
7,327
4,235
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
6
14
Kills
3
3
Deaths
15
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
Bacchus
BMythic x
Bacchus
0
4
2
0.25
W
Raijin
1
0
2
2
L
Ratatoskr
Bimby719
Ratatoskr
0
3
1
0.17
W
King Arthur
KidRoyalty843
King Arthur
3
1
5
5.5
W
Apollo
Loudeny
Apollo
3
0
2
4
L
2
4
0
0.5
W
3
1
1
3.5
W
4
1
5
6.5
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,431
Damage
10,743
27,009
Taken
26,325
12,198
Mitigated
12,000
8,519
Healing
3,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
0
0
0
0
0
0
0
L
Bacchus
BMythic x
Bacchus
2,725
529
0
1,676
8,340
4,566
0
2,156
6,184
12,165
0
W
Raijin
1,809
164
0
801
1,348
384
2,246
101
1,247
36,376
0
L
Ratatoskr
Bimby719
Ratatoskr
386
71
0
368
5,452
1,596
0
1,654
3,798
0
8,880
W
King Arthur
KidRoyalty843
King Arthur
4,307
1,407
0
0
6,677
2,792
356
1,557
5,120
0
17,619
W
Apollo
Loudeny
Apollo
3,415
2,177
0
2,876
7,806
2,373
360
233
7,573
0
42,188
L
3,668
2,141
0
0
5,206
1,603
0
2,380
2,826
0
19,072
W
4,134
1,704
0
2,892
7,568
5,106
1,781
35
7,533
0
44,152
W
4,766
683
564
1,386
3,610
1,543
859
1,010
2,600
21,775
0
L
3,964
1,958
0
1,352
7,327
4,235
0
385
6,942
234
14,980

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,006
Gold Earned
22,411
316
Minions Killed
106
0
Camps Cleared
0
1,045,523
Distance Traveled
711,719
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
2,121
193
0
0
0
0
0
L
Bacchus
5,247
477
13
1
0
192,645
1
W
Raijin
7,169
652
79
7
0
196,346
1
L
Ratatoskr
4,598
418
24
2
0
143,539
2
W
King Arthur
6,291
572
32
3
0
207,527
0
W
Apollo
6,924
629
75
7
0
213,457
1
L
Skadi
5,581
507
43
4
0
196,471
0
W
Bellona
7,991
726
98
9
0
221,507
0
W
Nox
6,631
603
32
3
0
206,686
0
L
Bellona
4,864
442
26
2
0
179,064
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role