Player Matchup

Fenrir
Fenrir
Charmio
Fenrir
Level 105
God Stats
31W - 19L
1,691 SR
Queue Stats
242W - 218L
1,537 Elo+
Party 2
Cthulhu
Cthulhu
ExxReyy
Cthulhu
Level 48
God Stats
1W - 6L
1,244 SR
Queue Stats
232W - 278L
1,419 Elo+
Solo
King Arthur
King Arthur
Proudsimp
King Arthur
Level 29
God Stats
48W - 42L
1,618 SR
Queue Stats
207W - 206L
1,513 Elo+
Party 2
Poseidon
Poseidon
TheLifestealGod
Poseidon
Level 18
God Stats
0W - 3L
1,500 SR
Queue Stats
148W - 141L
1,622 Elo+
Party 2
Chernobog
Chernobog
ValoricP
Chernobog
Level 38
God Stats
6W - 4L
1,695 SR
Queue Stats
9W - 11L
1,565 Elo+
Party 2
Team Averages
Level 48
1,549 SR
1,531 Elo+

VS

Team Averages
Level 62
1,583 SR
1,459 Elo+
Bellona
Bellona
Ans1ble
Bellona
Level 44
God Stats
4W - 4L
1,500 SR
Queue Stats
34W - 32L
1,240 Elo+
Party 1
Danzaburou
Danzaburou
Descolada1228
Danzaburou
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Gravity
Ymir
Level 101
God Stats
7W - 3L
1,686 SR
Queue Stats
139W - 120L
1,530 Elo+
Party 1
Tiamat
Tiamat
INFERNOGAM3R189
Tiamat
Level 49
God Stats
23W - 22L
1,567 SR
Queue Stats
105W - 122L
1,460 Elo+
Solo
Loki
Loki
Razarek
Loki
Level 51
God Stats
8W - 2L
1,663 SR
Queue Stats
100W - 91L
1,565 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Charmio
Fenrir
13
2 / 1 / 3
7,927
495
3,526
9,323
3,955
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cthulhu
ExxReyy
Cthulhu
11
3 / 3 / 3
6,997
437
9,577
13,852
5,869
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

King Arthur
Proudsimp
King Arthur
13
0 / 4 / 1
7,834
490
3,374
15,160
6,974
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
14
3 / 7 / 0
8,945
559
8,820
12,084
3,973
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chernobog
ValoricP
Chernobog
6
1 / 3 / 2
5,764
360
1,777
2,824
673
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Ans1ble
Bellona
14
3 / 3 / 2
8,683
543
5,994
8,818
7,494
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Danzaburou
Descolada1228
Danzaburou
13
4 / 1 / 5
8,505
532
8,367
8,115
3,153
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ymir
Gravity
Ymir
12
1 / 3 / 8
8,331
521
6,617
14,457
13,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

15
5 / 1 / 4
9,052
566
10,046
7,579
6,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Loki
Razarek
Loki
14
5 / 1 / 7
8,861
554
7,484
7,696
2,814
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
44
9
Kills
18
18
Deaths
9
9
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Bellona
Ans1ble
Bellona
3
3
2
1.33
L
Fenrir
Charmio
Fenrir
2
1
3
3.5
W
Danzaburou
Descolada1228
Danzaburou
4
1
5
6.5
L
Cthulhu
ExxReyy
Cthulhu
3
3
3
1.5
W
Ymir
Gravity
Ymir
1
3
8
1.67
W
5
1
4
7
L
King Arthur
Proudsimp
King Arthur
0
4
1
0.13
W
Loki
Razarek
Loki
5
1
7
8.5
L
Poseidon
3
7
0
0.43
L
Chernobog
ValoricP
Chernobog
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,074
Damage
38,508
53,243
Taken
46,665
21,444
Mitigated
32,713
14,246
Healing
13,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Ans1ble
Bellona
5,994
2,072
0
938
8,818
7,494
585
1,802
7,016
0
40,697
L
Fenrir
Charmio
Fenrir
3,526
681
0
4,414
9,323
3,955
0
967
8,298
0
40,343
W
Danzaburou
Descolada1228
Danzaburou
8,367
3,692
0
1,221
8,115
3,153
4,998
3,559
4,556
0
50,358
L
Cthulhu
ExxReyy
Cthulhu
9,577
302
112
2,549
13,852
5,869
0
6,253
7,472
31,444
0
W
Ymir
Gravity
Ymir
6,617
1,473
1,171
2,883
14,457
13,163
754
5,829
8,340
18,652
0
W
10,046
1,051
432
3,956
7,579
6,089
958
4,865
2,714
47,633
0
L
King Arthur
Proudsimp
King Arthur
3,374
297
0
3,169
15,160
6,974
528
1,653
13,443
0
49,648
W
Loki
Razarek
Loki
7,484
1,745
0
2,903
7,696
2,814
279
2,342
5,354
0
46,834
L
Poseidon
8,820
1,190
0
3,828
12,084
3,973
0
6,110
5,498
62,348
0
L
Chernobog
ValoricP
Chernobog
1,777
1,445
87
87
2,824
673
0
955
1,869
0
5,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,467
Gold Earned
43,432
396
Minions Killed
395
0
Camps Cleared
0
1,285,570
Distance Traveled
1,431,041
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,683
543
97
6
0
287,905
0
L
Fenrir
7,927
495
79
5
0
309,356
2
W
Danzaburou
8,505
532
86
5
0
265,369
6
L
Cthulhu
6,997
437
56
4
0
309,018
6
W
Ymir
8,331
521
24
2
0
258,943
7
W
Tiamat
9,052
566
103
6
0
302,392
1
L
King Arthur
7,834
490
102
6
0
319,685
0
W
Loki
8,861
554
85
5
0
316,432
0
L
Poseidon
8,945
559
144
9
0
276,048
1
L
Chernobog
5,764
360
15
1
0
71,463
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role