Player Matchup

Ao Kuang
Ao Kuang
Noma3P
Ao Kuang
Level 7
God Stats
2W - 2L
1,435 SR
Queue Stats
6W - 4L
1,560 Elo+
Party 3
Osiris
Osiris
NotThePlay
Osiris
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 33L
1,608 Elo+
Solo
Ullr
Ullr
RecklessGamer97
Ullr
Level 5
God Stats
2W - 0L
1,722 SR
Queue Stats
7W - 4L
1,689 Elo+
Party 3
Medusa
Medusa
Tinki doo
Medusa
Level 9
God Stats
3W - 4L
1,432 SR
Queue Stats
3W - 4L
1,514 Elo+
Solo
Nox
Nox
YIKESGOLD
Nox
Level 17
God Stats
2W - 1L
1,716 SR
Queue Stats
39W - 18L
1,678 Elo+
Solo
Team Averages
Level 13
1,561 SR
1,610 Elo+

VS

Team Averages
Level 19
1,475 SR
1,507 Elo+
Janus
Janus
AstroShinn
Janus
Level 28
God Stats
1W - 5L
1,167 SR
Queue Stats
14W - 23L
1,403 Elo+
Party 2
Kukulkan
Kukulkan
Geore941
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,373 Elo+
Party 1
Cerberus
Cerberus
OMG_PheWee
Cerberus
Level 26
God Stats
3W - 9L
1,500 SR
Queue Stats
146W - 158L
1,486 Elo+
Solo
Thanatos
Thanatos
SimplyTata
Thanatos
Level 28
God Stats
11W - 10L
1,633 SR
Queue Stats
118W - 98L
1,626 Elo+
Party 1
Neith
Neith
x-Dzony-x
Neith
Level 11
God Stats
5W - 3L
1,576 SR
Queue Stats
7W - 11L
1,649 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Noma3P
Ao Kuang
19
2 / 5 / 0
12,372
495
3,397
12,472
4,441
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Osiris
NotThePlay
Osiris
20
13 / 2 / 8
14,756
590
18,985
22,845
13,353
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
29 / 6 / 7
16,625
665
35,410
22,693
9,321
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Medusa
Tinki doo
Medusa
18
0 / 8 / 8
11,543
462
4,938
15,798
5,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
2 / 8 / 17
11,438
458
6,049
11,735
4,840
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
17
5 / 9 / 6
11,756
470
10,786
15,506
5,177
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
Geore941
Kukulkan
17
9 / 12 / 9
12,219
489
12,953
16,452
7,040
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cerberus
OMG_PheWee
Cerberus
14
1 / 5 / 2
9,387
375
2,274
16,119
12,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
SimplyTata
Thanatos
20
11 / 10 / 6
14,725
589
19,860
23,638
10,811
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
x-Dzony-x
Neith
16
1 / 11 / 7
10,722
429
4,131
16,326
5,634
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
57
46
Kills
27
29
Deaths
47
40
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Janus
5
9
6
0.89
L
Kukulkan
Geore941
Kukulkan
9
12
9
1.13
W
Ao Kuang
Noma3P
Ao Kuang
2
5
0
0.4
W
Osiris
NotThePlay
Osiris
13
2
8
8.5
L
Cerberus
OMG_PheWee
Cerberus
1
5
2
0.4
W
29
6
7
5.42
L
Thanatos
SimplyTata
Thanatos
11
10
6
1.4
W
Medusa
Tinki doo
Medusa
0
8
8
0.5
W
2
8
17
1.31
L
Neith
x-Dzony-x
Neith
1
11
7
0.41

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,779
Damage
50,004
85,543
Taken
88,041
36,996
Mitigated
41,242
20,488
Healing
21,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
10,786
570
741
1,014
15,506
5,177
92
4,816
10,434
54,548
0
L
Kukulkan
Geore941
Kukulkan
12,953
1,506
0
0
16,452
7,040
323
727
15,725
42,968
0
W
Ao Kuang
Noma3P
Ao Kuang
3,397
928
0
3,387
12,472
4,441
909
5,130
7,328
68,160
0
W
Osiris
NotThePlay
Osiris
18,985
8,160
0
12,527
22,845
13,353
1,390
4,871
17,748
0
116,561
L
Cerberus
OMG_PheWee
Cerberus
2,274
74
0
1,764
16,119
12,580
0
727
15,392
35,984
0
W
35,410
19,575
0
1,977
22,693
9,321
5,247
4,368
18,215
0
131,202
L
Thanatos
SimplyTata
Thanatos
19,860
5,051
0
15,483
23,638
10,811
1,678
791
22,607
0
92,666
W
Medusa
Tinki doo
Medusa
4,938
1,745
0
2,335
15,798
5,041
1,314
7,022
8,538
0
63,640
W
6,049
1,064
0
262
11,735
4,840
225
3,828
7,363
10,164
0
L
Neith
x-Dzony-x
Neith
4,131
1,491
0
2,380
16,326
5,634
971
2,385
13,614
0
30,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,734
Gold Earned
58,809
561
Minions Killed
481
0
Camps Cleared
0
2,227,044
Distance Traveled
1,848,905
3
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
11,756
470
109
4
0
346,183
5
L
Kukulkan
12,219
489
95
4
0
384,152
1
W
Ao Kuang
12,372
495
120
5
0
446,601
0
W
Osiris
14,756
590
172
7
0
494,905
1
L
Cerberus
9,387
375
74
3
0
321,706
11
W
Ullr
16,625
665
173
7
0
438,850
2
L
Thanatos
14,725
589
142
6
0
454,576
3
W
Medusa
11,543
462
91
4
0
460,933
0
W
Nox
11,438
458
5
0
0
385,755
0
L
Neith
10,722
429
61
2
0
342,288
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role