Player Matchup

Amaterasu
Amaterasu
DYlawz
Amaterasu
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
133W - 152L
1,492 Elo+
Party 3
Loki
Loki
DyBowdy
Loki
Level 69
God Stats
2W - 8L
1,303 SR
Queue Stats
329W - 381L
1,518 Elo+
Party 3
Cupid
Cupid
KIRINAT
Cupid
Level 69
God Stats
39W - 27L
1,654 SR
Queue Stats
246W - 258L
1,497 Elo+
Party 1
Scylla
Scylla
Louiz6662770
Scylla
Level 48
God Stats
14W - 13L
1,530 SR
Queue Stats
88W - 127L
1,437 Elo+
Party 3
King Arthur
King Arthur
levelogm
King Arthur
Level 27
God Stats
22W - 12L
1,380 SR
Queue Stats
192W - 155L
1,495 Elo+
Party 1
Team Averages
Level 48
1,473 SR
1,488 Elo+

VS

Team Averages
Level 84
1,738 SR
1,686 Elo+
Tsukuyomi
Tsukuyomi
Frannnnnnnn
Tsukuyomi
Level 155
God Stats
15W - 3L
1,838 SR
Queue Stats
471W - 350L
1,707 Elo+
Party 2
Horus
Horus
Gorod0397
Horus
Level 31
God Stats
25W - 20L
1,528 SR
Queue Stats
139W - 162L
1,491 Elo+
Solo
Izanami
Izanami
Lukniko
Izanami
Level 28
God Stats
8W - 2L
1,812 SR
Queue Stats
123W - 55L
1,779 Elo+
Party 2
Chronos
Chronos
TheJohnnyGargano
Chronos
Level 68
God Stats
113W - 106L
1,758 SR
Queue Stats
468W - 423L
1,687 Elo+
Party 2
Cerberus
Cerberus
la25
Cerberus
Level 139
God Stats
7W - 6L
1,756 SR
Queue Stats
251W - 172L
1,768 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
DYlawz
Amaterasu
8
2 / 4 / 2
6,176
475
3,095
12,017
3,247
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Loki
DyBowdy
Loki
11
6 / 2 / 1
6,918
532
6,447
8,891
2,647
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cupid
KIRINAT
Cupid
10
1 / 2 / 2
6,007
462
5,436
8,450
2,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
8
0 / 6 / 2
5,059
389
1,676
6,593
1,855
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

King Arthur
levelogm
King Arthur
13
1 / 1 / 1
7,377
567
5,713
10,264
4,560
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Frannnnnnnn
Tsukuyomi
12
6 / 1 / 3
7,441
572
8,779
7,697
4,027
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Horus
Gorod0397
Horus
9
3 / 2 / 3
6,347
488
2,721
7,599
3,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Izanami
Lukniko
Izanami
10
1 / 3 / 4
6,614
509
9,171
8,152
2,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
2 / 3 / 4
6,846
527
3,639
6,262
1,924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cerberus
la25
Cerberus
12
3 / 1 / 3
7,178
552
7,928
8,739
5,323
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
32
10
Kills
15
15
Deaths
10
8
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
DYlawz
Amaterasu
2
4
2
0.75
L
Loki
DyBowdy
Loki
6
2
1
3.25
W
Tsukuyomi
Frannnnnnnn
Tsukuyomi
6
1
3
7.5
W
Horus
Gorod0397
Horus
3
2
3
2.25
L
Cupid
KIRINAT
Cupid
1
2
2
1
L
Scylla
0
6
2
0.17
W
Izanami
Lukniko
Izanami
1
3
4
1
W
2
3
4
1.33
W
Cerberus
la25
Cerberus
3
1
3
4.5
L
King Arthur
levelogm
King Arthur
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,367
Damage
32,238
46,215
Taken
38,449
14,407
Mitigated
16,994
13,790
Healing
11,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
DYlawz
Amaterasu
3,095
1,258
0
3,251
12,017
3,247
0
1,974
10,043
0
13,704
L
Loki
DyBowdy
Loki
6,447
1,419
0
3,634
8,891
2,647
0
2,255
6,611
0
31,504
W
Tsukuyomi
Frannnnnnnn
Tsukuyomi
8,779
2,517
0
654
7,697
4,027
0
0
7,697
0
43,407
W
Horus
Gorod0397
Horus
2,721
1,424
926
2,561
7,599
3,453
264
338
7,221
0
5,953
L
Cupid
KIRINAT
Cupid
5,436
3,224
241
3,514
8,450
2,098
0
0
8,450
0
33,117
L
Scylla
1,676
51
0
385
6,593
1,855
30
2,932
3,441
14,492
0
W
Izanami
Lukniko
Izanami
9,171
6,139
0
2,091
8,152
2,267
786
0
8,152
0
47,244
W
3,639
988
0
1,441
6,262
1,924
1,211
1,118
4,964
40,885
0
W
Cerberus
la25
Cerberus
7,928
718
0
3,570
8,739
5,323
532
0
8,739
37,895
0
L
King Arthur
levelogm
King Arthur
5,713
851
0
2,765
10,264
4,560
0
4,161
6,103
0
45,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,537
Gold Earned
34,426
276
Minions Killed
329
0
Camps Cleared
0
1,247,589
Distance Traveled
1,321,084
12
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
6,176
475
14
1
0
234,906
0
L
Loki
6,918
532
63
5
0
295,542
2
W
Tsukuyomi
7,441
572
88
7
0
300,157
7
W
Horus
6,347
488
5
0
0
263,568
8
L
Cupid
6,007
462
66
5
0
227,256
3
L
Scylla
5,059
389
25
2
0
229,977
3
W
Izanami
6,614
509
81
6
0
240,476
3
W
Chronos
6,846
527
68
5
0
255,773
4
W
Cerberus
7,178
552
87
7
0
261,110
5
L
King Arthur
7,377
567
108
8
0
259,908
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role