Player Matchup

Cupid
Cupid
InfernoItachi
Cupid
Level 10
God Stats
6W - 3L
1,785 SR
Queue Stats
16W - 20L
1,473 Elo+
Party 2
Loki
Loki
Spizizz
Loki
Level 24
God Stats
2W - 4L
1,411 SR
Queue Stats
12W - 7L
1,695 Elo+
Solo
Olorun
Olorun
Taurzz
Olorun
Level 7
God Stats
0W - 1L
1,410 SR
Queue Stats
161W - 175L
1,638 Elo+
Party 3
Bakasura
Bakasura
iKaomi
Bakasura
Level 37
God Stats
11W - 12L
1,546 SR
Queue Stats
284W - 311L
1,661 Elo+
Party 3
Yemoja
Yemoja
prokaks
Yemoja
Level 20
God Stats
0W - 2L
1,500 SR
Queue Stats
49W - 52L
1,470 Elo+
Party 2
Team Averages
Level 20
1,531 SR
1,587 Elo+

VS

Team Averages
Level 20
1,559 SR
1,661 Elo+
Cthulhu
Cthulhu
McBanoffdelCoolo
Cthulhu
Level 17
God Stats
4W - 2L
1,500 SR
Queue Stats
48W - 42L
1,494 Elo+
Solo
Izanami
Izanami
NamikoChan
Izanami
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 21L
1,908 Elo+
Party 1
Pele
Pele
SeaviaSeaweed
Pele
Level 1
God Stats
3W - 0L
1,500 SR
Queue Stats
48W - 32L
1,500 Elo+
Party 1
Nemesis
Nemesis
Treedx
Nemesis
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 6L
1,802 Elo+
Party 1
Cerberus
Cerberus
Yuuuuukiiii
Cerberus
Level 28
God Stats
3W - 4L
1,796 SR
Queue Stats
166W - 127L
1,602 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 7 / 2
8,685
483
7,919
10,099
3,012
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Loki
Spizizz
Loki
16
5 / 5 / 4
10,144
564
8,647
12,443
6,122
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Olorun
Taurzz
Olorun
14
3 / 9 / 1
8,792
488
6,392
13,702
4,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bakasura
iKaomi
Bakasura
11
2 / 8 / 1
7,448
414
5,200
15,853
4,340
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Yemoja
prokaks
Yemoja
13
2 / 3 / 4
8,496
472
4,189
9,639
7,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 10
9,393
522
4,538
11,385
8,659
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
NamikoChan
Izanami
15
8 / 4 / 8
10,617
590
11,162
11,395
4,129
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
11 / 3 / 5
11,799
656
13,940
16,276
9,895
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Nemesis
Treedx
Nemesis
17
6 / 2 / 9
10,886
605
8,105
11,968
6,588
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
Yuuuuukiiii
Cerberus
17
4 / 4 / 6
11,115
618
9,074
15,365
13,661
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
70
14
Kills
32
32
Deaths
16
12
Assists
38
Player
Kills
Deaths
Assists
KDA
L
2
7
2
0.43
W
3
3
10
2.67
W
Izanami
NamikoChan
Izanami
8
4
8
3
W
11
3
5
4.5
L
Loki
Spizizz
Loki
5
5
4
1.4
L
Olorun
Taurzz
Olorun
3
9
1
0.39
W
Nemesis
Treedx
Nemesis
6
2
9
5.25
W
Cerberus
Yuuuuukiiii
Cerberus
4
4
6
1.75
L
Bakasura
iKaomi
Bakasura
2
8
1
0.31
L
Yemoja
prokaks
Yemoja
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,347
Damage
46,819
61,736
Taken
66,389
25,027
Mitigated
42,932
11,734
Healing
23,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,919
4,369
121
1,665
10,099
3,012
800
2,099
8,000
0
49,938
W
4,538
1,138
0
260
11,385
8,659
496
2,508
8,623
23,033
0
W
Izanami
NamikoChan
Izanami
11,162
8,325
0
4,653
11,395
4,129
8,032
1,929
9,283
0
60,292
W
13,940
4,498
0
7,866
16,276
9,895
1,211
3,368
12,343
0
89,207
L
Loki
Spizizz
Loki
8,647
2,695
0
3,635
12,443
6,122
0
4,143
8,300
0
45,834
L
Olorun
Taurzz
Olorun
6,392
3,368
0
2,817
13,702
4,050
246
1,575
12,127
40,286
0
W
Nemesis
Treedx
Nemesis
8,105
3,744
0
5,142
11,968
6,588
772
1,589
10,077
0
66,933
W
Cerberus
Yuuuuukiiii
Cerberus
9,074
426
0
5,100
15,365
13,661
265
1,187
13,756
71,000
0
L
Bakasura
iKaomi
Bakasura
5,200
3,103
0
2,181
15,853
4,340
0
3,317
12,536
0
31,934
L
Yemoja
prokaks
Yemoja
4,189
667
760
555
9,639
7,503
162
2,478
7,161
19,667
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,565
Gold Earned
53,810
357
Minions Killed
552
0
Camps Cleared
0
1,625,136
Distance Traveled
1,805,211
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
8,685
483
102
6
0
322,208
0
W
Cthulhu
9,393
522
39
2
0
398,078
1
W
Izanami
10,617
590
106
6
0
303,857
2
W
Pele
11,799
656
117
7
0
364,134
1
L
Loki
10,144
564
85
5
0
345,569
3
L
Olorun
8,792
488
76
4
0
286,028
2
W
Nemesis
10,886
605
115
6
0
409,780
0
W
Cerberus
11,115
618
175
10
0
329,362
0
L
Bakasura
7,448
414
76
4
0
329,555
2
L
Yemoja
8,496
472
18
1
0
341,776
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role