Player Matchup

Thanatos
Thanatos
Beef_Rick_Leon14
Thanatos
Level 22
God Stats
2W - 7L
1,216 SR
Queue Stats
20W - 25L
1,337 Elo+
Party 2
Susano
Susano
ColtNinja21
Susano
Level 12
God Stats
2W - 4L
1,687 SR
Queue Stats
41W - 56L
1,383 Elo+
Party 3
Neith
Neith
DanielRedfield
Neith
Level 13
God Stats
0W - 2L
1,226 SR
Queue Stats
15W - 25L
1,214 Elo+
Party 2
Kuzenbo
Kuzenbo
Hiroshi6031
Kuzenbo
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,214 Elo+
Party 2
Sun Wukong
Sun Wukong
mekthesavage
Sun Wukong
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 12L
1,428 Elo+
Party 3
Team Averages
Level 13
1,426 SR
1,315 Elo+

VS

Team Averages
Level 23
1,510 SR
1,400 Elo+
Scylla
Scylla
BigDilfJosh
Scylla
Level 28
God Stats
3W - 2L
1,500 SR
Queue Stats
89W - 65L
1,497 Elo+
Solo
Nemesis
Nemesis
ErickBoy01
Nemesis
Level 23
God Stats
40W - 42L
1,440 SR
Queue Stats
232W - 224L
1,335 Elo+
Party 1
Ymir
Ymir
TitoEbk
Ymir
Level 19
God Stats
198W - 199L
1,526 SR
Queue Stats
251W - 268L
1,408 Elo+
Party 1
Hachiman
Hachiman
faz2jz
Hachiman
Level 18
God Stats
3W - 1L
1,500 SR
Queue Stats
235W - 212L
1,332 Elo+
Party 1
Loki
Loki
grizzlyskate21
Loki
Level 27
God Stats
57W - 39L
1,587 SR
Queue Stats
520W - 483L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 16 / 0
10,726
397
6,848
26,770
10,065
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Susano
17
4 / 9 / 3
11,604
430
8,851
23,086
7,178
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
0 / 13 / 4
9,397
348
9,242
25,056
7,081
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kuzenbo
Hiroshi6031
Kuzenbo
10
0 / 11 / 0
7,793
289
701
13,860
13,069
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Sun Wukong
mekthesavage
Sun Wukong
17
2 / 7 / 4
10,761
399
5,836
25,502
14,030
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
20
12 / 0 / 13
15,128
560
30,380
10,303
4,288
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Nemesis
ErickBoy01
Nemesis
20
5 / 2 / 6
14,836
549
8,114
18,171
10,648
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ymir
TitoEbk
Ymir
19
13 / 3 / 17
14,229
527
17,521
16,886
7,000
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
faz2jz
Hachiman
19
9 / 4 / 19
14,585
540
13,369
12,596
6,903
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
17 / 1 / 8
15,836
587
16,755
18,737
8,120
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
119
9
Kills
56
56
Deaths
10
11
Assists
63
Player
Kills
Deaths
Assists
KDA
L
3
16
0
0.19
W
Scylla
12
0
13
18.5
L
Susano
4
9
3
0.61
L
0
13
4
0.15
W
Nemesis
ErickBoy01
Nemesis
5
2
6
4
L
Kuzenbo
Hiroshi6031
Kuzenbo
0
11
0
0
W
Ymir
TitoEbk
Ymir
13
3
17
7.17
W
Hachiman
faz2jz
Hachiman
9
4
19
4.63
W
17
1
8
21
L
Sun Wukong
mekthesavage
Sun Wukong
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,478
Damage
86,139
114,274
Taken
76,693
51,423
Mitigated
36,959
13,437
Healing
30,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,848
2,932
0
8,911
26,770
10,065
0
5,466
21,211
0
62,527
W
Scylla
30,380
2,358
106
2,228
10,303
4,288
3,455
26
10,277
85,026
0
L
Susano
8,851
1,203
0
2,925
23,086
7,178
130
8,838
14,078
0
55,101
L
9,242
5,993
0
788
25,056
7,081
0
13,710
11,045
0
48,642
W
Nemesis
ErickBoy01
Nemesis
8,114
4,582
756
9,509
18,171
10,648
2,347
57
18,114
0
138,099
L
Kuzenbo
Hiroshi6031
Kuzenbo
701
346
0
125
13,860
13,069
0
4,004
9,798
9,310
0
W
Ymir
TitoEbk
Ymir
17,521
3,069
501
1,909
16,886
7,000
618
335
16,551
60,064
0
W
Hachiman
faz2jz
Hachiman
13,369
7,976
234
3,397
12,596
6,903
6,687
88
12,508
0
65,291
W
16,755
10,504
438
11,050
18,737
8,120
968
195
18,542
0
103,624
L
Sun Wukong
mekthesavage
Sun Wukong
5,836
1,015
0
688
25,502
14,030
0
14,855
10,241
0
35,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,281
Gold Earned
74,614
336
Minions Killed
603
0
Camps Cleared
0
1,976,338
Distance Traveled
2,308,885
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
10,726
397
106
4
0
361,127
0
W
Scylla
15,128
560
122
5
0
493,072
5
L
Susano
11,604
430
86
3
0
471,539
0
L
Neith
9,397
348
67
2
0
358,710
0
W
Nemesis
14,836
549
155
6
0
475,433
3
L
Kuzenbo
7,793
289
12
0
0
295,657
2
W
Ymir
14,229
527
78
3
0
453,972
3
W
Hachiman
14,585
540
104
4
0
429,635
2
W
Loki
15,836
587
144
5
0
456,773
0
L
Sun Wukong
10,761
399
65
2
0
489,305
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role