Player Matchup

Baron Samedi
Baron Samedi
Clungous
Baron Samedi
Level 50
God Stats
11W - 5L
1,500 SR
Queue Stats
363W - 142L
1,756 Elo+
Party 1
Izanami
Izanami
EIiteKhaJiit
Izanami
Level 129
God Stats
8W - 3L
1,752 SR
Queue Stats
409W - 163L
1,808 Elo+
Party 1
King Arthur
King Arthur
KickassRamb0000
King Arthur
Level 138
God Stats
21W - 6L
1,750 SR
Queue Stats
424W - 171L
1,805 Elo+
Party 1
Arachne
Arachne
OneFish01
Arachne
Level 105
God Stats
11W - 1L
1,819 SR
Queue Stats
119W - 57L
1,777 Elo+
Party 1
Ares
Ares
sadgepaincry
Ares
Level 23
God Stats
22W - 4L
1,970 SR
Queue Stats
253W - 41L
1,874 Elo+
Party 1
Team Averages
Level 89
1,758 SR
1,804 Elo+

VS

Team Averages
Level 56
1,494 SR
1,591 Elo+
The Morrigan
The Morrigan
Dibadgyal2
The Morrigan
Level 106
God Stats
0W - 3L
1,462 SR
Queue Stats
72W - 50L
1,502 Elo+
Party 2
Kali
Kali
NoCheeks4U
Kali
Level 47
God Stats
1W - 3L
1,500 SR
Queue Stats
231W - 195L
1,658 Elo+
Party 3
Chaac
Chaac
YomotsUxHirasakA
Chaac
Level 48
God Stats
3W - 4L
1,527 SR
Queue Stats
26W - 22L
1,576 Elo+
Solo
Geb
Geb
smolbooty
Geb
Level 52
God Stats
4W - 10L
1,371 SR
Queue Stats
235W - 205L
1,693 Elo+
Party 3
Medusa
Medusa
xAutumnReign
Medusa
Level 29
God Stats
3W - 4L
1,613 SR
Queue Stats
17W - 9L
1,527 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Clungous
Baron Samedi
16
2 / 2 / 11
9,778
978
11,042
6,966
3,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
EIiteKhaJiit
Izanami
16
1 / 1 / 16
10,002
1,000
18,780
7,521
4,384
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

King Arthur
KickassRamb0000
King Arthur
16
4 / 3 / 13
10,575
1,058
14,667
16,921
20,090
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Arachne
OneFish01
Arachne
17
9 / 0 / 8
11,692
1,169
9,132
10,037
5,115
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
2 / 3 / 15
10,841
1,084
10,716
11,177
11,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Team 1 Tickets

263

VS

Team 2 Tickets

168

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Dibadgyal2
The Morrigan
15
1 / 2 / 6
9,234
923
9,555
5,116
2,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
3 / 5 / 4
9,869
987
4,429
14,101
6,599
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
3 / 1 / 6
9,732
973
9,263
8,785
8,234
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

15
1 / 3 / 5
9,600
960
9,250
25,204
20,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Medusa
15
1 / 7 / 7
9,674
967
14,977
15,381
6,918
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
37
18
Kills
9
9
Deaths
18
63
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Clungous
Baron Samedi
2
2
11
3.75
L
The Morrigan
Dibadgyal2
The Morrigan
1
2
6
2
W
Izanami
EIiteKhaJiit
Izanami
1
1
16
9
W
King Arthur
KickassRamb0000
King Arthur
4
3
13
3.5
L
3
5
4
1
W
Arachne
OneFish01
Arachne
9
0
8
13
L
3
1
6
6
W
2
3
15
3.17
L
1
3
5
1.17
L
Medusa
1
7
7
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,337
Damage
47,474
52,622
Taken
68,587
45,049
Mitigated
44,585
13,047
Healing
8,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Clungous
Baron Samedi
11,042
1,154
6,339
2,165
6,966
3,823
0
2,125
4,751
24,581
0
L
The Morrigan
Dibadgyal2
The Morrigan
9,555
1,235
93
311
5,116
2,092
0
1,614
3,360
32,140
0
W
Izanami
EIiteKhaJiit
Izanami
18,780
9,333
0
217
7,521
4,384
0
2,341
4,950
0
54,212
W
King Arthur
KickassRamb0000
King Arthur
14,667
549
0
0
16,921
20,090
0
4,832
11,662
0
38,211
L
4,429
870
0
1,217
14,101
6,599
0
6,216
7,885
0
16,380
W
Arachne
OneFish01
Arachne
9,132
5,632
0
2,947
10,037
5,115
0
4,574
5,215
0
23,275
L
9,263
547
0
1,847
8,785
8,234
0
2,514
6,271
0
25,905
W
10,716
340
0
1,379
11,177
11,637
0
4,164
6,782
12,324
0
L
9,250
502
0
4,285
25,204
20,742
0
7,517
17,687
16,833
0
L
Medusa
14,977
4,929
348
649
15,381
6,918
0
3,897
11,484
0
35,724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,888
Gold Earned
48,109
217
Minions Killed
218
5
Camps Cleared
5
999,732
Distance Traveled
883,228
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,778
978
18
2
1
185,504
0
L
The Morrigan
9,234
923
56
6
1
179,856
0
W
Izanami
10,002
1,000
101
10
2
171,894
0
W
King Arthur
10,575
1,058
57
6
0
210,918
0
L
Kali
9,869
987
36
4
2
192,642
1
W
Arachne
11,692
1,169
37
4
2
236,898
0
L
Chaac
9,732
973
43
4
0
156,190
0
W
Ares
10,841
1,084
4
0
0
194,518
0
L
Geb
9,600
960
26
3
0
178,378
0
L
Medusa
9,674
967
57
6
2
176,162
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role